Fangjun Kuang
Committed by GitHub

Add Flutter GUI example for VAD with a microphone. (#905)

正在显示 44 个修改的文件 包含 2289 行增加115 行删除
name: flutter-linux
on:
push:
branches:
- flutter
tags:
- '*'
paths:
- '.github/workflows/flutter-linux.yaml'
- 'CMakeLists.txt'
- 'cmake/**'
- 'sherpa-onnx/csrc/*'
- 'sherpa-onnx/c-api/*'
- 'sherpa-onnx/flutter/**'
pull_request:
branches:
- master
paths:
- '.github/workflows/flutter-linux.yaml'
- 'CMakeLists.txt'
- 'cmake/**'
- 'sherpa-onnx/csrc/*'
- 'sherpa-onnx/c-api/*'
- 'sherpa-onnx/flutter/**'
workflow_dispatch:
concurrency:
group: flutter-linux-${{ github.ref }}
cancel-in-progress: true
jobs:
flutter_linux:
name: linux
runs-on: ${{ matrix.os }}
container: ubuntu:18.04
strategy:
fail-fast: false
matrix:
os: [ubuntu-latest]
steps:
- uses: actions/checkout@v2
with:
fetch-depth: 0
- name: Install deps
shell: bash
run: |
apt-get update -y
apt-get install -y build-essential jq git cmake
apt-get install -y curl
- name: Setup Flutter SDK
uses: flutter-actions/setup-flutter@v3
with:
channel: stable
version: latest
- name: Install ninja
shell: bash
run: |
apt-get install -y ninja-build
- name: Display ninja version
shell: bash
run: |
ninja --version
ninja --help || true
which ninja
- name: Display PWD
shell: bash
run: |
echo "pwd: $PWD"
ls -lh
- name: Display machine info
shell: bash
run: |
uname -a
- name: Display flutter info
shell: bash
run: |
which flutter
which dart
flutter --version
mkdir -p /__t/flutter-Linux-3.22.1-X64/flutter
git config --global --add safe.directory /__t/flutter-Linux-3.22.1-X64/flutter
flutter --version
dart --version
flutter doctor
flutter doctor
- name: Install libgtk-3-dev
shell: bash
run: |
apt install -y libgtk-3-dev tree clang pkg-config
- name: Display flutter info (2)
shell: bash
run: |
which flutter
which dart
flutter --version
dart --version
flutter doctor
- name: Build sherpa-onnx
uses: addnab/docker-run-action@v3
with:
image: quay.io/pypa/manylinux2014_x86_64
options: |
--volume ${{ github.workspace }}/:/home/runner/work/sherpa-onnx/sherpa-onnx
shell: bash
run: |
uname -a
gcc --version
cmake --version
cat /etc/*release
id
pwd
cd /home/runner/work/sherpa-onnx/sherpa-onnx
mkdir build
cd build
cmake \
-D BUILD_SHARED_LIBS=ON \
-DSHERPA_ONNX_ENABLE_PORTAUDIO=OFF \
-DSHERPA_ONNX_ENABLE_WEBSOCKET=OFF \
-DBUILD_ESPEAK_NG_EXE=OFF \
-DSHERPA_ONNX_ENABLE_BINARY=OFF \
-DCMAKE_INSTALL_PREFIX=./install \
..
make -j2
make install
- name: Copy libs
shell: bash
run: |
cp -v build/install/lib/lib* ./sherpa-onnx/flutter/linux/
echo "--------------------"
ls -lh ./sherpa-onnx/flutter/linux/
- name: Download model files
shell: bash
run: |
cd sherpa-onnx/flutter
cd example/assets
curl -SL -O https://github.com/k2-fsa/sherpa-onnx/releases/download/asr-models/silero_vad.onnx
- name: Build flutter
shell: bash
run: |
d=$PWD
pushd sherpa-onnx/flutter
dart pub get
cd example
flutter build linux
ls -lh build/linux/x64/release/bundle/sherpa_onnx
file build/linux/x64/release/bundle/sherpa_onnx
tree build/linux/x64/release/bundle/
cd build/linux/x64/release/
dst=flutter_sherpa_onnx_linux_x64
mv bundle $dst
pushd $dst/lib
ls -lh
mv -v libonnxruntime.so libonnxruntime.so.1.17.1
mv -v libpiper_phonemize.so libpiper_phonemize.so.1
popd
tar cjfv $dst.tar.bz2 $dst
ls -lh
mv $dst.tar.bz2 $d
popd
ls -lh $dst.tar.bz2
- uses: actions/upload-artifact@v2
with:
name: flutter-sherpa-onnx-linux-x64
path: ./*.tar.bz2
... ...
name: flutter
name: flutter-macos
on:
push:
branches:
- flutter
- flutter-sid-2
tags:
- '*'
paths:
- '.github/workflows/flutter.yaml'
- '.github/workflows/flutter-macos.yaml'
- 'CMakeLists.txt'
- 'cmake/**'
- 'sherpa-onnx/csrc/*'
... ... @@ -18,7 +17,7 @@ on:
branches:
- master
paths:
- '.github/workflows/flutter.yaml'
- '.github/workflows/flutter-macos.yaml'
- 'CMakeLists.txt'
- 'cmake/**'
- 'sherpa-onnx/csrc/*'
... ... @@ -28,17 +27,18 @@ on:
workflow_dispatch:
concurrency:
group: flutter-${{ github.ref }}
group: flutter-macos-${{ github.ref }}
cancel-in-progress: true
jobs:
flutter:
name: flutter
flutter_macos:
name: macos ${{ matrix.arch }}
runs-on: ${{ matrix.os }}
strategy:
fail-fast: false
matrix:
os: [macos-latest]
arch: [x86_64, arm64]
steps:
- uses: actions/checkout@v4
... ... @@ -54,7 +54,7 @@ jobs:
- name: ccache
uses: hendrikmuhs/ccache-action@v1.2
with:
key: ${{ matrix.os }}-flutter
key: ${{ matrix.os }}-flutter-${{ matrix.arch }}
- name: Display PWD
shell: bash
... ... @@ -67,6 +67,11 @@ jobs:
run: |
uname -a
- name: Install tree
shell: bash
run: |
brew install tree
- name: Display flutter info
shell: bash
run: |
... ... @@ -83,20 +88,22 @@ jobs:
export CMAKE_CXX_COMPILER_LAUNCHER=ccache
export PATH="/usr/lib/ccache:/usr/local/opt/ccache/libexec:$PATH"
cmake --version
arch=${{ matrix.arch }}
mkdir build
cd build
cmake \
-D BUILD_SHARED_LIBS=ON \
-DCMAKE_OSX_ARCHITECTURES='arm64;x86_64' \
-DCMAKE_OSX_ARCHITECTURES=$arch \
-DSHERPA_ONNX_ENABLE_PORTAUDIO=OFF \
-DSHERPA_ONNX_ENABLE_WEBSOCKET=OFF \
-DSHERPA_ONNX_ENABLE_BINARY=ON \
-DBUILD_ESPEAK_NG_EXE=OFF \
-DSHERPA_ONNX_ENABLE_BINARY=OFF \
-DCMAKE_INSTALL_PREFIX=./install \
..
- name: Build sherpa-onnx for macos
- name: Build sherpa-onnx for macos ${{ matrix.arch }}
shell: bash
run: |
export PATH="/usr/lib/ccache:/usr/local/opt/ccache/libexec:$PATH"
... ... @@ -105,7 +112,7 @@ jobs:
make -j2
make install
rm -v ./install/lib/libcargs*
rm -v ./install/lib/libonnxruntime.dylib
- name: Copy libs
shell: bash
... ... @@ -122,14 +129,13 @@ jobs:
cd sherpa-onnx/flutter
pushd example/assets
curl -SL -O https://github.com/k2-fsa/sherpa-onnx/releases/download/speaker-recongition-models/3dspeaker_speech_eres2net_base_sv_zh-cn_3dspeaker_16k.onnx
# curl -SL -O https://github.com/k2-fsa/sherpa-onnx/releases/download/speaker-recongition-models/3dspeaker_speech_eres2net_base_sv_zh-cn_3dspeaker_16k.onnx
curl -SL -O https://github.com/k2-fsa/sherpa-onnx/releases/download/asr-models/silero_vad.onnx
git clone https://github.com/csukuangfj/sr-data
# git clone https://github.com/csukuangfj/sr-data
rm -rf sr-data/.git
popd
- name: Build flutter
shell: bash
run: |
... ... @@ -139,20 +145,25 @@ jobs:
dart pub get
cd example
export FLUTTER_XCODE_ARCHS=${{ matrix.arch }}
echo "FLUTTER_XCODE_ARCHS: $FLUTTER_XCODE_ARCHS"
flutter build macos
pushd build/macos/Build/Products/Release/
tar cjfv sherpa_onnx.app.tar.bz2 ./sherpa_onnx.app
cd build/macos/Build/Products/Release/
tree ./sherpa_onnx.app
app=flutter_sherpa_onnx_macos_${{ matrix.arch }}.app
mv sherpa_onnx.app $app
tar cjfv $app.tar.bz2 $app
ls -lh
mv sherpa_onnx.app.tar.bz2 $d
popd
mv $app.tar.bz2 $d
popd
ls -lh sherpa_onnx.app.tar.bz2
ls -lh $app.tar.bz2
- uses: actions/upload-artifact@v4
if: matrix.os == 'macos-latest'
with:
name: flutter-sherpa-onnx-app-macos
path: ./sherpa_onnx.app.tar.bz2
name: flutter-sherpa-onnx-app-macos-${{ matrix.arch }}
path: ./*.tar.bz2
... ...
name: flutter-windows-x64
on:
push:
branches:
- flutter
tags:
- '*'
paths:
- '.github/workflows/flutter-windows-x64.yaml'
- 'CMakeLists.txt'
- 'cmake/**'
- 'sherpa-onnx/csrc/*'
- 'sherpa-onnx/c-api/*'
- 'sherpa-onnx/flutter/**'
pull_request:
branches:
- master
paths:
- '.github/workflows/flutter-windows-x64.yaml'
- 'CMakeLists.txt'
- 'cmake/**'
- 'sherpa-onnx/csrc/*'
- 'sherpa-onnx/c-api/*'
- 'sherpa-onnx/flutter/**'
workflow_dispatch:
concurrency:
group: flutter-windows-x64${{ github.ref }}
cancel-in-progress: true
jobs:
flutter_windows_x64:
name: flutter windows x64
runs-on: ${{ matrix.os }}
strategy:
fail-fast: false
matrix:
os: [windows-latest]
steps:
- uses: actions/checkout@v4
with:
fetch-depth: 0
- name: Setup Flutter SDK
uses: flutter-actions/setup-flutter@v3
with:
channel: stable
version: latest
- name: Display PWD
shell: bash
run: |
echo "pwd: $PWD"
ls -lh
- name: Display machine info
shell: bash
run: |
uname -a
- name: Display flutter info
shell: bash
run: |
which flutter
which dart
flutter --version
dart --version
flutter doctor
- name: Configure CMake
shell: bash
run: |
cmake --version
mkdir build
cd build
cmake \
-A x64 \
-DBUILD_SHARED_LIBS=ON \
-DSHERPA_ONNX_ENABLE_PORTAUDIO=OFF \
-DSHERPA_ONNX_ENABLE_WEBSOCKET=OFF \
-DBUILD_ESPEAK_NG_EXE=OFF \
-DSHERPA_ONNX_ENABLE_BINARY=OFF \
-DBUILD_ESPEAK_NG_EXE=OFF \
-DCMAKE_INSTALL_PREFIX=./install \
..
