Fangjun Kuang
Committed by GitHub

Add iOS support (#65)

正在显示 34 个修改的文件 包含 2669 行增加23 行删除
... ... @@ -21,3 +21,15 @@ run-zh.sh
decode-file-c-api
run-decode-file-c-api.sh
sherpa-onnx-ffmpeg
build-ios
build-swift-macos
aa.sh
client-2.sh
ffmpeg-examples/run-3.sh
python-api-examples/decode-file-multiple-bak-2.py
run-en-zipformer-microphone*
run-websocket-server*
decode-file
*.dylib
tokens.txt
*.onnx
... ...
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<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="GradleMigrationSettings" migrationVersion="1" />
<component name="GradleSettings">
<option name="linkedExternalProjectsSettings">
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... ...
#!/usr/bin/env bash
set -e
dir=build-ios
mkdir -p $dir
cd $dir
if [ ! -f ios-onnxruntime/onnxruntime.xcframework/ios-arm64/onnxruntime.a ]; then
GIT_LFS_SKIP_SMUDGE=1 git clone https://huggingface.co/csukuangfj/ios-onnxruntime
pushd ios-onnxruntime
git lfs pull --include onnxruntime.xcframework/ios-arm64/onnxruntime.a
git lfs pull --include onnxruntime.xcframework/ios-arm64_x86_64-simulator/onnxruntime.a
popd
fi
# check filesize
filesize=$(ls -l ./ios-onnxruntime/onnxruntime.xcframework/ios-arm64/onnxruntime.a | tr -s " " " " | cut -d " " -f 5)
if (( $filesize < 1000 )); then
ls -lh ./ios-onnxruntime/onnxruntime.xcframework/ios-arm64/onnxruntime.a
echo "Please use: git lfs pull to download ./ios-onnxruntime/onnxruntime.xcframework/ios-arm64/onnxruntime.a"
exit 1
fi
filesize=$(ls -l ./ios-onnxruntime/onnxruntime.xcframework/ios-arm64_x86_64-simulator/onnxruntime.a | tr -s " " " " | cut -d " " -f 5)
if (( $filesize < 1000 )); then
ls -lh ./ios-onnxruntime/onnxruntime.xcframework/ios-arm64_x86_64-simulator/onnxruntime.a
echo "Please use: git lfs pull to download ./ios-onnxruntime/onnxruntime.xcframework/ios-arm64_x86_64-simulator/onnxruntime.a"
exit 1
fi
# First, for simulator
echo "Building for simulator (x86_64)"
export SHERPA_ONNXRUNTIME_LIB_DIR=$PWD/ios-onnxruntime/onnxruntime.xcframework/ios-arm64_x86_64-simulator
export SHERPA_ONNXRUNTIME_INCLUDE_DIR=$PWD/ios-onnxruntime/onnxruntime.xcframework/Headers
echo "SHERPA_ONNXRUNTIME_LIB_DIR: $SHERPA_ONNXRUNTIME_LIB_DIR"
echo "SHERPA_ONNXRUNTIME_INCLUDE_DIR $SHERPA_ONNXRUNTIME_INCLUDE_DIR"
# Note: We use -DENABLE_ARC=1 here to fix the linking error:
#
# The symbol _NSLog is not defined
#
cmake \
-S .. \
-DCMAKE_TOOLCHAIN_FILE=./toolchains/ios.toolchain.cmake \
-DPLATFORM=SIMULATOR64 \
-DENABLE_BITCODE=0 \
-DENABLE_ARC=1 \
-DENABLE_VISIBILITY=0 \
-DCMAKE_BUILD_TYPE=Release \
-DBUILD_SHARED_LIBS=OFF \
-DSHERPA_ONNX_ENABLE_PYTHON=OFF \
-DSHERPA_ONNX_ENABLE_TESTS=OFF \
-DSHERPA_ONNX_ENABLE_CHECK=OFF \
-DSHERPA_ONNX_ENABLE_PORTAUDIO=OFF \
-DSHERPA_ONNX_ENABLE_JNI=OFF \
-DSHERPA_ONNX_ENABLE_C_API=ON \
-DSHERPA_ONNX_ENABLE_WEBSOCKET=OFF \
-DDEPLOYMENT_TARGET=13.0 \
-B build/simulator_x86_64
cmake --build build/simulator_x86_64 -j 4 --verbose
echo "Building for simulator (arm64)"
cmake \
-S .. \
-DCMAKE_TOOLCHAIN_FILE=./toolchains/ios.toolchain.cmake \
-DPLATFORM=SIMULATORARM64 \
-DENABLE_BITCODE=0 \
-DENABLE_ARC=1 \
-DENABLE_VISIBILITY=0 \
-DCMAKE_BUILD_TYPE=Release \
-DCMAKE_INSTALL_PREFIX=./install \
-DBUILD_SHARED_LIBS=OFF \
-DSHERPA_ONNX_ENABLE_PYTHON=OFF \
-DSHERPA_ONNX_ENABLE_TESTS=OFF \
-DSHERPA_ONNX_ENABLE_CHECK=OFF \
-DSHERPA_ONNX_ENABLE_PORTAUDIO=OFF \
-DSHERPA_ONNX_ENABLE_JNI=OFF \
-DSHERPA_ONNX_ENABLE_C_API=ON \
-DSHERPA_ONNX_ENABLE_WEBSOCKET=OFF \
-DDEPLOYMENT_TARGET=13.0 \
-B build/simulator_arm64
cmake --build build/simulator_arm64 -j 4 --verbose
echo "Building for arm64"
export SHERPA_ONNXRUNTIME_LIB_DIR=$PWD/ios-onnxruntime/onnxruntime.xcframework/ios-arm64
cmake \
-S .. \
-DCMAKE_TOOLCHAIN_FILE=./toolchains/ios.toolchain.cmake \
-DPLATFORM=OS64 \
-DENABLE_BITCODE=0 \
-DENABLE_ARC=1 \
-DENABLE_VISIBILITY=0 \
-DCMAKE_INSTALL_PREFIX=./install \
-DCMAKE_BUILD_TYPE=Release \
-DBUILD_SHARED_LIBS=OFF \
-DSHERPA_ONNX_ENABLE_PYTHON=OFF \
-DSHERPA_ONNX_ENABLE_TESTS=OFF \
-DSHERPA_ONNX_ENABLE_CHECK=OFF \
-DSHERPA_ONNX_ENABLE_PORTAUDIO=OFF \
-DSHERPA_ONNX_ENABLE_JNI=OFF \
-DSHERPA_ONNX_ENABLE_C_API=ON \
-DSHERPA_ONNX_ENABLE_WEBSOCKET=OFF \
-DDEPLOYMENT_TARGET=13.0 \
-B build/os64
cmake --build build/os64 -j 4
# Generate headers for sherpa-onnx.xcframework
cmake --build build/os64 --target install
echo "Generate xcframework"
mkdir -p "build/simulator/lib"
for f in libkaldi-native-fbank-core.a libsherpa-onnx-c-api.a libsherpa-onnx-core.a; do
lipo -create build/simulator_arm64/lib/${f} \
build/simulator_x86_64/lib/${f} \
-output build/simulator/lib/${f}
done
# Merge archive first, because the following xcodebuild create xcframework
# cannot accept multi archive with the same architecture.
libtool -static -o build/simulator/sherpa-onnx.a \
build/simulator/lib/libkaldi-native-fbank-core.a \
build/simulator/lib/libsherpa-onnx-c-api.a \
build/simulator/lib/libsherpa-onnx-core.a
libtool -static -o build/os64/sherpa-onnx.a \
build/os64/lib/libkaldi-native-fbank-core.a \
build/os64/lib/libsherpa-onnx-c-api.a \
build/os64/lib/libsherpa-onnx-core.a
rm -rf sherpa-onnx.xcframework
xcodebuild -create-xcframework \
-library "build/os64/sherpa-onnx.a" \
-library "build/simulator/sherpa-onnx.a" \
-output sherpa-onnx.xcframework
# Copy Headers
mkdir -p sherpa-onnx.xcframework/Headers
cp -av install/include/* sherpa-onnx.xcframework/Headers
pushd sherpa-onnx.xcframework/ios-arm64_x86_64-simulator
ln -s sherpa-onnx.a libsherpa-onnx.a
popd
pushd sherpa-onnx.xcframework/ios-arm64
ln -s sherpa-onnx.a libsherpa-onnx.a
... ...
#!/usr/bin/env bash
set -ex
dir=build-swift-macos
mkdir -p $dir
cd $dir
cmake \
-DCMAKE_OSX_ARCHITECTURES="x86_64" \
-DCMAKE_INSTALL_PREFIX=./install \
-DCMAKE_BUILD_TYPE=Release \
-DBUILD_SHARED_LIBS=OFF \
-DSHERPA_ONNX_ENABLE_PYTHON=OFF \
-DSHERPA_ONNX_ENABLE_TESTS=OFF \
-DSHERPA_ONNX_ENABLE_CHECK=OFF \
-DSHERPA_ONNX_ENABLE_PORTAUDIO=OFF \
-DSHERPA_ONNX_ENABLE_JNI=OFF \
-DSHERPA_ONNX_ENABLE_C_API=ON \
-DSHERPA_ONNX_ENABLE_WEBSOCKET=OFF \
../
make VERBOSE=1 -j4
make install
libtool -static -o ./install/lib/libsherpa-onnx.a \
./install/lib/libsherpa-onnx-c-api.a \
./install/lib/libsherpa-onnx-core.a \
./install/lib/libkaldi-native-fbank-core.a
... ...
... ... @@ -134,7 +134,7 @@ endfunction()
message(STATUS "CMAKE_SYSTEM_NAME: ${CMAKE_SYSTEM_NAME}")
message(STATUS "CMAKE_SYSTEM_PROCESSOR: ${CMAKE_SYSTEM_PROCESSOR}")
if(ANDROID)
if(DEFINED ENV{SHERPA_ONNXRUNTIME_INCLUDE_DIR})
set(location_onnxruntime_header_dir $ENV{SHERPA_ONNXRUNTIME_INCLUDE_DIR})
else()
find_path(location_onnxruntime_header_dir onnxruntime_cxx_api.h
... ... @@ -146,8 +146,11 @@ endif()
message(STATUS "location_onnxruntime_header_dir: ${location_onnxruntime_header_dir}")
if(ANDROID)
if(DEFINED ENV{SHERPA_ONNXRUNTIME_LIB_DIR})
set(location_onnxruntime_lib $ENV{SHERPA_ONNXRUNTIME_LIB_DIR}/libonnxruntime.so)
if(NOT EXISTS ${location_onnxruntime_lib})
set(location_onnxruntime_lib $ENV{SHERPA_ONNXRUNTIME_LIB_DIR}/libonnxruntime.a)
endif()
else()
find_library(location_onnxruntime_lib onnxruntime
PATHS
... ...
... ... @@ -14,7 +14,8 @@ ifeq ($(GDB), TRUE)
OPTFLAG += -g
endif
CFLAGS := $(shell pkg-config --cflags $(SHARED_LIBS)) -I.. -Wall -std=c++11 -fopenmp ${OPTFLAG}
# CFLAGS := $(shell pkg-config --cflags $(SHARED_LIBS)) -I.. -Wall -std=c++11 -fopenmp ${OPTFLAG}
CFLAGS := $(shell pkg-config --cflags $(SHARED_LIBS)) -I.. -Wall -std=c++11 ${OPTFLAG}
LDLIBS := $(shell pkg-config --libs $(SHARED_LIBS))
CUR_DIR :=$(shell pwd)
... ...
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//
// AppDelegate.swift
// SherpaOnnx
//
// Created by fangjun on 2023/2/25.
//
import UIKit
@main
class AppDelegate: UIResponder, UIApplicationDelegate {
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
// Override point for customization after application launch.
return true
}
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func application(_ application: UIApplication, configurationForConnecting connectingSceneSession: UISceneSession, options: UIScene.ConnectionOptions) -> UISceneConfiguration {
// Called when a new scene session is being created.
// Use this method to select a configuration to create the new scene with.
return UISceneConfiguration(name: "Default Configuration", sessionRole: connectingSceneSession.role)
}
func application(_ application: UIApplication, didDiscardSceneSessions sceneSessions: Set<UISceneSession>) {
// Called when the user discards a scene session.
// If any sessions were discarded while the application was not running, this will be called shortly after application:didFinishLaunchingWithOptions.
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<connections>
<outlet property="recordBtn" destination="7q8-Y3-WbJ" id="mFd-cu-zjn"/>
<outlet property="resultLabel" destination="jfS-7J-m9C" id="xQU-ID-m5Q"/>
</connections>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="dkx-z0-nzr" sceneMemberID="firstResponder"/>
</objects>
<point key="canvasLocation" x="32.824427480916029" y="3.5211267605633805"/>
</scene>
</scenes>
<resources>
<systemColor name="systemBackgroundColor">
<color white="1" alpha="1" colorSpace="custom" customColorSpace="genericGamma22GrayColorSpace"/>
</systemColor>
</resources>
</document>
... ...
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>NSMicrophoneUsageDescription</key>
<string>Need microphone access for Next-gen Kaldi to work</string>
<key>UIApplicationSceneManifest</key>
<dict>
<key>UIApplicationSupportsMultipleScenes</key>
<false/>
<key>UISceneConfigurations</key>
<dict>
<key>UIWindowSceneSessionRoleApplication</key>
<array>
<dict>
<key>UISceneConfigurationName</key>
<string>Default Configuration</string>
<key>UISceneDelegateClassName</key>
<string>$(PRODUCT_MODULE_NAME).SceneDelegate</string>
<key>UISceneStoryboardFile</key>
<string>Main</string>
</dict>
</array>
</dict>
</dict>
</dict>
</plist>
... ...
import Foundation
func getResource(_ forResource: String, _ ofType: String) -> String {
let path = Bundle.main.path(forResource: forResource, ofType: ofType)
precondition(
path != nil,
"\(forResource).\(ofType) does not exist!\n" + "Remember to change \n"
+ " Build Phases -> Copy Bundle Resources\n" + "to add it!"
)
return path!
}
/// Please refer to
/// https://k2-fsa.github.io/sherpa/onnx/pretrained_models/index.html
/// to download pre-trained models
/// sherpa-onnx-streaming-zipformer-bilingual-zh-en-2023-02-20 (Bilingual, Chinese + English)
/// https://k2-fsa.github.io/sherpa/onnx/pretrained_models/zipformer-transducer-models.html
func getBilingualStreamZhEnZipformer20230220() -> SherpaOnnxOnlineTransducerModelConfig {
let encoder = getResource("encoder-epoch-99-avg-1", "onnx")
let decoder = getResource("decoder-epoch-99-avg-1", "onnx")
let joiner = getResource("joiner-epoch-99-avg-1", "onnx")
let tokens = getResource("tokens", "txt")
return sherpaOnnxOnlineTransducerModelConfig(
encoder: encoder,
decoder: decoder,
joiner: joiner,
tokens: tokens,
numThreads: 2
)
}
/// Please refer to
/// https://k2-fsa.github.io/sherpa/onnx/pretrained_models/index.html
/// to add more models if you need
... ...
//
// SceneDelegate.swift
// SherpaOnnx
//
// Created by fangjun on 2023/2/25.
//
import UIKit
class SceneDelegate: UIResponder, UIWindowSceneDelegate {
var window: UIWindow?
func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) {
// Use this method to optionally configure and attach the UIWindow `window` to the provided UIWindowScene `scene`.