- name: Build sherpa-onnx for windows x64
shell: bash
run: |
cd build
cmake --build . --config Release -- -m:2
cmake --build . --config Release --target install -- -m:2
- name: Copy libs
shell: bash
run: |
cp -v build/install/lib/*dll ./sherpa-onnx/flutter/windows/
cp -v build/install/lib/*fst* ./sherpa-onnx/flutter/windows/
echo "--------------------"
ls -lh ./sherpa-onnx/flutter/windows/
- name: Download model files
shell: bash
run: |
cd sherpa-onnx/flutter
cd example/assets
curl -SL -O https://github.com/k2-fsa/sherpa-onnx/releases/download/asr-models/silero_vad.onnx
- name: Build flutter
shell: bash
run: |
d=$PWD
pushd sherpa-onnx/flutter
dart pub get
cd example
flutter build windows
cd build/windows/x64/runner/
dst=flutter_sherpa_onnx_windows_x64
mv Release $dst
tar cjfv $dst.tar.bz2 ./$dst
ls -lh
mv $dst.tar.bz2 $d/
popd
ls -lh $dst.tar.bz2
- uses: actions/upload-artifact@v4
with:
name: flutter-sherpa-onnx-windows-x64
path: ./*.tar.bz2
... ...
... ... @@ -53,9 +53,9 @@ static OnlineRecognizerResult Convert(const OnlineParaformerDecoderResult &src,
mergeable = false;
if (i > 0) {
const uint8_t *p = reinterpret_cast<const uint8_t *>(
sym_table[src.tokens[i - 1]].c_str());
if (p[0] < 0x80) {
const uint8_t p = reinterpret_cast<const uint8_t *>(
sym_table[src.tokens[i - 1]].c_str())[0];
if (p < 0x80) {
// put a space between ascii and non-ascii
text.append(" ");
}
... ...
// Copyright (c) 2024 Xiaomi Corporation
import 'dart:async';
import 'package:flutter/foundation.dart';
import 'package:flutter/material.dart';
import 'package:path/path.dart' as p;
import 'package:path_provider/path_provider.dart';
import 'package:record/record.dart';
import 'package:sherpa_onnx/sherpa_onnx.dart' as sherpa_onnx;
import './utils.dart';
class HomeScreen extends StatefulWidget {
const HomeScreen({super.key});
@override
State<HomeScreen> createState() => _HomeScreenState();
}
class _HomeScreenState extends State<HomeScreen> {
late final AudioRecorder _audioRecorder;
bool _printed = false;
var _color = Colors.black;
bool _isInitialized = false;
sherpa_onnx.VoiceActivityDetector? _vad;
sherpa_onnx.CircularBuffer? _buffer;
StreamSubscription<RecordState>? _recordSub;
RecordState _recordState = RecordState.stop;
@override
void initState() {
_audioRecorder = AudioRecorder();
_recordSub = _audioRecorder.onStateChanged().listen((recordState) {
_updateRecordState(recordState);
});
super.initState();
}
Future<void> _start() async {
if (!_isInitialized) {
sherpa_onnx.initBindings();
final src = 'assets/silero_vad.onnx';
final modelPath = await copyAssetFile(src: src, dst: 'silero_vad.onnx');
final sileroVadConfig = sherpa_onnx.SileroVadModelConfig(
model: modelPath,
minSpeechDuration: 0.25,
minSilenceDuration: 0.5,
);
final config = sherpa_onnx.VadModelConfig(
sileroVad: sileroVadConfig,
numThreads: 1,
debug: true,
);
_vad = sherpa_onnx.VoiceActivityDetector(
config: config, bufferSizeInSeconds: 30);
_buffer = sherpa_onnx.CircularBuffer(capacity: 16000 * 30);
print(_buffer!.ptr);
_isInitialized = true;
}
try {
if (await _audioRecorder.hasPermission()) {
const encoder = AudioEncoder.pcm16bits;
if (!await _isEncoderSupported(encoder)) {
return;
}
final devs = await _audioRecorder.listInputDevices();
debugPrint(devs.toString());
const config = RecordConfig(
encoder: encoder,
sampleRate: 16000,
numChannels: 1,
);
final stream = await _audioRecorder.startStream(config);
final dir = await getApplicationDocumentsDirectory();
stream.listen(
(data) {
final samplesFloat32 =
convertBytesToFloat32(Uint8List.fromList(data));
_buffer!.push(samplesFloat32);
final windowSize = _vad!.config.sileroVad.windowSize;
while (_buffer!.size > windowSize) {
final samples =
_buffer!.get(startIndex: _buffer!.head, n: windowSize);
_buffer!.pop(windowSize);
_vad!.acceptWaveform(samples);
if (_vad!.isDetected() && !_printed) {
print('detected');
_printed = true;
setState(() => _color = Colors.red);
}
if (!_vad!.isDetected()) {
_printed = false;
setState(() => _color = Colors.black);
}
while (!_vad!.isEmpty()) {
final segment = _vad!.front();
final duration = segment.samples.length / 16000;
final d = DateTime.now();
final filename = p.join(dir.path,
'${d.year}-${d.month}-${d.day}-${d.hour}-${d.minute}-${d.second}-duration-${duration.toStringAsPrecision(3)}s.wav');
bool ok = sherpa_onnx.writeWave(
filename: filename,
samples: segment.samples,
sampleRate: 16000);
if (!ok) {
print('Failed to write $filename');
} else {
print('Saved to write $filename');
}
_vad!.pop();
}
}
},
onDone: () {
print('stream stopped.');
},
);
}
} catch (e) {
print(e);
}
}
Future<void> _stop() async {
_buffer!.reset();
_vad!.clear();
await _audioRecorder.stop();
}
Future<void> _pause() => _audioRecorder.pause();
Future<void> _resume() => _audioRecorder.resume();
void _updateRecordState(RecordState recordState) {
setState(() => _recordState = recordState);
}
Future<bool> _isEncoderSupported(AudioEncoder encoder) async {
final isSupported = await _audioRecorder.isEncoderSupported(
encoder,
);
if (!isSupported) {
debugPrint('${encoder.name} is not supported on this platform.');
debugPrint('Supported encoders are:');
for (final e in AudioEncoder.values) {
if (await _audioRecorder.isEncoderSupported(e)) {
debugPrint('- ${encoder.name}');
}
}
}
return isSupported;
}
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
body: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
Container(
width: 100.0,
height: 100.0,
decoration: BoxDecoration(
shape: BoxShape.circle,
color: _color,
),
),
const SizedBox(height: 50),
Row(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
_buildRecordStopControl(),
const SizedBox(width: 20),
_buildText(),
],
),
],
),
),
);
}
@override
void dispose() {
_recordSub?.cancel();
_audioRecorder.dispose();
_vad?.free();
_buffer?.free();
super.dispose();
}
Widget _buildRecordStopControl() {
late Icon icon;
late Color color;
if (_recordState != RecordState.stop) {
icon = const Icon(Icons.stop, color: Colors.red, size: 30);
color = Colors.red.withOpacity(0.1);
} else {
final theme = Theme.of(context);
icon = Icon(Icons.mic, color: theme.primaryColor, size: 30);
color = theme.primaryColor.withOpacity(0.1);
}
return ClipOval(
child: Material(
color: color,
child: InkWell(
child: SizedBox(width: 56, height: 56, child: icon),
onTap: () {
(_recordState != RecordState.stop) ? _stop() : _start();
},
),
),
);
}
Widget _buildText() {
if (_recordState == RecordState.stop) {
return const Text("Start");
} else {
return const Text("Stop");
}
}
}
... ...
// Copyright (c) 2024 Xiaomi Corporation
import 'package:flutter/material.dart';
import 'package:url_launcher/url_launcher.dart';
class InfoScreen extends StatelessWidget {
@override
Widget build(BuildContext context) {
const double height = 20;
return Container(
child: Padding(
padding: const EdgeInsets.all(8.0),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: <Widget>[
Text('Everything is open-sourced.'),
SizedBox(height: height),
InkWell(
child: Text('Code: https://github.com/k2-fsa/sherpa-onnx'),
onTap: () => launch('https://k2-fsa.github.io/sherpa/onnx/'),
),
SizedBox(height: height),
InkWell(
child: Text('Doc: https://k2-fsa.github.io/sherpa/onnx/'),
onTap: () => launch('https://k2-fsa.github.io/sherpa/onnx/'),
),
SizedBox(height: height),
Text('QQ 群: 744602236'),
SizedBox(height: height),
InkWell(
child: Text(
'微信群: https://k2-fsa.github.io/sherpa/social-groups.html'),
onTap: () =>
launch('https://k2-fsa.github.io/sherpa/social-groups.html'),
),
],
),
),
);
}
}
... ...
... ... @@ -4,6 +4,8 @@ import 'package:flutter/material.dart';
import "./speaker_identification_test.dart";
import "./vad_test.dart";
import './home.dart';
import './info.dart';
void main() {
runApp(const MyApp());
... ... @@ -11,110 +13,56 @@ void main() {
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
title: 'Next-gen Kaldi',
theme: ThemeData(
// This is the theme of your application.
//
// Try running your application with "flutter run". You'll see the
// application has a blue toolbar. Then, without quitting the app, try
// changing the primarySwatch below to Colors.green and then invoke
// "hot reload" (press "r" in the console where you ran "flutter run",
// or simply save your changes to "hot reload" in a Flutter IDE).
// Notice that the counter didn't reset back to zero; the application
// is not restarted.
primarySwatch: Colors.blue,
),
home: const MyHomePage(title: 'Flutter Demo Home Page'),
home: const MyHomePage(title: 'Next-gen Kaldi: VAD demo'),
);
}
}
class MyHomePage extends StatefulWidget {
const MyHomePage({Key? key, required this.title}) : super(key: key);
// This widget is the home page of your application. It is stateful, meaning
// that it has a State object (defined below) that contains fields that affect
// how it looks.