// If using a storyboard, the `window` property will automatically be initialized and attached to the scene.
// This delegate does not imply the connecting scene or session are new (see `application:configurationForConnectingSceneSession` instead).
guard let _ = (scene as? UIWindowScene) else { return }
}
func sceneDidDisconnect(_ scene: UIScene) {
// Called as the scene is being released by the system.
// This occurs shortly after the scene enters the background, or when its session is discarded.
// Release any resources associated with this scene that can be re-created the next time the scene connects.
// The scene may re-connect later, as its session was not necessarily discarded (see `application:didDiscardSceneSessions` instead).
}
func sceneDidBecomeActive(_ scene: UIScene) {
// Called when the scene has moved from an inactive state to an active state.
// Use this method to restart any tasks that were paused (or not yet started) when the scene was inactive.
}
func sceneWillResignActive(_ scene: UIScene) {
// Called when the scene will move from an active state to an inactive state.
// This may occur due to temporary interruptions (ex. an incoming phone call).
}
func sceneWillEnterForeground(_ scene: UIScene) {
// Called as the scene transitions from the background to the foreground.
// Use this method to undo the changes made on entering the background.
}
func sceneDidEnterBackground(_ scene: UIScene) {
// Called as the scene transitions from the foreground to the background.
// Use this method to save data, release shared resources, and store enough scene-specific state information
// to restore the scene back to its current state.
}
}
... ...
//
// ViewController.swift
// SherpaOnnx
//
// Created by fangjun on 2023/1/28.
//
import AVFoundation
import UIKit
extension AudioBuffer {
func array() -> [Float] {
return Array(UnsafeBufferPointer(self))
}
}
extension AVAudioPCMBuffer {
func array() -> [Float] {
return self.audioBufferList.pointee.mBuffers.array()
}
}
class ViewController: UIViewController {
@IBOutlet weak var resultLabel: UILabel!
@IBOutlet weak var recordBtn: UIButton!
var audioEngine: AVAudioEngine? = nil
var recognizer: SherpaOnnxRecognizer! = nil
/// It saves the decoded results so far
var sentences: [String] = [] {
didSet {
updateLabel()
}
}
var lastSentence: String = ""
let maxSentence: Int = 20
var results: String {
if sentences.isEmpty && lastSentence.isEmpty {
return ""
}
if sentences.isEmpty {
return "0: \(lastSentence.lowercased())"
}
let start = max(sentences.count - maxSentence, 0)
if lastSentence.isEmpty {
return sentences.enumerated().map { (index, s) in "\(index): \(s.lowercased())" }[start...]
.joined(separator: "\n")
} else {
return sentences.enumerated().map { (index, s) in "\(index): \(s.lowercased())" }[start...]
.joined(separator: "\n") + "\n\(sentences.count): \(lastSentence.lowercased())"
}
}
func updateLabel() {
DispatchQueue.main.async {
self.resultLabel.text = self.results
}
}
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view.
resultLabel.text = "ASR with Next-gen Kaldi\n\nPress the Start button to run!"
recordBtn.setTitle("Start", for: .normal)
initRecognizer()
initRecorder()
}
@IBAction func onRecordBtnClick(_ sender: UIButton) {
if recordBtn.currentTitle == "Start" {
startRecorder()
recordBtn.setTitle("Stop", for: .normal)
} else {
stopRecorder()
recordBtn.setTitle("Start", for: .normal)
}
}
func initRecognizer() {
// Please select one model that is best suitable for you.
//
// You can also modify Model.swift to add new pre-trained models from
// https://k2-fsa.github.io/sherpa/ncnn/pretrained_models/index.html
let modelConfig = getBilingualStreamZhEnZipformer20230220()
let featConfig = sherpaOnnxFeatureConfig(
sampleRate: 16000,
featureDim: 80)
var config = sherpaOnnxOnlineRecognizerConfig(
featConfig: featConfig,
modelConfig: modelConfig,
enableEndpoint: true,
rule1MinTrailingSilence: 2.4,
rule2MinTrailingSilence: 0.8,
rule3MinUtteranceLength: 30
)
recognizer = SherpaOnnxRecognizer(config: &config)
}
func initRecorder() {
print("init recorder")
audioEngine = AVAudioEngine()
let inputNode = self.audioEngine?.inputNode
let bus = 0
let inputFormat = inputNode?.outputFormat(forBus: bus)
let outputFormat = AVAudioFormat(
commonFormat: .pcmFormatFloat32,
sampleRate: 16000, channels: 1,
interleaved: false)!
let converter = AVAudioConverter(from: inputFormat!, to: outputFormat)!
inputNode!.installTap(
onBus: bus,
bufferSize: 1024,
format: inputFormat
) {
(buffer: AVAudioPCMBuffer, when: AVAudioTime) in
var newBufferAvailable = true
let inputCallback: AVAudioConverterInputBlock = {
inNumPackets, outStatus in
if newBufferAvailable {
outStatus.pointee = .haveData
newBufferAvailable = false
return buffer
} else {
outStatus.pointee = .noDataNow
return nil
}
}
let convertedBuffer = AVAudioPCMBuffer(
pcmFormat: outputFormat,
frameCapacity:
AVAudioFrameCount(outputFormat.sampleRate)
* buffer.frameLength
/ AVAudioFrameCount(buffer.format.sampleRate))!
var error: NSError?
let _ = converter.convert(
to: convertedBuffer,
error: &error, withInputFrom: inputCallback)
// TODO(fangjun): Handle status != haveData
let array = convertedBuffer.array()
if !array.isEmpty {
self.recognizer.acceptWaveform(samples: array)
while (self.recognizer.isReady()){
self.recognizer.decode()
}
let isEndpoint = self.recognizer.isEndpoint()
let text = self.recognizer.getResult().text
if !text.isEmpty && self.lastSentence != text {
self.lastSentence = text
self.updateLabel()
print(text)
}
if isEndpoint {
if !text.isEmpty {
let tmp = self.lastSentence
self.lastSentence = ""
self.sentences.append(tmp)
}
self.recognizer.reset()
}
}
}
}
func startRecorder() {
lastSentence = ""
sentences = []
do {
try self.audioEngine?.start()
} catch let error as NSError {
print("Got an error starting audioEngine: \(error.domain), \(error)")
}
print("started")
}
func stopRecorder() {
audioEngine?.stop()
print("stopped")
}
}
... ...
//
// SherpaOnnxTests.swift
// SherpaOnnxTests
//
// Created by fangjun on 2023/2/25.
//
import XCTest
@testable import SherpaOnnx
final class SherpaOnnxTests: XCTestCase {
override func setUpWithError() throws {
// Put setup code here. This method is called before the invocation of each test method in the class.
}
override func tearDownWithError() throws {
// Put teardown code here. This method is called after the invocation of each test method in the class.
}
func testExample() throws {
// This is an example of a functional test case.
// Use XCTAssert and related functions to verify your tests produce the correct results.
// Any test you write for XCTest can be annotated as throws and async.
// Mark your test throws to produce an unexpected failure when your test encounters an uncaught error.
// Mark your test async to allow awaiting for asynchronous code to complete. Check the results with assertions afterwards.
}
func testPerformanceExample() throws {
// This is an example of a performance test case.
self.measure {
// Put the code you want to measure the time of here.
}
}
}
... ...
//
// SherpaOnnxUITests.swift
// SherpaOnnxUITests
//
// Created by fangjun on 2023/2/25.
//
import XCTest
final class SherpaOnnxUITests: XCTestCase {
override func setUpWithError() throws {
// Put setup code here. This method is called before the invocation of each test method in the class.
// In UI tests it is usually best to stop immediately when a failure occurs.
continueAfterFailure = false
// In UI tests it’s important to set the initial state - such as interface orientation - required for your tests before they run. The setUp method is a good place to do this.
}
override func tearDownWithError() throws {
// Put teardown code here. This method is called after the invocation of each test method in the class.
}
func testExample() throws {
// UI tests must launch the application that they test.
let app = XCUIApplication()
app.launch()
// Use XCTAssert and related functions to verify your tests produce the correct results.
}
func testLaunchPerformance() throws {
if #available(macOS 10.15, iOS 13.0, tvOS 13.0, watchOS 7.0, *) {
// This measures how long it takes to launch your application.
measure(metrics: [XCTApplicationLaunchMetric()]) {
XCUIApplication().launch()
}
}
}
}
... ...
//
// SherpaOnnxUITestsLaunchTests.swift
// SherpaOnnxUITests
//
// Created by fangjun on 2023/2/25.
//
import XCTest
final class SherpaOnnxUITestsLaunchTests: XCTestCase {
override class var runsForEachTargetApplicationUIConfiguration: Bool {
true
}
override func setUpWithError() throws {
continueAfterFailure = false
}
func testLaunch() throws {
let app = XCUIApplication()
app.launch()
// Insert steps here to perform after app launch but before taking a screenshot,
// such as logging into a test account or navigating somewhere in the app
let attachment = XCTAttachment(screenshot: app.screenshot())
attachment.name = "Launch Screen"
attachment.lifetime = .keepAlways
add(attachment)
}
}
... ...
... ... @@ -160,14 +160,17 @@ class OnlineRecognizer::Impl {
}
void Reset(OnlineStream *s) const {
// reset result and neural network model state,
// but keep the feature extractor state
// reset result, neural network model state, and
// the feature extractor state
// reset result
s->SetResult(decoder_->GetEmptyResult());
// reset neural network model state
s->SetStates(model_->GetEncoderInitStates());
// reset feature extractor
s->Reset();
}
private:
... ...
... ... @@ -32,7 +32,10 @@ class OnlineStream::Impl {
return feat_extractor_.GetFrames(frame_index, n);
}
void Reset() { feat_extractor_.Reset(); }
void Reset() {
feat_extractor_.Reset();
num_processed_frames_ = 0;
}
int32_t &GetNumProcessedFrames() { return num_processed_frames_; }
... ...
// swfit-api-examples/SherpaOnnx-Bridging-Header.h
//
// Copyright (c) 2023 Xiaomi Corporation
#ifndef SWIFT_API_EXAMPLES_SHERPAONNX_BRIDGING_HEADER_H_
#define SWIFT_API_EXAMPLES_SHERPAONNX_BRIDGING_HEADER_H_
#import "sherpa-onnx/c-api/c-api.h"
#endif // SWIFT_API_EXAMPLES_SHERPAONNX_BRIDGING_HEADER_H_
... ...
/// swfit-api-examples/SherpaOnnx.swift
/// Copyright (c) 2023 Xiaomi Corporation
import Foundation // For NSString
/// Convert a String from swift to a `const char*` so that we can pass it to
/// the C language.
///
/// - Parameters:
/// - s: The String to convert.
/// - Returns: A pointer that can be passed to C as `const char*`
func toCPointer(_ s: String) -> UnsafePointer<Int8>! {
let cs = (s as NSString).utf8String
return UnsafePointer<Int8>(cs)
}
/// Return an instance of SherpaOnnxOnlineTransducerModelConfig.
///
/// Please refer to
/// https://k2-fsa.github.io/sherpa/onnx/pretrained_models/index.html
/// to download the required `.onnx` files.
///
/// - Parameters:
/// - encoder: Path to encoder.onnx
/// - decoder: Path to decoder.onnx
/// - joiner: Path to joiner.onnx
/// - tokens: Path to tokens.txt
/// - numThreads: Number of threads to use for neural network computation.
///
/// - Returns: Return an instance of SherpaOnnxOnlineTransducerModelConfig
func sherpaOnnxOnlineTransducerModelConfig(
encoder: String,
decoder: String,
joiner: String,
tokens: String,
numThreads: Int = 2,
debug: Int = 0
) -> SherpaOnnxOnlineTransducerModelConfig{
return SherpaOnnxOnlineTransducerModelConfig(
encoder: toCPointer(encoder),
decoder: toCPointer(decoder),
joiner: toCPointer(joiner),
tokens: toCPointer(tokens),
num_threads: Int32(numThreads),
debug: Int32(debug)
)
}
func sherpaOnnxFeatureConfig(
sampleRate: Int = 16000,
featureDim: Int = 80
) -> SherpaOnnxFeatureConfig {
return SherpaOnnxFeatureConfig(
sample_rate: Int32(sampleRate),
feature_dim: Int32(featureDim))
}
func sherpaOnnxOnlineRecognizerConfig(
featConfig: SherpaOnnxFeatureConfig,
modelConfig: SherpaOnnxOnlineTransducerModelConfig,
enableEndpoint: Bool = false,
rule1MinTrailingSilence: Float = 2.4,
rule2MinTrailingSilence: Float = 1.2,
rule3MinUtteranceLength: Float = 30
) -> SherpaOnnxOnlineRecognizerConfig{
return SherpaOnnxOnlineRecognizerConfig(
feat_config: featConfig,
model_config: modelConfig,
enable_endpoint: enableEndpoint ? 1 : 0,
rule1_min_trailing_silence: rule1MinTrailingSilence,
rule2_min_trailing_silence: rule2MinTrailingSilence,
rule3_min_utterance_length: rule3MinUtteranceLength)
}
/// Wrapper for recognition result.
///
/// Usage:
///
/// let result = recognizer.getResult()
/// print("text: \(result.text)")
///
class SherpaOnnxOnlineRecongitionResult {
/// A pointer to the underlying counterpart in C
let result: UnsafePointer<SherpaOnnxOnlineRecognizerResult>!
/// Return the actual recognition result.
/// For English models, it contains words separated by spaces.
/// For Chinese models, it contains Chinese words.
var text: String {
return String(cString: result.pointee.text)
}
init(result: UnsafePointer<SherpaOnnxOnlineRecognizerResult>!) {
self.result = result
}
deinit {
if let result {
DestroyOnlineRecognizerResult(result)
}
}
}
class SherpaOnnxRecognizer {
/// A pointer to the underlying counterpart in C
let recognizer: OpaquePointer!
let stream: OpaquePointer!
/// Constructor taking a model config and a decoder config.
init(
config: UnsafePointer<SherpaOnnxOnlineRecognizerConfig>!
) {
recognizer = CreateOnlineRecognizer(config)
stream = CreateOnlineStream(recognizer)
}
deinit {
if let stream {
DestoryOnlineStream(stream)
}
if let recognizer {
DestroyOnlineRecognizer(recognizer)
}
}
/// Decode wave samples.
///
/// - Parameters:
/// - samples: Audio samples normalzed to the range [-1, 1]
/// - sampleRate: Sample rate of the input audio samples. Must match
/// the one expected by the model. It must be 16000 for
/// models from icefall.
func acceptWaveform(samples: [Float], sampleRate: Float = 16000) {
AcceptWaveform(stream, sampleRate, samples, Int32(samples.count))
}
func isReady() -> Bool {
return IsOnlineStreamReady(recognizer, stream) == 1 ? true : false
}
/// If there are enough number of feature frames, it invokes the neural
/// network computation and decoding. Otherwise, it is a no-op.
func decode() {
DecodeOnlineStream(recognizer, stream)
}
/// Get the decoding results so far
func getResult() -> SherpaOnnxOnlineRecongitionResult {
let result: UnsafeMutablePointer<SherpaOnnxOnlineRecognizerResult>? = GetOnlineStreamResult(recognizer, stream)
return SherpaOnnxOnlineRecongitionResult(result: result)
}
/// Reset the recognizer, which clears the neural network model state
/// and the state for decoding.
func reset() {
Reset(recognizer, stream)
}
/// Signal that no more audio samples would be available.