// This class is the configuration for the state. It holds the values (in this
// case the title) provided by the parent (in this case the App widget) and
// used by the build method of the State. Fields in a Widget subclass are
// always marked "final".
final String title;
@override
State<MyHomePage> createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
int _counter = 0;
Future<void> _incrementCounter() async {
if (_counter <= 10) {
sherpa_onnx.initBindings();
await testSpeakerID();
// await testVad();
}
setState(() {
// This call to setState tells the Flutter framework that something has
// changed in this State, which causes it to rerun the build method below
// so that the display can reflect the updated values. If we changed
// _counter without calling setState(), then the build method would not be
// called again, and so nothing would appear to happen.
_counter++;
});
}
int _currentIndex = 0;
final List<Widget> _tabs = [
HomeScreen(),
InfoScreen(),
];
@override
Widget build(BuildContext context) {
// This method is rerun every time setState is called, for instance as done
// by the _incrementCounter method above.
//
// The Flutter framework has been optimized to make rerunning build methods
// fast, so that you can just rebuild anything that needs updating rather
// than having to individually change instances of widgets.
return Scaffold(
appBar: AppBar(
// Here we take the value from the MyHomePage object that was created by
// the App.build method, and use it to set our appbar title.
title: Text(widget.title),
),
body: Center(
// Center is a layout widget. It takes a single child and positions it
// in the middle of the parent.
child: Column(
// Column is also a layout widget. It takes a list of children and
// arranges them vertically. By default, it sizes itself to fit its
// children horizontally, and tries to be as tall as its parent.
//
// Invoke "debug painting" (press "p" in the console, choose the
// "Toggle Debug Paint" action from the Flutter Inspector in Android
// Studio, or the "Toggle Debug Paint" command in Visual Studio Code)
// to see the wireframe for each widget.
//
// Column has various properties to control how it sizes itself and
// how it positions its children. Here we use mainAxisAlignment to
// center the children vertically; the main axis here is the vertical
// axis because Columns are vertical (the cross axis would be
// horizontal).
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
const Text(
'You have pushed the button this many times:',
),
Text(
'$_counter',
style: Theme.of(context).textTheme.headlineSmall,
),
],
),
body: _tabs[_currentIndex],
bottomNavigationBar: BottomNavigationBar(
currentIndex: _currentIndex,
onTap: (int index) {
setState(() {
_currentIndex = index;
});
},
items: [
BottomNavigationBarItem(
icon: Icon(Icons.home),
label: 'Home',
),
BottomNavigationBarItem(
icon: Icon(Icons.info),
label: 'Info',
),
],
),
floatingActionButton: FloatingActionButton(
onPressed: _incrementCounter,
tooltip: 'Increment',
child: const Icon(Icons.add),
), // This trailing comma makes auto-formatting nicer for build methods.
);
}
}
... ...
... ... @@ -2,6 +2,7 @@
import 'package:path/path.dart';
import 'package:path_provider/path_provider.dart';
import 'package:flutter/services.dart' show rootBundle;
import 'dart:typed_data';
import "dart:io";
// Copy the asset file from src to dst
... ... @@ -16,3 +17,16 @@ Future<String> copyAssetFile({required String src, required String dst}) async {
return target;
}
Float32List convertBytesToFloat32(Uint8List bytes, [endian = Endian.little]) {
final values = Float32List(bytes.length ~/ 2);
final data = ByteData.view(bytes.buffer);
for (var i = 0; i < bytes.length; i += 2) {
int short = data.getInt16(i, endian);
values[i ~/ 2] = short / 32678.0;
}
return values;
}
... ...
# Project-level configuration.
cmake_minimum_required(VERSION 3.10)
project(runner LANGUAGES CXX)
# The name of the executable created for the application. Change this to change
# the on-disk name of your application.
set(BINARY_NAME "sherpa_onnx")
# The unique GTK application identifier for this application. See:
# https://wiki.gnome.org/HowDoI/ChooseApplicationID
set(APPLICATION_ID "com.k2fsa.sherpa.onnx")
# Explicitly opt in to modern CMake behaviors to avoid warnings with recent
# versions of CMake.
cmake_policy(SET CMP0063 NEW)
# Load bundled libraries from the lib/ directory relative to the binary.
set(CMAKE_INSTALL_RPATH "$ORIGIN/lib")
# Root filesystem for cross-building.
if(FLUTTER_TARGET_PLATFORM_SYSROOT)
set(CMAKE_SYSROOT ${FLUTTER_TARGET_PLATFORM_SYSROOT})
set(CMAKE_FIND_ROOT_PATH ${CMAKE_SYSROOT})
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
endif()
# Define build configuration options.
if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
set(CMAKE_BUILD_TYPE "Debug" CACHE
STRING "Flutter build mode" FORCE)
set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS
"Debug" "Profile" "Release")
endif()
# Compilation settings that should be applied to most targets.
#
# Be cautious about adding new options here, as plugins use this function by
# default. In most cases, you should add new options to specific targets instead
# of modifying this function.
function(APPLY_STANDARD_SETTINGS TARGET)
target_compile_features(${TARGET} PUBLIC cxx_std_14)
target_compile_options(${TARGET} PRIVATE -Wall -Werror)
target_compile_options(${TARGET} PRIVATE "$<$<NOT:$<CONFIG:Debug>>:-O3>")
target_compile_definitions(${TARGET} PRIVATE "$<$<NOT:$<CONFIG:Debug>>:NDEBUG>")
endfunction()
# Flutter library and tool build rules.
set(FLUTTER_MANAGED_DIR "${CMAKE_CURRENT_SOURCE_DIR}/flutter")
add_subdirectory(${FLUTTER_MANAGED_DIR})
# System-level dependencies.
find_package(PkgConfig REQUIRED)
pkg_check_modules(GTK REQUIRED IMPORTED_TARGET gtk+-3.0)
add_definitions(-DAPPLICATION_ID="${APPLICATION_ID}")
# Define the application target. To change its name, change BINARY_NAME above,
# not the value here, or `flutter run` will no longer work.
#
# Any new source files that you add to the application should be added here.
add_executable(${BINARY_NAME}
"main.cc"
"my_application.cc"
"${FLUTTER_MANAGED_DIR}/generated_plugin_registrant.cc"
)
# Apply the standard set of build settings. This can be removed for applications
# that need different build settings.
apply_standard_settings(${BINARY_NAME})
# Add dependency libraries. Add any application-specific dependencies here.
target_link_libraries(${BINARY_NAME} PRIVATE flutter)
target_link_libraries(${BINARY_NAME} PRIVATE PkgConfig::GTK)
# Run the Flutter tool portions of the build. This must not be removed.
add_dependencies(${BINARY_NAME} flutter_assemble)
# Only the install-generated bundle's copy of the executable will launch
# correctly, since the resources must in the right relative locations. To avoid
# people trying to run the unbundled copy, put it in a subdirectory instead of
# the default top-level location.
set_target_properties(${BINARY_NAME}
PROPERTIES
RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/intermediates_do_not_run"
)
# Generated plugin build rules, which manage building the plugins and adding
# them to the application.
include(flutter/generated_plugins.cmake)
# === Installation ===
# By default, "installing" just makes a relocatable bundle in the build
# directory.
set(BUILD_BUNDLE_DIR "${PROJECT_BINARY_DIR}/bundle")
if(CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT)
set(CMAKE_INSTALL_PREFIX "${BUILD_BUNDLE_DIR}" CACHE PATH "..." FORCE)
endif()
# Start with a clean build bundle directory every time.
install(CODE "
file(REMOVE_RECURSE \"${BUILD_BUNDLE_DIR}/\")
" COMPONENT Runtime)
set(INSTALL_BUNDLE_DATA_DIR "${CMAKE_INSTALL_PREFIX}/data")
set(INSTALL_BUNDLE_LIB_DIR "${CMAKE_INSTALL_PREFIX}/lib")
install(TARGETS ${BINARY_NAME} RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}"
COMPONENT Runtime)
install(FILES "${FLUTTER_ICU_DATA_FILE}" DESTINATION "${INSTALL_BUNDLE_DATA_DIR}"
COMPONENT Runtime)
install(FILES "${FLUTTER_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
COMPONENT Runtime)
foreach(bundled_library ${PLUGIN_BUNDLED_LIBRARIES})
install(FILES "${bundled_library}"
DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
COMPONENT Runtime)
endforeach(bundled_library)
# Copy the native assets provided by the build.dart from all packages.
set(NATIVE_ASSETS_DIR "${PROJECT_BUILD_DIR}native_assets/linux/")
install(DIRECTORY "${NATIVE_ASSETS_DIR}"
DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
COMPONENT Runtime)
# Fully re-copy the assets directory on each build to avoid having stale files
# from a previous install.
set(FLUTTER_ASSET_DIR_NAME "flutter_assets")
install(CODE "
file(REMOVE_RECURSE \"${INSTALL_BUNDLE_DATA_DIR}/${FLUTTER_ASSET_DIR_NAME}\")
" COMPONENT Runtime)
install(DIRECTORY "${PROJECT_BUILD_DIR}/${FLUTTER_ASSET_DIR_NAME}"
DESTINATION "${INSTALL_BUNDLE_DATA_DIR}" COMPONENT Runtime)
# Install the AOT library on non-Debug builds only.
if(NOT CMAKE_BUILD_TYPE MATCHES "Debug")
install(FILES "${AOT_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
COMPONENT Runtime)
endif()
... ...
# This file controls Flutter-level build steps. It should not be edited.
cmake_minimum_required(VERSION 3.10)
set(EPHEMERAL_DIR "${CMAKE_CURRENT_SOURCE_DIR}/ephemeral")
# Configuration provided via flutter tool.
include(${EPHEMERAL_DIR}/generated_config.cmake)