/// After this call, you cannot call acceptWaveform() any more.
func inputFinished() {
InputFinished(stream)
}
/// Return true is an endpoint has been detected.
func isEndpoint() -> Bool {
return IsEndpoint(recognizer, stream) == 1 ? true : false
}
}
... ...
import AVFoundation
extension AudioBuffer {
func array() -> [Float] {
return Array(UnsafeBufferPointer(self))
}
}
extension AVAudioPCMBuffer {
func array() -> [Float] {
return self.audioBufferList.pointee.mBuffers.array()
}
}
func run() {
let encoder = "./sherpa-onnx-streaming-zipformer-bilingual-zh-en-2023-02-20/encoder-epoch-99-avg-1.onnx"
let decoder = "./sherpa-onnx-streaming-zipformer-bilingual-zh-en-2023-02-20/decoder-epoch-99-avg-1.onnx"
let joiner = "./sherpa-onnx-streaming-zipformer-bilingual-zh-en-2023-02-20/joiner-epoch-99-avg-1.onnx"
let tokens = "./sherpa-onnx-streaming-zipformer-bilingual-zh-en-2023-02-20/tokens.txt"
let modelConfig = sherpaOnnxOnlineTransducerModelConfig(
encoder: encoder,
decoder: decoder,
joiner: joiner,
tokens: tokens,
numThreads: 2)
let featConfig = sherpaOnnxFeatureConfig(
sampleRate: 16000,
featureDim: 80
)
var config = sherpaOnnxOnlineRecognizerConfig(
featConfig: featConfig,
modelConfig: modelConfig,
enableEndpoint: false
)
let recognizer = SherpaOnnxRecognizer(config: &config)
let filePath = "./sherpa-onnx-streaming-zipformer-bilingual-zh-en-2023-02-20/test_wavs/1.wav"
let fileURL: NSURL = NSURL(fileURLWithPath: filePath)
let audioFile = try! AVAudioFile(forReading: fileURL as URL)
let audioFormat = audioFile.processingFormat
assert(audioFormat.sampleRate == 16000)
assert(audioFormat.channelCount == 1)
assert(audioFormat.commonFormat == AVAudioCommonFormat.pcmFormatFloat32)
let audioFrameCount = UInt32(audioFile.length)
let audioFileBuffer = AVAudioPCMBuffer(pcmFormat: audioFormat, frameCapacity: audioFrameCount)
try! audioFile.read(into: audioFileBuffer!)
let array: [Float]! = audioFileBuffer?.array()
recognizer.acceptWaveform(samples: array)
let tailPadding = [Float](repeating: 0.0, count: 3200)
recognizer.acceptWaveform(samples: tailPadding)
recognizer.inputFinished()
while (recognizer.isReady()) {
recognizer.decode()
}
let result = recognizer.getResult()
print("\nresult is:\n\(result.text)")
}
@main
struct App {
static func main() {
run()
}
}
... ...
#!/usr/bin/env bash
set -ex
if [ ! -d ../build-swift-macos ]; then
echo "Please run ../build-swift-macos.sh first!"
exit 1
fi
if [ ! -d ./sherpa-onnx-streaming-zipformer-bilingual-zh-en-2023-02-20 ]; then
echo "Please download the pre-trained model for testing."
echo "You can refer to"
echo ""
echo "https://k2-fsa.github.io/sherpa/onnx/pretrained_models/zipformer-transducer-models.html#sherpa-onnx-streaming-zipformer-bilingual-zh-en-2023-02-20-bilingual-chinese-english"
echo ""
echo "for help"
exit 1
fi
if [ ! -e ./decode-file ]; then
# Note: We use -lc++ to link against libc++ instead of libstdc++
swiftc \
-lc++ \
-I ../build-swift-macos/install/include \
-import-objc-header ./SherpaOnnx-Bridging-Header.h \
./decode-file.swift ./SherpaOnnx.swift \
-L ../build-swift-macos/install/lib/ \
-l sherpa-onnx \
-l onnxruntime \
-o decode-file
else
echo "./decode-file exists - skip building"
fi
export DYLD_LIBRARY_PATH=$PWD/../build-swift-macos/install/lib:$DYLD_LIBRARY_PATH
./decode-file
... ...
# This file is part of the ios-cmake project. It was retrieved from
# https://github.com/leetal/ios-cmake.git, which is a fork of
# https://github.com/gerstrong/ios-cmake.git, which is a fork of
# https://github.com/cristeab/ios-cmake.git, which is a fork of
# https://code.google.com/p/ios-cmake/. Which in turn is based off of
# the Platform/Darwin.cmake and Platform/UnixPaths.cmake files which
# are included with CMake 2.8.4
#
# The ios-cmake project is licensed under the new BSD license.
#
# Copyright (c) 2014, Bogdan Cristea and LTE Engineering Software,
# Kitware, Inc., Insight Software Consortium. All rights reserved.
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
# 1. Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
#
# 2. Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in the
# documentation and/or other materials provided with the distribution.
#
# 3. Neither the name of the copyright holder nor the names of its
# contributors may be used to endorse or promote products derived from
# this software without specific prior written permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
#
# This file is based off of the Platform/Darwin.cmake and
# Platform/UnixPaths.cmake files which are included with CMake 2.8.4
# It has been altered for iOS development.
#
# Updated by Alex Stewart (alexs.mac@gmail.com)
#
# *****************************************************************************
# Now maintained by Alexander Widerberg (widerbergaren [at] gmail.com)
# under the BSD-3-Clause license
# https://github.com/leetal/ios-cmake
# *****************************************************************************
#
# INFORMATION / HELP
#
# The following options control the behaviour of this toolchain:
#
# PLATFORM: (default "OS64")
# OS = Build for iPhoneOS.
# OS64 = Build for arm64 iphoneOS.
# OS64COMBINED = Build for arm64 x86_64 iphoneOS. Combined into FAT STATIC lib (supported on 3.14+ of CMakewith "-G Xcode" argument ONLY)
# SIMULATOR = Build for x86 i386 iphoneOS Simulator.
# SIMULATOR64 = Build for x86_64 iphoneOS Simulator.
# SIMULATORARM64 = Build for arm64 iphoneOS Simulator.
# TVOS = Build for arm64 tvOS.
# TVOSCOMBINED = Build for arm64 x86_64 tvOS. Combined into FAT STATIC lib (supported on 3.14+ of CMake with "-G Xcode" argument ONLY)
# SIMULATOR_TVOS = Build for x86_64 tvOS Simulator.
# WATCHOS = Build for armv7k arm64_32 for watchOS.
# WATCHOSCOMBINED = Build for armv7k arm64_32 x86_64 watchOS. Combined into FAT STATIC lib (supported on 3.14+ of CMake with "-G Xcode" argument ONLY)