# TODO: Move the rest of this into files in ephemeral. See
# https://github.com/flutter/flutter/issues/57146.
# Serves the same purpose as list(TRANSFORM ... PREPEND ...),
# which isn't available in 3.10.
function(list_prepend LIST_NAME PREFIX)
set(NEW_LIST "")
foreach(element ${${LIST_NAME}})
list(APPEND NEW_LIST "${PREFIX}${element}")
endforeach(element)
set(${LIST_NAME} "${NEW_LIST}" PARENT_SCOPE)
endfunction()
# === Flutter Library ===
# System-level dependencies.
find_package(PkgConfig REQUIRED)
pkg_check_modules(GTK REQUIRED IMPORTED_TARGET gtk+-3.0)
pkg_check_modules(GLIB REQUIRED IMPORTED_TARGET glib-2.0)
pkg_check_modules(GIO REQUIRED IMPORTED_TARGET gio-2.0)
set(FLUTTER_LIBRARY "${EPHEMERAL_DIR}/libflutter_linux_gtk.so")
# Published to parent scope for install step.
set(FLUTTER_LIBRARY ${FLUTTER_LIBRARY} PARENT_SCOPE)
set(FLUTTER_ICU_DATA_FILE "${EPHEMERAL_DIR}/icudtl.dat" PARENT_SCOPE)
set(PROJECT_BUILD_DIR "${PROJECT_DIR}/build/" PARENT_SCOPE)
set(AOT_LIBRARY "${PROJECT_DIR}/build/lib/libapp.so" PARENT_SCOPE)
list(APPEND FLUTTER_LIBRARY_HEADERS
"fl_basic_message_channel.h"
"fl_binary_codec.h"
"fl_binary_messenger.h"
"fl_dart_project.h"
"fl_engine.h"
"fl_json_message_codec.h"
"fl_json_method_codec.h"
"fl_message_codec.h"
"fl_method_call.h"
"fl_method_channel.h"
"fl_method_codec.h"
"fl_method_response.h"
"fl_plugin_registrar.h"
"fl_plugin_registry.h"
"fl_standard_message_codec.h"
"fl_standard_method_codec.h"
"fl_string_codec.h"
"fl_value.h"
"fl_view.h"
"flutter_linux.h"
)
list_prepend(FLUTTER_LIBRARY_HEADERS "${EPHEMERAL_DIR}/flutter_linux/")
add_library(flutter INTERFACE)
target_include_directories(flutter INTERFACE
"${EPHEMERAL_DIR}"
)
target_link_libraries(flutter INTERFACE "${FLUTTER_LIBRARY}")
target_link_libraries(flutter INTERFACE
PkgConfig::GTK
PkgConfig::GLIB
PkgConfig::GIO
)
add_dependencies(flutter flutter_assemble)
# === Flutter tool backend ===
# _phony_ is a non-existent file to force this command to run every time,
# since currently there's no way to get a full input/output list from the
# flutter tool.
add_custom_command(
OUTPUT ${FLUTTER_LIBRARY} ${FLUTTER_LIBRARY_HEADERS}
${CMAKE_CURRENT_BINARY_DIR}/_phony_
COMMAND ${CMAKE_COMMAND} -E env
${FLUTTER_TOOL_ENVIRONMENT}
"${FLUTTER_ROOT}/packages/flutter_tools/bin/tool_backend.sh"
${FLUTTER_TARGET_PLATFORM} ${CMAKE_BUILD_TYPE}
VERBATIM
)
add_custom_target(flutter_assemble DEPENDS
"${FLUTTER_LIBRARY}"
${FLUTTER_LIBRARY_HEADERS}
)
... ...
#include "my_application.h"
int main(int argc, char** argv) {
g_autoptr(MyApplication) app = my_application_new();
return g_application_run(G_APPLICATION(app), argc, argv);
}
... ...
#include "my_application.h"
#include <flutter_linux/flutter_linux.h>
#ifdef GDK_WINDOWING_X11
#include <gdk/gdkx.h>
#endif
#include "flutter/generated_plugin_registrant.h"
struct _MyApplication {
GtkApplication parent_instance;
char** dart_entrypoint_arguments;
};
G_DEFINE_TYPE(MyApplication, my_application, GTK_TYPE_APPLICATION)
// Implements GApplication::activate.
static void my_application_activate(GApplication* application) {
MyApplication* self = MY_APPLICATION(application);
GtkWindow* window =
GTK_WINDOW(gtk_application_window_new(GTK_APPLICATION(application)));
// Use a header bar when running in GNOME as this is the common style used
// by applications and is the setup most users will be using (e.g. Ubuntu
// desktop).
// If running on X and not using GNOME then just use a traditional title bar
// in case the window manager does more exotic layout, e.g. tiling.
// If running on Wayland assume the header bar will work (may need changing
// if future cases occur).
gboolean use_header_bar = TRUE;
#ifdef GDK_WINDOWING_X11
GdkScreen* screen = gtk_window_get_screen(window);
if (GDK_IS_X11_SCREEN(screen)) {
const gchar* wm_name = gdk_x11_screen_get_window_manager_name(screen);
if (g_strcmp0(wm_name, "GNOME Shell") != 0) {
use_header_bar = FALSE;
}
}
#endif
if (use_header_bar) {
GtkHeaderBar* header_bar = GTK_HEADER_BAR(gtk_header_bar_new());
gtk_widget_show(GTK_WIDGET(header_bar));
gtk_header_bar_set_title(header_bar, "sherpa_onnx");
gtk_header_bar_set_show_close_button(header_bar, TRUE);
gtk_window_set_titlebar(window, GTK_WIDGET(header_bar));
} else {
gtk_window_set_title(window, "sherpa_onnx");
}
gtk_window_set_default_size(window, 1280, 720);
gtk_widget_show(GTK_WIDGET(window));
g_autoptr(FlDartProject) project = fl_dart_project_new();
fl_dart_project_set_dart_entrypoint_arguments(project, self->dart_entrypoint_arguments);
FlView* view = fl_view_new(project);
gtk_widget_show(GTK_WIDGET(view));
gtk_container_add(GTK_CONTAINER(window), GTK_WIDGET(view));
fl_register_plugins(FL_PLUGIN_REGISTRY(view));
gtk_widget_grab_focus(GTK_WIDGET(view));
}
// Implements GApplication::local_command_line.
static gboolean my_application_local_command_line(GApplication* application, gchar*** arguments, int* exit_status) {
MyApplication* self = MY_APPLICATION(application);
// Strip out the first argument as it is the binary name.
self->dart_entrypoint_arguments = g_strdupv(*arguments + 1);
g_autoptr(GError) error = nullptr;
if (!g_application_register(application, nullptr, &error)) {
g_warning("Failed to register: %s", error->message);
*exit_status = 1;
return TRUE;
}
g_application_activate(application);
*exit_status = 0;
return TRUE;
}
// Implements GApplication::startup.
static void my_application_startup(GApplication* application) {
//MyApplication* self = MY_APPLICATION(object);
// Perform any actions required at application startup.
G_APPLICATION_CLASS(my_application_parent_class)->startup(application);
}
// Implements GApplication::shutdown.
static void my_application_shutdown(GApplication* application) {
//MyApplication* self = MY_APPLICATION(object);
// Perform any actions required at application shutdown.
G_APPLICATION_CLASS(my_application_parent_class)->shutdown(application);
}
// Implements GObject::dispose.
static void my_application_dispose(GObject* object) {
MyApplication* self = MY_APPLICATION(object);
g_clear_pointer(&self->dart_entrypoint_arguments, g_strfreev);
G_OBJECT_CLASS(my_application_parent_class)->dispose(object);
}
static void my_application_class_init(MyApplicationClass* klass) {
G_APPLICATION_CLASS(klass)->activate = my_application_activate;
G_APPLICATION_CLASS(klass)->local_command_line = my_application_local_command_line;
G_APPLICATION_CLASS(klass)->startup = my_application_startup;
G_APPLICATION_CLASS(klass)->shutdown = my_application_shutdown;
G_OBJECT_CLASS(klass)->dispose = my_application_dispose;
}
static void my_application_init(MyApplication* self) {}
MyApplication* my_application_new() {
return MY_APPLICATION(g_object_new(my_application_get_type(),
"application-id", APPLICATION_ID,
"flags", G_APPLICATION_NON_UNIQUE,
nullptr));
}
... ...
#ifndef FLUTTER_MY_APPLICATION_H_
#define FLUTTER_MY_APPLICATION_H_
#include <gtk/gtk.h>
G_DECLARE_FINAL_TYPE(MyApplication, my_application, MY, APPLICATION,
GtkApplication)
/**
* my_application_new:
*
* Creates a new Flutter-based application.
*
* Returns: a new #MyApplication.
*/
MyApplication* my_application_new();
#endif // FLUTTER_MY_APPLICATION_H_
... ...
platform :osx, '10.14'
platform :osx, '10.15'
# CocoaPods analytics sends network stats synchronously affecting flutter build latency.
ENV['COCOAPODS_DISABLE_STATS'] = 'true'
... ...
... ... @@ -557,7 +557,7 @@
GCC_WARN_UNINITIALIZED_AUTOS = YES_AGGRESSIVE;
GCC_WARN_UNUSED_FUNCTION = YES;
GCC_WARN_UNUSED_VARIABLE = YES;
MACOSX_DEPLOYMENT_TARGET = 10.14;
MACOSX_DEPLOYMENT_TARGET = 10.15;
MTL_ENABLE_DEBUG_INFO = NO;
SDKROOT = macosx;
SWIFT_COMPILATION_MODE = wholemodule;
... ... @@ -639,7 +639,7 @@
GCC_WARN_UNINITIALIZED_AUTOS = YES_AGGRESSIVE;
GCC_WARN_UNUSED_FUNCTION = YES;
GCC_WARN_UNUSED_VARIABLE = YES;
MACOSX_DEPLOYMENT_TARGET = 10.14;
MACOSX_DEPLOYMENT_TARGET = 10.15;
MTL_ENABLE_DEBUG_INFO = YES;
ONLY_ACTIVE_ARCH = YES;
SDKROOT = macosx;
... ... @@ -689,7 +689,7 @@
GCC_WARN_UNINITIALIZED_AUTOS = YES_AGGRESSIVE;
GCC_WARN_UNUSED_FUNCTION = YES;
GCC_WARN_UNUSED_VARIABLE = YES;
MACOSX_DEPLOYMENT_TARGET = 10.14;
MACOSX_DEPLOYMENT_TARGET = 10.15;
MTL_ENABLE_DEBUG_INFO = NO;
SDKROOT = macosx;
SWIFT_COMPILATION_MODE = wholemodule;
... ...
... ... @@ -11,4 +11,4 @@ PRODUCT_NAME = sherpa_onnx
PRODUCT_BUNDLE_IDENTIFIER = com.k2fsa.sherpa.onnx
// The copyright displayed in application information
PRODUCT_COPYRIGHT = Copyright © 2024 com.k2fsa.sherpa.onnx. All rights reserved.
PRODUCT_COPYRIGHT = Copyright © 2024 Next-gen Kaldi. All rights reserved.
... ...
... ... @@ -6,6 +6,8 @@
<true/>
<key>com.apple.security.cs.allow-jit</key>
<true/>
<key>com.apple.security.device.audio-input</key>
<true/>
<key>com.apple.security.network.server</key>
<true/>
</dict>
... ...
... ... @@ -2,6 +2,8 @@
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>NSMicrophoneUsageDescription</key>
<string>Need microphone access for Next-gen kaldi to work</string>
<key>CFBundleDevelopmentRegion</key>
<string>$(DEVELOPMENT_LANGUAGE)</string>
<key>CFBundleExecutable</key>
... ...
... ... @@ -4,5 +4,7 @@
<dict>
<key>com.apple.security.app-sandbox</key>
<true/>
<key>com.apple.security.device.audio-input</key>
<true/>
</dict>
</plist>
... ...
... ... @@ -32,7 +32,9 @@ dependencies:
sdk: flutter
path_provider: ^2.1.3
path:
path: ^1.9.0
record: ^5.1.0
url_launcher: ^6.2.6
sherpa_onnx:
# When depending on this package from a real application you should use:
... ... @@ -71,8 +73,8 @@ flutter:
# To add assets to your application, add an assets section, like this:
assets:
- assets/
- assets/sr-data/enroll/
- assets/sr-data/test/
# - assets/sr-data/enroll/
# - assets/sr-data/test/
# - images/a_dot_ham.jpeg
# An image asset can refer to one or more resolution-specific "variants", see
... ...
flutter/ephemeral/
# Visual Studio user-specific files.
*.suo
*.user
*.userosscache
*.sln.docstates
# Visual Studio build-related files.
x64/
x86/
# Visual Studio cache files
# files ending in .cache can be ignored
*.[Cc]ache
# but keep track of directories ending in .cache
!*.[Cc]ache/
... ...
# Project-level configuration.
cmake_minimum_required(VERSION 3.14)
project(sherpa_onnx LANGUAGES CXX)
# The name of the executable created for the application. Change this to change
# the on-disk name of your application.
set(BINARY_NAME "sherpa_onnx")
# Explicitly opt in to modern CMake behaviors to avoid warnings with recent
# versions of CMake.
cmake_policy(VERSION 3.14...3.25)
# Define build configuration option.
get_property(IS_MULTICONFIG GLOBAL PROPERTY GENERATOR_IS_MULTI_CONFIG)
if(IS_MULTICONFIG)
set(CMAKE_CONFIGURATION_TYPES "Debug;Profile;Release"
CACHE STRING "" FORCE)
else()
if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
set(CMAKE_BUILD_TYPE "Debug" CACHE
STRING "Flutter build mode" FORCE)
set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS
"Debug" "Profile" "Release")
endif()
endif()
# Define settings for the Profile build mode.
set(CMAKE_EXE_LINKER_FLAGS_PROFILE "${CMAKE_EXE_LINKER_FLAGS_RELEASE}")
set(CMAKE_SHARED_LINKER_FLAGS_PROFILE "${CMAKE_SHARED_LINKER_FLAGS_RELEASE}")
set(CMAKE_C_FLAGS_PROFILE "${CMAKE_C_FLAGS_RELEASE}")
set(CMAKE_CXX_FLAGS_PROFILE "${CMAKE_CXX_FLAGS_RELEASE}")
# Use Unicode for all projects.
add_definitions(-DUNICODE -D_UNICODE)
# Compilation settings that should be applied to most targets.
#
# Be cautious about adding new options here, as plugins use this function by
# default. In most cases, you should add new options to specific targets instead
# of modifying this function.
function(APPLY_STANDARD_SETTINGS TARGET)
target_compile_features(${TARGET} PUBLIC cxx_std_17)
target_compile_options(${TARGET} PRIVATE /W4 /WX /wd"4100")
target_compile_options(${TARGET} PRIVATE /EHsc)
target_compile_definitions(${TARGET} PRIVATE "_HAS_EXCEPTIONS=0")
target_compile_definitions(${TARGET} PRIVATE "$<$<CONFIG:Debug>:_DEBUG>")
endfunction()
# Flutter library and tool build rules.
set(FLUTTER_MANAGED_DIR "${CMAKE_CURRENT_SOURCE_DIR}/flutter")
add_subdirectory(${FLUTTER_MANAGED_DIR})
# Application build; see runner/CMakeLists.txt.
add_subdirectory("runner")
# Generated plugin build rules, which manage building the plugins and adding
# them to the application.
include(flutter/generated_plugins.cmake)
# === Installation ===
# Support files are copied into place next to the executable, so that it can
# run in place. This is done instead of making a separate bundle (as on Linux)
# so that building and running from within Visual Studio will work.
set(BUILD_BUNDLE_DIR "$<TARGET_FILE_DIR:${BINARY_NAME}>")
# Make the "install" step default, as it's required to run.
set(CMAKE_VS_INCLUDE_INSTALL_TO_DEFAULT_BUILD 1)
if(CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT)
set(CMAKE_INSTALL_PREFIX "${BUILD_BUNDLE_DIR}" CACHE PATH "..." FORCE)
endif()
set(INSTALL_BUNDLE_DATA_DIR "${CMAKE_INSTALL_PREFIX}/data")
set(INSTALL_BUNDLE_LIB_DIR "${CMAKE_INSTALL_PREFIX}")
install(TARGETS ${BINARY_NAME} RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}"
COMPONENT Runtime)
install(FILES "${FLUTTER_ICU_DATA_FILE}" DESTINATION "${INSTALL_BUNDLE_DATA_DIR}"
COMPONENT Runtime)
install(FILES "${FLUTTER_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
COMPONENT Runtime)
if(PLUGIN_BUNDLED_LIBRARIES)
install(FILES "${PLUGIN_BUNDLED_LIBRARIES}"
DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
COMPONENT Runtime)
endif()
# Copy the native assets provided by the build.dart from all packages.
set(NATIVE_ASSETS_DIR "${PROJECT_BUILD_DIR}native_assets/windows/")
install(DIRECTORY "${NATIVE_ASSETS_DIR}"
DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
COMPONENT Runtime)
# Fully re-copy the assets directory on each build to avoid having stale files
# from a previous install.
set(FLUTTER_ASSET_DIR_NAME "flutter_assets")
install(CODE "
file(REMOVE_RECURSE \"${INSTALL_BUNDLE_DATA_DIR}/${FLUTTER_ASSET_DIR_NAME}\")
" COMPONENT Runtime)
install(DIRECTORY "${PROJECT_BUILD_DIR}/${FLUTTER_ASSET_DIR_NAME}"
DESTINATION "${INSTALL_BUNDLE_DATA_DIR}" COMPONENT Runtime)
# Install the AOT library on non-Debug builds only.
install(FILES "${AOT_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_DATA_DIR}"
CONFIGURATIONS Profile;Release
COMPONENT Runtime)
... ...
# This file controls Flutter-level build steps. It should not be edited.
cmake_minimum_required(VERSION 3.14)
set(EPHEMERAL_DIR "${CMAKE_CURRENT_SOURCE_DIR}/ephemeral")
# Configuration provided via flutter tool.
include(${EPHEMERAL_DIR}/generated_config.cmake)
# TODO: Move the rest of this into files in ephemeral. See
# https://github.com/flutter/flutter/issues/57146.
set(WRAPPER_ROOT "${EPHEMERAL_DIR}/cpp_client_wrapper")
# Set fallback configurations for older versions of the flutter tool.
if (NOT DEFINED FLUTTER_TARGET_PLATFORM)
set(FLUTTER_TARGET_PLATFORM "windows-x64")
endif()
# === Flutter Library ===
set(FLUTTER_LIBRARY "${EPHEMERAL_DIR}/flutter_windows.dll")
# Published to parent scope for install step.
set(FLUTTER_LIBRARY ${FLUTTER_LIBRARY} PARENT_SCOPE)
set(FLUTTER_ICU_DATA_FILE "${EPHEMERAL_DIR}/icudtl.dat" PARENT_SCOPE)
set(PROJECT_BUILD_DIR "${PROJECT_DIR}/build/" PARENT_SCOPE)
set(AOT_LIBRARY "${PROJECT_DIR}/build/windows/app.so" PARENT_SCOPE)
list(APPEND FLUTTER_LIBRARY_HEADERS
"flutter_export.h"
"flutter_windows.h"
"flutter_messenger.h"
"flutter_plugin_registrar.h"
"flutter_texture_registrar.h"
)
list(TRANSFORM FLUTTER_LIBRARY_HEADERS PREPEND "${EPHEMERAL_DIR}/")
add_library(flutter INTERFACE)
target_include_directories(flutter INTERFACE
"${EPHEMERAL_DIR}"
)
target_link_libraries(flutter INTERFACE "${FLUTTER_LIBRARY}.lib")
add_dependencies(flutter flutter_assemble)
# === Wrapper ===
list(APPEND CPP_WRAPPER_SOURCES_CORE
"core_implementations.cc"
"standard_codec.cc"
)
list(TRANSFORM CPP_WRAPPER_SOURCES_CORE PREPEND "${WRAPPER_ROOT}/")
list(APPEND CPP_WRAPPER_SOURCES_PLUGIN
"plugin_registrar.cc"
)
list(TRANSFORM CPP_WRAPPER_SOURCES_PLUGIN PREPEND "${WRAPPER_ROOT}/")
list(APPEND CPP_WRAPPER_SOURCES_APP
"flutter_engine.cc"
"flutter_view_controller.cc"
)
list(TRANSFORM CPP_WRAPPER_SOURCES_APP PREPEND "${WRAPPER_ROOT}/")
# Wrapper sources needed for a plugin.
add_library(flutter_wrapper_plugin STATIC
${CPP_WRAPPER_SOURCES_CORE}
${CPP_WRAPPER_SOURCES_PLUGIN}
)
apply_standard_settings(flutter_wrapper_plugin)
set_target_properties(flutter_wrapper_plugin PROPERTIES
POSITION_INDEPENDENT_CODE ON)
set_target_properties(flutter_wrapper_plugin PROPERTIES
CXX_VISIBILITY_PRESET hidden)
target_link_libraries(flutter_wrapper_plugin PUBLIC flutter)
target_include_directories(flutter_wrapper_plugin PUBLIC
"${WRAPPER_ROOT}/include"
)
add_dependencies(flutter_wrapper_plugin flutter_assemble)
# Wrapper sources needed for the runner.
add_library(flutter_wrapper_app STATIC
${CPP_WRAPPER_SOURCES_CORE}
${CPP_WRAPPER_SOURCES_APP}
)
apply_standard_settings(flutter_wrapper_app)
target_link_libraries(flutter_wrapper_app PUBLIC flutter)
target_include_directories(flutter_wrapper_app PUBLIC
"${WRAPPER_ROOT}/include"
)
add_dependencies(flutter_wrapper_app flutter_assemble)
# === Flutter tool backend ===
# _phony_ is a non-existent file to force this command to run every time,
# since currently there's no way to get a full input/output list from the
# flutter tool.
set(PHONY_OUTPUT "${CMAKE_CURRENT_BINARY_DIR}/_phony_")
set_source_files_properties("${PHONY_OUTPUT}" PROPERTIES SYMBOLIC TRUE)
add_custom_command(
OUTPUT ${FLUTTER_LIBRARY} ${FLUTTER_LIBRARY_HEADERS}
${CPP_WRAPPER_SOURCES_CORE} ${CPP_WRAPPER_SOURCES_PLUGIN}
${CPP_WRAPPER_SOURCES_APP}
${PHONY_OUTPUT}
COMMAND ${CMAKE_COMMAND} -E env
${FLUTTER_TOOL_ENVIRONMENT}
"${FLUTTER_ROOT}/packages/flutter_tools/bin/tool_backend.bat"
${FLUTTER_TARGET_PLATFORM} $<CONFIG>
VERBATIM
)
add_custom_target(flutter_assemble DEPENDS
"${FLUTTER_LIBRARY}"
${FLUTTER_LIBRARY_HEADERS}
${CPP_WRAPPER_SOURCES_CORE}
${CPP_WRAPPER_SOURCES_PLUGIN}
${CPP_WRAPPER_SOURCES_APP}
)
... ...