# SIMULATOR_WATCHOS = Build for x86_64 for watchOS Simulator.
# MAC = Build for x86_64 macOS.
# MAC_ARM64 = Build for Apple Silicon macOS.
# MAC_CATALYST = Build for x86_64 macOS with Catalyst support (iOS toolchain on macOS).
# Note: The build argument "MACOSX_DEPLOYMENT_TARGET" can be used to control min-version of macOS
# MAC_CATALYST_ARM64 = Build for Apple Silicon macOS with Catalyst support (iOS toolchain on macOS).
# Note: The build argument "MACOSX_DEPLOYMENT_TARGET" can be used to control min-version of macOS
#
# CMAKE_OSX_SYSROOT: Path to the SDK to use. By default this is
# automatically determined from PLATFORM and xcodebuild, but
# can also be manually specified (although this should not be required).
#
# CMAKE_DEVELOPER_ROOT: Path to the Developer directory for the platform
# being compiled for. By default this is automatically determined from
# CMAKE_OSX_SYSROOT, but can also be manually specified (although this should
# not be required).
#
# DEPLOYMENT_TARGET: Minimum SDK version to target. Default 2.0 on watchOS and 9.0 on tvOS+iOS
#
# ENABLE_BITCODE: (1|0) Enables or disables bitcode support. Default 1 (true)
#
# ENABLE_ARC: (1|0) Enables or disables ARC support. Default 1 (true, ARC enabled by default)
#
# ENABLE_VISIBILITY: (1|0) Enables or disables symbol visibility support. Default 0 (false, visibility hidden by default)
#
# ENABLE_STRICT_TRY_COMPILE: (1|0) Enables or disables strict try_compile() on all Check* directives (will run linker
# to actually check if linking is possible). Default 0 (false, will set CMAKE_TRY_COMPILE_TARGET_TYPE to STATIC_LIBRARY)
#
# ARCHS: (armv7 armv7s armv7k arm64 arm64_32 i386 x86_64) If specified, will override the default architectures for the given PLATFORM
# OS = armv7 armv7s arm64 (if applicable)
# OS64 = arm64 (if applicable)
# SIMULATOR = i386
# SIMULATOR64 = x86_64
# SIMULATORARM64 = arm64
# TVOS = arm64
# SIMULATOR_TVOS = x86_64 (i386 has since long been deprecated)
# WATCHOS = armv7k arm64_32 (if applicable)
# SIMULATOR_WATCHOS = x86_64 (i386 has since long been deprecated)
# MAC = x86_64
# MAC_ARM64 = arm64
# MAC_CATALYST = x86_64
# MAC_CATALYST_ARM64 = arm64
#
# This toolchain defines the following properties (available via get_property()) for use externally:
#
# PLATFORM: The currently targeted platform.
# XCODE_VERSION: Version number (not including Build version) of Xcode detected.
# SDK_VERSION: Version of SDK being used.
# OSX_ARCHITECTURES: Architectures being compiled for (generated from PLATFORM).
# APPLE_TARGET_TRIPLE: Used by autoconf build systems. NOTE: If "ARCHS" are overridden, this will *NOT* be set!
#
# This toolchain defines the following macros for use externally:
#
# set_xcode_property (TARGET XCODE_PROPERTY XCODE_VALUE XCODE_VARIANT)
# A convenience macro for setting xcode specific properties on targets.
# Available variants are: All, Release, RelWithDebInfo, Debug, MinSizeRel
# example: set_xcode_property (myioslib IPHONEOS_DEPLOYMENT_TARGET "3.1" "all").
#
# find_host_package (PROGRAM ARGS)
# A macro used to find executable programs on the host system, not within the
# environment. Thanks to the android-cmake project for providing the
# command.
#
cmake_minimum_required(VERSION 3.8.0)
# CMake invokes the toolchain file twice during the first build, but only once during subsequent rebuilds.
if(IOS_TOOLCHAIN_HAS_RUN)
return()
endif(IOS_TOOLCHAIN_HAS_RUN)
set(IOS_TOOLCHAIN_HAS_RUN true)
###############################################################################
# OPTIONS #
###############################################################################
option(DROP_32_BIT "Drops the 32-bit targets universally." YES)
###############################################################################
# END OPTIONS #
###############################################################################
# List of supported platform values
list(APPEND _supported_platforms
"OS" "OS64" "OS64COMBINED" "SIMULATOR" "SIMULATOR64" "SIMULATORARM64"
"TVOS" "TVOSCOMBINED" "SIMULATOR_TVOS"
"WATCHOS" "WATCHOSCOMBINED" "SIMULATOR_WATCHOS"
"MAC" "MAC_ARM64"
"MAC_CATALYST" "MAC_CATALYST_ARM64")
# Cache what generator is used
set(USED_CMAKE_GENERATOR "${CMAKE_GENERATOR}")
# Check if using a CMake version capable of building combined FAT builds (simulator and target slices combined in one static lib)
if(${CMAKE_VERSION} VERSION_GREATER_EQUAL "3.14")
set(MODERN_CMAKE YES)
endif()
# Get the Xcode version being used.
# Problem: CMake runs toolchain files multiple times, but can't read cache variables on some runs.
# Workaround: On first run (in which cache variables are always accessible), set an intermediary environment variable.
#
# NOTE: This pattern is used i many places in this toolchain to speed up checks of all sorts
if(DEFINED XCODE_VERSION_INT)
# Environment variables are always preserved.
set(ENV{_XCODE_VERSION_INT} "${XCODE_VERSION_INT}")
elseif(DEFINED ENV{_XCODE_VERSION_INT})
set(XCODE_VERSION_INT "$ENV{_XCODE_VERSION_INT}")
elseif(NOT DEFINED XCODE_VERSION_INT)
find_program(XCODEBUILD_EXECUTABLE xcodebuild)
if(NOT XCODEBUILD_EXECUTABLE)
message(FATAL_ERROR "xcodebuild not found. Please install either the standalone commandline tools or Xcode.")
endif()
execute_process(COMMAND ${XCODEBUILD_EXECUTABLE} -version
OUTPUT_VARIABLE XCODE_VERSION_INT
ERROR_QUIET
OUTPUT_STRIP_TRAILING_WHITESPACE)
string(REGEX MATCH "Xcode [0-9\\.]+" XCODE_VERSION_INT "${XCODE_VERSION_INT}")
string(REGEX REPLACE "Xcode ([0-9\\.]+)" "\\1" XCODE_VERSION_INT "${XCODE_VERSION_INT}")
set(XCODE_VERSION_INT "${XCODE_VERSION_INT}" CACHE INTERNAL "")
endif()
# Assuming that xcode 12.0 is installed you most probably have ios sdk 14.0 or later installed (tested on Big Sur)
# if you don't set a deployment target it will be set the way you only get 64-bit builds
if(NOT DEFINED DEPLOYMENT_TARGET AND XCODE_VERSION_INT VERSION_GREATER 12.0)
# Temporarily fix the arm64 issues in CMake install-combined by excluding arm64 for simulator builds (needed for Apple Silicon...)
set(CMAKE_XCODE_ATTRIBUTE_EXCLUDED_ARCHS[sdk=iphonesimulator*] "arm64")
endif()
# Check if the platform variable is set
if(DEFINED PLATFORM)
# Environment variables are always preserved.
set(ENV{_PLATFORM} "${PLATFORM}")
elseif(DEFINED ENV{_PLATFORM})
set(PLATFORM "$ENV{_PLATFORM}")
elseif(NOT DEFINED PLATFORM)
message(FATAL_ERROR "PLATFORM argument not set. Bailing configure since I don't know what target you want to build for!")