cmake_minimum_required(VERSION 3.14)
project(runner LANGUAGES CXX)
# Define the application target. To change its name, change BINARY_NAME in the
# top-level CMakeLists.txt, not the value here, or `flutter run` will no longer
# work.
#
# Any new source files that you add to the application should be added here.
add_executable(${BINARY_NAME} WIN32
"flutter_window.cpp"
"main.cpp"
"utils.cpp"
"win32_window.cpp"
"${FLUTTER_MANAGED_DIR}/generated_plugin_registrant.cc"
"Runner.rc"
"runner.exe.manifest"
)
# Apply the standard set of build settings. This can be removed for applications
# that need different build settings.
apply_standard_settings(${BINARY_NAME})
# Add preprocessor definitions for the build version.
target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION=\"${FLUTTER_VERSION}\"")
target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION_MAJOR=${FLUTTER_VERSION_MAJOR}")
target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION_MINOR=${FLUTTER_VERSION_MINOR}")
target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION_PATCH=${FLUTTER_VERSION_PATCH}")
target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION_BUILD=${FLUTTER_VERSION_BUILD}")
# Disable Windows macros that collide with C++ standard library functions.
target_compile_definitions(${BINARY_NAME} PRIVATE "NOMINMAX")
# Add dependency libraries and include directories. Add any application-specific
# dependencies here.
target_link_libraries(${BINARY_NAME} PRIVATE flutter flutter_wrapper_app)
target_link_libraries(${BINARY_NAME} PRIVATE "dwmapi.lib")
target_include_directories(${BINARY_NAME} PRIVATE "${CMAKE_SOURCE_DIR}")
# Run the Flutter tool portions of the build. This must not be removed.
add_dependencies(${BINARY_NAME} flutter_assemble)
... ...
// Microsoft Visual C++ generated resource script.
//
#pragma code_page(65001)
#include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "winres.h"
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
// English (United States) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//
1 TEXTINCLUDE
BEGIN
"resource.h\0"
END
2 TEXTINCLUDE
BEGIN
"#include ""winres.h""\r\n"
"\0"
END
3 TEXTINCLUDE
BEGIN
"\r\n"
"\0"
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Icon
//
// Icon with lowest ID value placed first to ensure application icon
// remains consistent on all systems.
IDI_APP_ICON ICON "resources\\app_icon.ico"
/////////////////////////////////////////////////////////////////////////////
//
// Version
//
#if defined(FLUTTER_VERSION_MAJOR) && defined(FLUTTER_VERSION_MINOR) && defined(FLUTTER_VERSION_PATCH) && defined(FLUTTER_VERSION_BUILD)
#define VERSION_AS_NUMBER FLUTTER_VERSION_MAJOR,FLUTTER_VERSION_MINOR,FLUTTER_VERSION_PATCH,FLUTTER_VERSION_BUILD
#else
#define VERSION_AS_NUMBER 1,0,0,0
#endif
#if defined(FLUTTER_VERSION)
#define VERSION_AS_STRING FLUTTER_VERSION
#else
#define VERSION_AS_STRING "1.0.0"
#endif
VS_VERSION_INFO VERSIONINFO
FILEVERSION VERSION_AS_NUMBER
PRODUCTVERSION VERSION_AS_NUMBER
FILEFLAGSMASK VS_FFI_FILEFLAGSMASK
#ifdef _DEBUG
FILEFLAGS VS_FF_DEBUG
#else
FILEFLAGS 0x0L
#endif
FILEOS VOS__WINDOWS32
FILETYPE VFT_APP
FILESUBTYPE 0x0L
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904e4"
BEGIN
VALUE "CompanyName", "Next-gen Kaldi" "\0"
VALUE "FileDescription", "sherpa_onnx" "\0"
VALUE "FileVersion", VERSION_AS_STRING "\0"
VALUE "InternalName", "sherpa_onnx" "\0"
VALUE "LegalCopyright", "Copyright (C) 2024 Next-gen Kaldi. All rights reserved." "\0"
VALUE "OriginalFilename", "sherpa_onnx.exe" "\0"
VALUE "ProductName", "sherpa_onnx" "\0"
VALUE "ProductVersion", VERSION_AS_STRING "\0"
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x409, 1252
END
END
#endif // English (United States) resources
/////////////////////////////////////////////////////////////////////////////
#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//
/////////////////////////////////////////////////////////////////////////////
#endif // not APSTUDIO_INVOKED
... ...
#include "flutter_window.h"
#include <optional>
#include "flutter/generated_plugin_registrant.h"
FlutterWindow::FlutterWindow(const flutter::DartProject& project)
: project_(project) {}
FlutterWindow::~FlutterWindow() {}
bool FlutterWindow::OnCreate() {
if (!Win32Window::OnCreate()) {
return false;
}
RECT frame = GetClientArea();
// The size here must match the window dimensions to avoid unnecessary surface
// creation / destruction in the startup path.
flutter_controller_ = std::make_unique<flutter::FlutterViewController>(
frame.right - frame.left, frame.bottom - frame.top, project_);
// Ensure that basic setup of the controller was successful.
if (!flutter_controller_->engine() || !flutter_controller_->view()) {
return false;
}
RegisterPlugins(flutter_controller_->engine());
SetChildContent(flutter_controller_->view()->GetNativeWindow());
flutter_controller_->engine()->SetNextFrameCallback([&]() {
this->Show();
});
// Flutter can complete the first frame before the "show window" callback is
// registered. The following call ensures a frame is pending to ensure the
// window is shown. It is a no-op if the first frame hasn't completed yet.
flutter_controller_->ForceRedraw();
return true;
}
void FlutterWindow::OnDestroy() {
if (flutter_controller_) {
flutter_controller_ = nullptr;
}
Win32Window::OnDestroy();
}
LRESULT
FlutterWindow::MessageHandler(HWND hwnd, UINT const message,
WPARAM const wparam,
LPARAM const lparam) noexcept {
// Give Flutter, including plugins, an opportunity to handle window messages.
if (flutter_controller_) {
std::optional<LRESULT> result =
flutter_controller_->HandleTopLevelWindowProc(hwnd, message, wparam,
lparam);
if (result) {
return *result;
}
}
switch (message) {
case WM_FONTCHANGE:
flutter_controller_->engine()->ReloadSystemFonts();
break;
}
return Win32Window::MessageHandler(hwnd, message, wparam, lparam);
}
... ...
#ifndef RUNNER_FLUTTER_WINDOW_H_
#define RUNNER_FLUTTER_WINDOW_H_
#include <flutter/dart_project.h>
#include <flutter/flutter_view_controller.h>
#include <memory>
#include "win32_window.h"
// A window that does nothing but host a Flutter view.
class FlutterWindow : public Win32Window {
public:
// Creates a new FlutterWindow hosting a Flutter view running |project|.
explicit FlutterWindow(const flutter::DartProject& project);
virtual ~FlutterWindow();
protected:
// Win32Window:
bool OnCreate() override;
void OnDestroy() override;
LRESULT MessageHandler(HWND window, UINT const message, WPARAM const wparam,
LPARAM const lparam) noexcept override;
private:
// The project to run.
flutter::DartProject project_;
// The Flutter instance hosted by this window.
std::unique_ptr<flutter::FlutterViewController> flutter_controller_;
};
#endif // RUNNER_FLUTTER_WINDOW_H_
... ...
#include <flutter/dart_project.h>
#include <flutter/flutter_view_controller.h>
#include <windows.h>
#include "flutter_window.h"
#include "utils.h"
int APIENTRY wWinMain(_In_ HINSTANCE instance, _In_opt_ HINSTANCE prev,
_In_ wchar_t *command_line, _In_ int show_command) {
// Attach to console when present (e.g., 'flutter run') or create a
// new console when running with a debugger.
if (!::AttachConsole(ATTACH_PARENT_PROCESS) && ::IsDebuggerPresent()) {
CreateAndAttachConsole();
}
// Initialize COM, so that it is available for use in the library and/or
// plugins.
::CoInitializeEx(nullptr, COINIT_APARTMENTTHREADED);
flutter::DartProject project(L"data");
std::vector<std::string> command_line_arguments =
GetCommandLineArguments();
project.set_dart_entrypoint_arguments(std::move(command_line_arguments));
FlutterWindow window(project);
Win32Window::Point origin(10, 10);
Win32Window::Size size(1280, 720);
if (!window.Create(L"sherpa_onnx", origin, size)) {
return EXIT_FAILURE;
}
window.SetQuitOnClose(true);
::MSG msg;
while (::GetMessage(&msg, nullptr, 0, 0)) {
::TranslateMessage(&msg);
::DispatchMessage(&msg);
}
::CoUninitialize();
return EXIT_SUCCESS;
}
... ...
//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by Runner.rc
//
#define IDI_APP_ICON 101
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 102
#define _APS_NEXT_COMMAND_VALUE 40001
#define _APS_NEXT_CONTROL_VALUE 1001
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif
... ...
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
<application xmlns="urn:schemas-microsoft-com:asm.v3">
<windowsSettings>
<dpiAwareness xmlns="http://schemas.microsoft.com/SMI/2016/WindowsSettings">PerMonitorV2</dpiAwareness>
</windowsSettings>
</application>
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
<application>
<!-- Windows 10 and Windows 11 -->
<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}"/>
<!-- Windows 8.1 -->
<supportedOS Id="{1f676c76-80e1-4239-95bb-83d0f6d0da78}"/>
<!-- Windows 8 -->
<supportedOS Id="{4a2f28e3-53b9-4441-ba9c-d69d4a4a6e38}"/>
<!-- Windows 7 -->
<supportedOS Id="{35138b9a-5d96-4fbd-8e2d-a2440225f93a}"/>
</application>
</compatibility>
</assembly>
... ...
#include "utils.h"
#include <flutter_windows.h>
#include <io.h>
#include <stdio.h>
#include <windows.h>
#include <iostream>
void CreateAndAttachConsole() {
if (::AllocConsole()) {
FILE *unused;
if (freopen_s(&unused, "CONOUT$", "w", stdout)) {
_dup2(_fileno(stdout), 1);
}
if (freopen_s(&unused, "CONOUT$", "w", stderr)) {
_dup2(_fileno(stdout), 2);
}
std::ios::sync_with_stdio();
FlutterDesktopResyncOutputStreams();
}
}
std::vector<std::string> GetCommandLineArguments() {
// Convert the UTF-16 command line arguments to UTF-8 for the Engine to use.
int argc;
wchar_t** argv = ::CommandLineToArgvW(::GetCommandLineW(), &argc);
if (argv == nullptr) {
return std::vector<std::string>();
}
std::vector<std::string> command_line_arguments;
// Skip the first argument as it's the binary name.
for (int i = 1; i < argc; i++) {
command_line_arguments.push_back(Utf8FromUtf16(argv[i]));
}
::LocalFree(argv);
return command_line_arguments;
}
std::string Utf8FromUtf16(const wchar_t* utf16_string) {
if (utf16_string == nullptr) {
return std::string();
}
unsigned int target_length = ::WideCharToMultiByte(
CP_UTF8, WC_ERR_INVALID_CHARS, utf16_string,
-1, nullptr, 0, nullptr, nullptr)
-1; // remove the trailing null character
int input_length = (int)wcslen(utf16_string);
std::string utf8_string;
if (target_length == 0 || target_length > utf8_string.max_size()) {
return utf8_string;
}
utf8_string.resize(target_length);
int converted_length = ::WideCharToMultiByte(
CP_UTF8, WC_ERR_INVALID_CHARS, utf16_string,
input_length, utf8_string.data(), target_length, nullptr, nullptr);
if (converted_length == 0) {
return std::string();
}
return utf8_string;
}
... ...
#ifndef RUNNER_UTILS_H_
#define RUNNER_UTILS_H_
#include <string>
#include <vector>
// Creates a console for the process, and redirects stdout and stderr to
// it for both the runner and the Flutter library.
void CreateAndAttachConsole();
// Takes a null-terminated wchar_t* encoded in UTF-16 and returns a std::string
// encoded in UTF-8. Returns an empty std::string on failure.
std::string Utf8FromUtf16(const wchar_t* utf16_string);
// Gets the command line arguments passed in as a std::vector<std::string>,
// encoded in UTF-8. Returns an empty std::vector<std::string> on failure.
std::vector<std::string> GetCommandLineArguments();
#endif // RUNNER_UTILS_H_
... ...
#include "win32_window.h"
#include <dwmapi.h>
#include <flutter_windows.h>
#include "resource.h"
namespace {
/// Window attribute that enables dark mode window decorations.
///
/// Redefined in case the developer's machine has a Windows SDK older than
/// version 10.0.22000.0.
/// See: https://docs.microsoft.com/windows/win32/api/dwmapi/ne-dwmapi-dwmwindowattribute
#ifndef DWMWA_USE_IMMERSIVE_DARK_MODE
#define DWMWA_USE_IMMERSIVE_DARK_MODE 20
#endif
constexpr const wchar_t kWindowClassName[] = L"FLUTTER_RUNNER_WIN32_WINDOW";
/// Registry key for app theme preference.
///
/// A value of 0 indicates apps should use dark mode. A non-zero or missing
/// value indicates apps should use light mode.
constexpr const wchar_t kGetPreferredBrightnessRegKey[] =
L"Software\\Microsoft\\Windows\\CurrentVersion\\Themes\\Personalize";
constexpr const wchar_t kGetPreferredBrightnessRegValue[] = L"AppsUseLightTheme";
// The number of Win32Window objects that currently exist.
static int g_active_window_count = 0;
using EnableNonClientDpiScaling = BOOL __stdcall(HWND hwnd);
// Scale helper to convert logical scaler values to physical using passed in
// scale factor
int Scale(int source, double scale_factor) {
return static_cast<int>(source * scale_factor);
}
// Dynamically loads the |EnableNonClientDpiScaling| from the User32 module.
// This API is only needed for PerMonitor V1 awareness mode.
void EnableFullDpiSupportIfAvailable(HWND hwnd) {
HMODULE user32_module = LoadLibraryA("User32.dll");
if (!user32_module) {
return;
}
auto enable_non_client_dpi_scaling =
reinterpret_cast<EnableNonClientDpiScaling*>(
GetProcAddress(user32_module, "EnableNonClientDpiScaling"));
if (enable_non_client_dpi_scaling != nullptr) {
enable_non_client_dpi_scaling(hwnd);
}
FreeLibrary(user32_module);
}
} // namespace
// Manages the Win32Window's window class registration.
class WindowClassRegistrar {
public:
~WindowClassRegistrar() = default;
// Returns the singleton registrar instance.
static WindowClassRegistrar* GetInstance() {
if (!instance_) {
instance_ = new WindowClassRegistrar();
}
return instance_;
}
// Returns the name of the window class, registering the class if it hasn't
// previously been registered.
const wchar_t* GetWindowClass();
// Unregisters the window class. Should only be called if there are no
// instances of the window.
void UnregisterWindowClass();
private:
WindowClassRegistrar() = default;
static WindowClassRegistrar* instance_;
bool class_registered_ = false;
};
WindowClassRegistrar* WindowClassRegistrar::instance_ = nullptr;
const wchar_t* WindowClassRegistrar::GetWindowClass() {
if (!class_registered_) {
WNDCLASS window_class{};
window_class.hCursor = LoadCursor(nullptr, IDC_ARROW);
window_class.lpszClassName = kWindowClassName;
window_class.style = CS_HREDRAW | CS_VREDRAW;
window_class.cbClsExtra = 0;
window_class.cbWndExtra = 0;
window_class.hInstance = GetModuleHandle(nullptr);
window_class.hIcon =
LoadIcon(window_class.hInstance, MAKEINTRESOURCE(IDI_APP_ICON));
window_class.hbrBackground = 0;
window_class.lpszMenuName = nullptr;
window_class.lpfnWndProc = Win32Window::WndProc;
RegisterClass(&window_class);
class_registered_ = true;
}
return kWindowClassName;
}
void WindowClassRegistrar::UnregisterWindowClass() {
UnregisterClass(kWindowClassName, nullptr);
class_registered_ = false;
}
Win32Window::Win32Window() {
++g_active_window_count;
}
Win32Window::~Win32Window() {
--g_active_window_count;
Destroy();
}
bool Win32Window::Create(const std::wstring& title,
const Point& origin,
const Size& size) {
Destroy();
const wchar_t* window_class =
WindowClassRegistrar::GetInstance()->GetWindowClass();
const POINT target_point = {static_cast<LONG>(origin.x),
static_cast<LONG>(origin.y)};
HMONITOR monitor = MonitorFromPoint(target_point, MONITOR_DEFAULTTONEAREST);
UINT dpi = FlutterDesktopGetDpiForMonitor(monitor);
double scale_factor = dpi / 96.0;
HWND window = CreateWindow(
window_class, title.c_str(), WS_OVERLAPPEDWINDOW,
Scale(origin.x, scale_factor), Scale(origin.y, scale_factor),
Scale(size.width, scale_factor), Scale(size.height, scale_factor),
nullptr, nullptr, GetModuleHandle(nullptr), this);
if (!window) {
return false;
}
UpdateTheme(window);
return OnCreate();
}
bool Win32Window::Show() {
return ShowWindow(window_handle_, SW_SHOWNORMAL);
}
// static
LRESULT CALLBACK Win32Window::WndProc(HWND const window,
UINT const message,
WPARAM const wparam,
LPARAM const lparam) noexcept {
if (message == WM_NCCREATE) {
auto window_struct = reinterpret_cast<CREATESTRUCT*>(lparam);
SetWindowLongPtr(window, GWLP_USERDATA,
reinterpret_cast<LONG_PTR>(window_struct->lpCreateParams));
auto that = static_cast<Win32Window*>(window_struct->lpCreateParams);
EnableFullDpiSupportIfAvailable(window);
that->window_handle_ = window;
} else if (Win32Window* that = GetThisFromHandle(window)) {
return that->MessageHandler(window, message, wparam, lparam);
}
return DefWindowProc(window, message, wparam, lparam);
}
LRESULT
Win32Window::MessageHandler(HWND hwnd,
UINT const message,
WPARAM const wparam,
LPARAM const lparam) noexcept {
switch (message) {
case WM_DESTROY:
window_handle_ = nullptr;
Destroy();
if (quit_on_close_) {
PostQuitMessage(0);
}
return 0;
case WM_DPICHANGED: {
auto newRectSize = reinterpret_cast<RECT*>(lparam);
LONG newWidth = newRectSize->right - newRectSize->left;
LONG newHeight = newRectSize->bottom - newRectSize->top;
SetWindowPos(hwnd, nullptr, newRectSize->left, newRectSize->top, newWidth,
newHeight, SWP_NOZORDER | SWP_NOACTIVATE);
return 0;
}
case WM_SIZE: {
RECT rect = GetClientArea();
if (child_content_ != nullptr) {
// Size and position the child window.
MoveWindow(child_content_, rect.left, rect.top, rect.right - rect.left,
rect.bottom - rect.top, TRUE);
}
return 0;
}
case WM_ACTIVATE:
if (child_content_ != nullptr) {
SetFocus(child_content_);
}
return 0;
case WM_DWMCOLORIZATIONCOLORCHANGED:
UpdateTheme(hwnd);
return 0;
}
return DefWindowProc(window_handle_, message, wparam, lparam);
}
void Win32Window::Destroy() {
OnDestroy();
if (window_handle_) {
DestroyWindow(window_handle_);
window_handle_ = nullptr;
}
if (g_active_window_count == 0) {
WindowClassRegistrar::GetInstance()->UnregisterWindowClass();
}
}
Win32Window* Win32Window::GetThisFromHandle(HWND const window) noexcept {
return reinterpret_cast<Win32Window*>(
GetWindowLongPtr(window, GWLP_USERDATA));
}
void Win32Window::SetChildContent(HWND content) {
child_content_ = content;
SetParent(content, window_handle_);
RECT frame = GetClientArea();
MoveWindow(content, frame.left, frame.top, frame.right - frame.left,
frame.bottom - frame.top, true);
SetFocus(child_content_);
}
RECT Win32Window::GetClientArea() {
RECT frame;
GetClientRect(window_handle_, &frame);
return frame;
}
HWND Win32Window::GetHandle() {
return window_handle_;
}
void Win32Window::SetQuitOnClose(bool quit_on_close) {
quit_on_close_ = quit_on_close;
}
bool Win32Window::OnCreate() {
// No-op; provided for subclasses.
return true;
}
void Win32Window::OnDestroy() {
// No-op; provided for subclasses.
}
void Win32Window::UpdateTheme(HWND const window) {
DWORD light_mode;
DWORD light_mode_size = sizeof(light_mode);
LSTATUS result = RegGetValue(HKEY_CURRENT_USER, kGetPreferredBrightnessRegKey,
kGetPreferredBrightnessRegValue,
RRF_RT_REG_DWORD, nullptr, &light_mode,
&light_mode_size);
if (result == ERROR_SUCCESS) {
BOOL enable_dark_mode = light_mode == 0;
DwmSetWindowAttribute(window, DWMWA_USE_IMMERSIVE_DARK_MODE,
&enable_dark_mode, sizeof(enable_dark_mode));
}
}
... ...