endif ()
# Safeguard that the platform value is set and is one of the supported values
list(FIND _supported_platforms ${PLATFORM} contains_PLATFORM)
if("${contains_PLATFORM}" EQUAL "-1")
string(REPLACE ";" "\n * " _supported_platforms_formatted "${_supported_platforms}")
message(FATAL_ERROR " Invalid PLATFORM specified! Current value: ${PLATFORM}.\n"
" Supported PLATFORM values: \n * ${_supported_platforms_formatted}")
endif()
# Check if Apple Silicon is supported
if(PLATFORM MATCHES "^(MAC_ARM64)$|^(MAC_CATALYST_ARM64)$" AND ${CMAKE_VERSION} VERSION_LESS "3.19.5")
message(FATAL_ERROR "Apple Silicon builds requires a minimum of CMake 3.19.5")
endif()
# Touch toolchain variable to suppress "unused variable" warning.
# This happens if CMake is invoked with the same command line the second time.
if(CMAKE_TOOLCHAIN_FILE)
endif()
# Fix for PThread library not in path
set(CMAKE_THREAD_LIBS_INIT "-lpthread")
set(CMAKE_HAVE_THREADS_LIBRARY 1)
set(CMAKE_USE_WIN32_THREADS_INIT 0)
set(CMAKE_USE_PTHREADS_INIT 1)
# Specify minimum version of deployment target.
if(NOT DEFINED DEPLOYMENT_TARGET)
if (PLATFORM MATCHES "WATCHOS")
# Unless specified, SDK version 4.0 is used by default as minimum target version (watchOS).
set(DEPLOYMENT_TARGET "4.0")
elseif(PLATFORM STREQUAL "MAC")
# Unless specified, SDK version 10.13 (High sierra) is used by default as minimum target version (macos).
set(DEPLOYMENT_TARGET "10.13")
elseif(PLATFORM STREQUAL "MAC_ARM64")
# Unless specified, SDK version 11.0 (Big Sur) is used by default as minimum target version (macos on arm).
set(DEPLOYMENT_TARGET "11.0")
elseif(PLATFORM STREQUAL "MAC_CATALYST" OR PLATFORM STREQUAL "MAC_CATALYST_ARM64")
# Unless specified, SDK version 13.0 is used by default as minimum target version (mac catalyst minimum requirement).
set(DEPLOYMENT_TARGET "13.0")
else()
# Unless specified, SDK version 11.0 is used by default as minimum target version (iOS, tvOS).
set(DEPLOYMENT_TARGET "11.0")
endif()
message(STATUS "[DEFAULTS] Using the default min-version since DEPLOYMENT_TARGET not provided!")
elseif(DEFINED DEPLOYMENT_TARGET AND PLATFORM STREQUAL "MAC_CATALYST" AND ${DEPLOYMENT_TARGET} VERSION_LESS "13.0")
message(FATAL_ERROR "Mac Catalyst builds requires a minimum deployment target of 13.0!")
endif()
# Store the DEPLOYMENT_TARGET in the cache
set(DEPLOYMENT_TARGET "${DEPLOYMENT_TARGET}" CACHE INTERNAL "")
# Handle the case where we are targeting iOS and a version above 10.3.4 (32-bit support dropped officially)
if(PLATFORM STREQUAL "OS" AND DEPLOYMENT_TARGET VERSION_GREATER_EQUAL 10.3.4)
set(PLATFORM "OS64")
message(STATUS "Targeting minimum SDK version ${DEPLOYMENT_TARGET}. Dropping 32-bit support.")
elseif(PLATFORM STREQUAL "SIMULATOR" AND DEPLOYMENT_TARGET VERSION_GREATER_EQUAL 10.3.4)
set(PLATFORM "SIMULATOR64")
message(STATUS "Targeting minimum SDK version ${DEPLOYMENT_TARGET}. Dropping 32-bit support.")
endif()
set(PLATFORM_INT "${PLATFORM}")
if(DEFINED ARCHS)
string(REPLACE ";" "-" ARCHS_SPLIT "${ARCHS}")
endif()
# Determine the platform name and architectures for use in xcodebuild commands
# from the specified PLATFORM_INT name.
if(PLATFORM_INT STREQUAL "OS")
set(SDK_NAME iphoneos)
if(NOT ARCHS)
set(ARCHS armv7 armv7s arm64)
set(APPLE_TARGET_TRIPLE_INT arm-apple-ios)
endif()
elseif(PLATFORM_INT STREQUAL "OS64")
set(SDK_NAME iphoneos)
if(NOT ARCHS)
if (XCODE_VERSION_INT VERSION_GREATER 10.0)
set(ARCHS arm64) # Add arm64e when Apple have fixed the integration issues with it, libarclite_iphoneos.a is currently missung bitcode markers for example
else()
set(ARCHS arm64)
endif()
set(APPLE_TARGET_TRIPLE_INT aarch64-apple-ios)
else()
set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-ios)
endif()
elseif(PLATFORM_INT STREQUAL "OS64COMBINED")
set(SDK_NAME iphoneos)
if(MODERN_CMAKE)
if(NOT ARCHS)
if (XCODE_VERSION_INT VERSION_GREATER 10.0)
set(ARCHS arm64 x86_64) # Add arm64e when Apple have fixed the integration issues with it, libarclite_iphoneos.a is currently missung bitcode markers for example
set(CMAKE_XCODE_ATTRIBUTE_ARCHS[sdk=iphoneos*] "arm64")
set(CMAKE_XCODE_ATTRIBUTE_ARCHS[sdk=iphonesimulator*] "x86_64")
set(CMAKE_XCODE_ATTRIBUTE_VALID_ARCHS[sdk=iphoneos*] "arm64")
set(CMAKE_XCODE_ATTRIBUTE_VALID_ARCHS[sdk=iphonesimulator*] "x86_64")
else()
set(ARCHS arm64 x86_64)
set(CMAKE_XCODE_ATTRIBUTE_ARCHS[sdk=iphoneos*] "arm64")
set(CMAKE_XCODE_ATTRIBUTE_ARCHS[sdk=iphonesimulator*] "x86_64")
set(CMAKE_XCODE_ATTRIBUTE_VALID_ARCHS[sdk=iphoneos*] "arm64")
set(CMAKE_XCODE_ATTRIBUTE_VALID_ARCHS[sdk=iphonesimulator*] "x86_64")
endif()
set(APPLE_TARGET_TRIPLE_INT aarch64-x86_64-apple-ios)
else()
set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-ios)
endif()
else()
message(FATAL_ERROR "Please make sure that you are running CMake 3.14+ to make the OS64COMBINED setting work")
endif()
elseif(PLATFORM_INT STREQUAL "SIMULATOR")
set(SDK_NAME iphonesimulator)
if(NOT ARCHS)
set(ARCHS i386)
set(APPLE_TARGET_TRIPLE_INT i386-apple-ios)
else()
set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-ios)
endif()
message(DEPRECATION "SIMULATOR IS DEPRECATED. Consider using SIMULATOR64 instead.")