#ifndef RUNNER_WIN32_WINDOW_H_
#define RUNNER_WIN32_WINDOW_H_
#include <windows.h>
#include <functional>
#include <memory>
#include <string>
// A class abstraction for a high DPI-aware Win32 Window. Intended to be
// inherited from by classes that wish to specialize with custom
// rendering and input handling
class Win32Window {
public:
struct Point {
unsigned int x;
unsigned int y;
Point(unsigned int x, unsigned int y) : x(x), y(y) {}
};
struct Size {
unsigned int width;
unsigned int height;
Size(unsigned int width, unsigned int height)
: width(width), height(height) {}
};
Win32Window();
virtual ~Win32Window();
// Creates a win32 window with |title| that is positioned and sized using
// |origin| and |size|. New windows are created on the default monitor. Window
// sizes are specified to the OS in physical pixels, hence to ensure a
// consistent size this function will scale the inputted width and height as
// as appropriate for the default monitor. The window is invisible until
// |Show| is called. Returns true if the window was created successfully.
bool Create(const std::wstring& title, const Point& origin, const Size& size);
// Show the current window. Returns true if the window was successfully shown.
bool Show();
// Release OS resources associated with window.
void Destroy();
// Inserts |content| into the window tree.
void SetChildContent(HWND content);
// Returns the backing Window handle to enable clients to set icon and other
// window properties. Returns nullptr if the window has been destroyed.
HWND GetHandle();
// If true, closing this window will quit the application.
void SetQuitOnClose(bool quit_on_close);
// Return a RECT representing the bounds of the current client area.
RECT GetClientArea();
protected:
// Processes and route salient window messages for mouse handling,
// size change and DPI. Delegates handling of these to member overloads that
// inheriting classes can handle.
virtual LRESULT MessageHandler(HWND window,
UINT const message,
WPARAM const wparam,
LPARAM const lparam) noexcept;
// Called when CreateAndShow is called, allowing subclass window-related
// setup. Subclasses should return false if setup fails.
virtual bool OnCreate();
// Called when Destroy is called.
virtual void OnDestroy();
private:
friend class WindowClassRegistrar;
// OS callback called by message pump. Handles the WM_NCCREATE message which
// is passed when the non-client area is being created and enables automatic
// non-client DPI scaling so that the non-client area automatically
// responds to changes in DPI. All other messages are handled by
// MessageHandler.
static LRESULT CALLBACK WndProc(HWND const window,
UINT const message,
WPARAM const wparam,
LPARAM const lparam) noexcept;
// Retrieves a class instance pointer for |window|
static Win32Window* GetThisFromHandle(HWND const window) noexcept;
// Update the window frame's theme to match the system theme.
static void UpdateTheme(HWND const window);
bool quit_on_close_ = false;
// window handle for top level window.
HWND window_handle_ = nullptr;
// window handle for hosted content.
HWND child_content_ = nullptr;
};
#endif // RUNNER_WIN32_WINDOW_H_
... ...
... ... @@ -6,6 +6,7 @@ export 'src/online_stream.dart';
export 'src/speaker_identification.dart';
export 'src/vad.dart';
export 'src/wave_reader.dart';
export 'src/wave_writer.dart';
import 'src/sherpa_onnx_bindings.dart';
final DynamicLibrary _dylib = () {
... ...
... ... @@ -345,6 +345,12 @@ typedef SherpaOnnxReadWaveNative = Pointer<SherpaOnnxWave> Function(
typedef SherpaOnnxReadWave = SherpaOnnxReadWaveNative;
typedef SherpaOnnxWriteWaveNative = Int32 Function(
Pointer<Float>, Int32, Int32, Pointer<Utf8>);
typedef SherpaOnnxWriteWave = int Function(
Pointer<Float>, int, int, Pointer<Utf8>);
typedef SherpaOnnxFreeWaveNative = Void Function(Pointer<SherpaOnnxWave>);
typedef SherpaOnnxFreeWave = void Function(Pointer<SherpaOnnxWave>);
... ... @@ -448,6 +454,8 @@ class SherpaOnnxBindings {
static SherpaOnnxReadWave? readWave;
static SherpaOnnxWriteWave? writeWave;
static SherpaOnnxFreeWave? freeWave;
static void init(DynamicLibrary dynamicLibrary) {
... ... @@ -686,6 +694,11 @@ class SherpaOnnxBindings {
.lookup<NativeFunction<SherpaOnnxReadWaveNative>>('SherpaOnnxReadWave')
.asFunction();
writeWave ??= dynamicLibrary
.lookup<NativeFunction<SherpaOnnxWriteWaveNative>>(
'SherpaOnnxWriteWave')
.asFunction();
freeWave ??= dynamicLibrary
.lookup<NativeFunction<SherpaOnnxFreeWaveNative>>('SherpaOnnxFreeWave')
.asFunction();
... ...
... ... @@ -113,7 +113,7 @@ class CircularBuffer {
}
class VoiceActivityDetector {
VoiceActivityDetector._({required this.ptr});
VoiceActivityDetector._({required this.ptr, required this.config});
// The user has to invoke VoiceActivityDetector.free() to avoid memory leak.
factory VoiceActivityDetector(
... ... @@ -144,7 +144,7 @@ class VoiceActivityDetector {
calloc.free(modelPtr);
calloc.free(c);
return VoiceActivityDetector._(ptr: ptr);
return VoiceActivityDetector._(ptr: ptr, config: config);
}
void free() {
... ... @@ -210,4 +210,5 @@ class VoiceActivityDetector {
}
Pointer<SherpaOnnxVoiceActivityDetector> ptr;
final VadModelConfig config;
}
... ...
// Copyright (c) 2024 Xiaomi Corporation
import 'dart:ffi';
import 'dart:typed_data';
import 'package:ffi/ffi.dart';
import './sherpa_onnx_bindings.dart';
bool writeWave(
{required String filename,
required Float32List samples,
required int sampleRate}) {
final Pointer<Utf8> filenamePtr = filename.toNativeUtf8();
final n = samples.length;
final Pointer<Float> p = calloc<Float>(n);
final pList = p.asTypedList(n);
pList.setAll(0, samples);
int ok =
SherpaOnnxBindings.writeWave?.call(p, n, sampleRate, filenamePtr) ?? 0;
calloc.free(p);
calloc.free(filenamePtr);
return ok == 1;
}
... ...
# The Flutter tooling requires that developers have CMake 3.10 or later
# installed. You should not increase this version, as doing so will cause
# the plugin to fail to compile for some customers of the plugin.
cmake_minimum_required(VERSION 3.10)
# Project-level configuration.
set(PROJECT_NAME "sherpa_onnx")
project(${PROJECT_NAME} LANGUAGES CXX)
# Invoke the build for native code shared with the other target platforms.
# This can be changed to accommodate different builds.
# add_subdirectory("${CMAKE_CURRENT_SOURCE_DIR}/../src" "${CMAKE_CURRENT_BINARY_DIR}/shared")
# List of absolute paths to libraries that should be bundled with the plugin.
# This list could contain prebuilt libraries, or libraries created by an
# external build triggered from this build file.
set(sherpa_onnx_bundled_libraries
"${CMAKE_CURRENT_SOURCE_DIR}/libsherpa-onnx-c-api.so"
"${CMAKE_CURRENT_SOURCE_DIR}/libsherpa-onnx-core.so"
"${CMAKE_CURRENT_SOURCE_DIR}/libkaldi-decoder-core.so"
"${CMAKE_CURRENT_SOURCE_DIR}/libsherpa-onnx-kaldifst-core.so"
"${CMAKE_CURRENT_SOURCE_DIR}/libsherpa-onnx-fstfar.so"
"${CMAKE_CURRENT_SOURCE_DIR}/libsherpa-onnx-fst.so"
"${CMAKE_CURRENT_SOURCE_DIR}/libkaldi-native-fbank-core.so"
"${CMAKE_CURRENT_SOURCE_DIR}/libpiper_phonemize.so"
"${CMAKE_CURRENT_SOURCE_DIR}/libespeak-ng.so"
"${CMAKE_CURRENT_SOURCE_DIR}/libucd.so"
"${CMAKE_CURRENT_SOURCE_DIR}/libonnxruntime.so"
"${CMAKE_CURRENT_SOURCE_DIR}/libssentencepiece_core.so"
PARENT_SCOPE
)
... ...
... ... @@ -39,4 +39,7 @@ flutter run --release -d macos
flutter create --platforms=windows,macos,linux .
dart analyze
FLUTTER_XCODE_ARCHS=arm64
FLUTTER_XCODE_ARCHS=x86_64
```
... ...
... ... @@ -50,6 +50,10 @@ flutter:
platforms:
macos:
ffiPlugin: true
windows:
ffiPlugin: true
linux:
ffiPlugin: true
# To add assets to your plugin package, add an assets section, like this:
# assets:
... ...
# The Flutter tooling requires that developers have a version of Visual Studio
# installed that includes CMake 3.14 or later. You should not increase this
# version, as doing so will cause the plugin to fail to compile for some
# customers of the plugin.
cmake_minimum_required(VERSION 3.14)
# Project-level configuration.
set(PROJECT_NAME "sherpa_onnx")
project(${PROJECT_NAME} LANGUAGES CXX)
# Invoke the build for native code shared with the other target platforms.
# This can be changed to accommodate different builds.
# add_subdirectory("${CMAKE_CURRENT_SOURCE_DIR}/../src" "${CMAKE_CURRENT_BINARY_DIR}/shared")
# List of absolute paths to libraries that should be bundled with the plugin.
# This list could contain prebuilt libraries, or libraries created by an
# external build triggered from this build file.
set(sherpa_onnx_bundled_libraries
"${CMAKE_CURRENT_SOURCE_DIR}/sherpa-onnx-c-api.dll"
"${CMAKE_CURRENT_SOURCE_DIR}/sherpa-onnx-core.dll"
"${CMAKE_CURRENT_SOURCE_DIR}/kaldi-decoder-core.dll"
"${CMAKE_CURRENT_SOURCE_DIR}/sherpa-onnx-kaldifst-core.lib"
"${CMAKE_CURRENT_SOURCE_DIR}/sherpa-onnx-fstfar.lib"
"${CMAKE_CURRENT_SOURCE_DIR}/sherpa-onnx-fst.lib"
"${CMAKE_CURRENT_SOURCE_DIR}/kaldi-native-fbank-core.dll"
"${CMAKE_CURRENT_SOURCE_DIR}/piper_phonemize.dll"
"${CMAKE_CURRENT_SOURCE_DIR}/espeak-ng.dll"
"${CMAKE_CURRENT_SOURCE_DIR}/ucd.dll"
"${CMAKE_CURRENT_SOURCE_DIR}/onnxruntime.dll"
"${CMAKE_CURRENT_SOURCE_DIR}/ssentencepiece_core.dll"
PARENT_SCOPE
)
... ...