elseif(PLATFORM_INT STREQUAL "SIMULATOR64")
set(SDK_NAME iphonesimulator)
if(NOT ARCHS)
set(ARCHS x86_64)
set(APPLE_TARGET_TRIPLE_INT x86_64-apple-ios)
else()
set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-ios)
endif()
elseif(PLATFORM_INT STREQUAL "SIMULATORARM64")
set(SDK_NAME iphonesimulator)
if(NOT ARCHS)
set(ARCHS arm64)
set(APPLE_TARGET_TRIPLE_INT aarch64-apple-ios)
else()
set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-ios)
endif()
elseif(PLATFORM_INT STREQUAL "TVOS")
set(SDK_NAME appletvos)
if(NOT ARCHS)
set(ARCHS arm64)
set(APPLE_TARGET_TRIPLE_INT aarch64-apple-tvos)
else()
set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-tvos)
endif()
elseif (PLATFORM_INT STREQUAL "TVOSCOMBINED")
set(SDK_NAME appletvos)
if(MODERN_CMAKE)
if(NOT ARCHS)
set(ARCHS arm64 x86_64)
set(APPLE_TARGET_TRIPLE_INT aarch64-x86_64-apple-tvos)
set(CMAKE_XCODE_ATTRIBUTE_ARCHS[sdk=appletvos*] "arm64")
set(CMAKE_XCODE_ATTRIBUTE_ARCHS[sdk=appletvsimulator*] "x86_64")
set(CMAKE_XCODE_ATTRIBUTE_VALID_ARCHS[sdk=appletvos*] "arm64")
set(CMAKE_XCODE_ATTRIBUTE_VALID_ARCHS[sdk=appletvsimulator*] "x86_64")
else()
set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-tvos)
endif()
else()
message(FATAL_ERROR "Please make sure that you are running CMake 3.14+ to make the TVOSCOMBINED setting work")
endif()
elseif(PLATFORM_INT STREQUAL "SIMULATOR_TVOS")
set(SDK_NAME appletvsimulator)
if(NOT ARCHS)
set(ARCHS x86_64)
set(APPLE_TARGET_TRIPLE_INT x86_64-apple-tvos)
else()
set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-tvos)
endif()
elseif(PLATFORM_INT STREQUAL "WATCHOS")
set(SDK_NAME watchos)
if(NOT ARCHS)
if (XCODE_VERSION_INT VERSION_GREATER 10.0)
set(ARCHS armv7k arm64_32)
set(APPLE_TARGET_TRIPLE_INT aarch64_32-apple-watchos)
else()
set(ARCHS armv7k)
set(APPLE_TARGET_TRIPLE_INT arm-apple-watchos)
endif()
else()
set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-watchos)
endif()
elseif(PLATFORM_INT STREQUAL "WATCHOSCOMBINED")
set(SDK_NAME watchos)
if(MODERN_CMAKE)
if(NOT ARCHS)
if (XCODE_VERSION_INT VERSION_GREATER 10.0)
set(ARCHS armv7k arm64_32 i386)
set(APPLE_TARGET_TRIPLE_INT aarch64_32-i386-apple-watchos)
set(CMAKE_XCODE_ATTRIBUTE_ARCHS[sdk=watchos*] "armv7k arm64_32")
set(CMAKE_XCODE_ATTRIBUTE_ARCHS[sdk=watchsimulator*] "i386")
set(CMAKE_XCODE_ATTRIBUTE_VALID_ARCHS[sdk=watchos*] "armv7k arm64_32")
set(CMAKE_XCODE_ATTRIBUTE_VALID_ARCHS[sdk=watchsimulator*] "i386")
else()
set(ARCHS armv7k i386)
set(APPLE_TARGET_TRIPLE_INT arm-i386-apple-watchos)
set(CMAKE_XCODE_ATTRIBUTE_ARCHS[sdk=watchos*] "armv7k")
set(CMAKE_XCODE_ATTRIBUTE_ARCHS[sdk=watchsimulator*] "i386")
set(CMAKE_XCODE_ATTRIBUTE_VALID_ARCHS[sdk=watchos*] "armv7k")
set(CMAKE_XCODE_ATTRIBUTE_VALID_ARCHS[sdk=watchsimulator*] "i386")
endif()
else()
set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-watchos)
endif()
else()
message(FATAL_ERROR "Please make sure that you are running CMake 3.14+ to make the WATCHOSCOMBINED setting work")
endif()
elseif(PLATFORM_INT STREQUAL "SIMULATOR_WATCHOS")
set(SDK_NAME watchsimulator)
if(NOT ARCHS)
set(ARCHS i386)
set(APPLE_TARGET_TRIPLE_INT i386-apple-watchos)
else()
set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-watchos)
endif()
elseif(PLATFORM_INT STREQUAL "MAC" OR PLATFORM_INT STREQUAL "MAC_CATALYST")
set(SDK_NAME macosx)
if(NOT ARCHS)
set(ARCHS x86_64)
endif()
string(REPLACE ";" "-" ARCHS_SPLIT "${ARCHS}")
if(PLATFORM_INT STREQUAL "MAC")
set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-macosx)
elseif(PLATFORM_INT STREQUAL "MAC_CATALYST")
set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-ios${DEPLOYMENT_TARGET}-macabi)
endif()
elseif(PLATFORM_INT MATCHES "^(MAC_ARM64)$|^(MAC_CATALYST_ARM64)$")
set(SDK_NAME macosx)
if(NOT ARCHS)
set(ARCHS arm64)
endif()
string(REPLACE ";" "-" ARCHS_SPLIT "${ARCHS}")
if(PLATFORM_INT STREQUAL "MAC_ARM64")
set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-macosx)
elseif(PLATFORM_INT STREQUAL "MAC_CATALYST_ARM64")
set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-ios${DEPLOYMENT_TARGET}-macabi)
endif()
else()
message(FATAL_ERROR "Invalid PLATFORM: ${PLATFORM_INT}")
endif()
if(MODERN_CMAKE AND PLATFORM_INT MATCHES ".*COMBINED" AND NOT CMAKE_GENERATOR MATCHES "Xcode")
message(FATAL_ERROR "The COMBINED options only work with Xcode generator, -G Xcode")
endif()
if(CMAKE_GENERATOR MATCHES "Xcode" AND PLATFORM_INT MATCHES "MAC_CATALYST_.*")
set(CMAKE_XCODE_ATTRIBUTE_CLANG_CXX_LIBRARY "libc++")
set(CMAKE_XCODE_ATTRIBUTE_SUPPORTED_PLATFORMS "macosx")
set(CMAKE_XCODE_EFFECTIVE_PLATFORMS "-maccatalyst")
if(NOT DEFINED MACOSX_DEPLOYMENT_TARGET)
set(CMAKE_XCODE_ATTRIBUTE_MACOSX_DEPLOYMENT_TARGET "10.15")
else()
set(CMAKE_XCODE_ATTRIBUTE_MACOSX_DEPLOYMENT_TARGET "${MACOSX_DEPLOYMENT_TARGET}")
endif()
elseif(CMAKE_GENERATOR MATCHES "Xcode")
set(CMAKE_XCODE_ATTRIBUTE_IPHONEOS_DEPLOYMENT_TARGET "${DEPLOYMENT_TARGET}")
if(NOT PLATFORM_INT MATCHES ".*COMBINED")
set(CMAKE_XCODE_ATTRIBUTE_ARCHS[sdk=${SDK_NAME}*] "${ARCHS}")
set(CMAKE_XCODE_ATTRIBUTE_VALID_ARCHS[sdk=${SDK_NAME}*] "${ARCHS}")
endif()
endif()
# If user did not specify the SDK root to use, then query xcodebuild for it.
if(DEFINED CMAKE_OSX_SYSROOT_INT)
# Environment variables are always preserved.
set(ENV{_CMAKE_OSX_SYSROOT_INT} "${CMAKE_OSX_SYSROOT_INT}")
elseif(DEFINED ENV{_CMAKE_OSX_SYSROOT_INT})
set(CMAKE_OSX_SYSROOT_INT "$ENV{_CMAKE_OSX_SYSROOT_INT}")
elseif(NOT DEFINED CMAKE_OSX_SYSROOT_INT)
execute_process(COMMAND ${XCODEBUILD_EXECUTABLE} -version -sdk ${SDK_NAME} Path
OUTPUT_VARIABLE CMAKE_OSX_SYSROOT_INT
ERROR_QUIET
OUTPUT_STRIP_TRAILING_WHITESPACE)
endif()
if (NOT DEFINED CMAKE_OSX_SYSROOT_INT AND NOT DEFINED CMAKE_OSX_SYSROOT)
message(SEND_ERROR "Please make sure that Xcode is installed and that the toolchain"
"is pointing to the correct path. Please run:"
"sudo xcode-select -s /Applications/Xcode.app/Contents/Developer"
"and see if that fixes the problem for you.")
message(FATAL_ERROR "Invalid CMAKE_OSX_SYSROOT: ${CMAKE_OSX_SYSROOT} "
"does not exist.")
elseif(DEFINED CMAKE_OSX_SYSROOT_INT)
set(CMAKE_OSX_SYSROOT_INT "${CMAKE_OSX_SYSROOT_INT}" CACHE INTERNAL "")
# Specify the location or name of the platform SDK to be used in CMAKE_OSX_SYSROOT.
set(CMAKE_OSX_SYSROOT "${CMAKE_OSX_SYSROOT_INT}" CACHE INTERNAL "")
endif()
# Use bitcode or not
if(NOT DEFINED ENABLE_BITCODE AND NOT ARCHS MATCHES "((^|;|, )(i386|x86_64))+")
# Unless specified, enable bitcode support by default
message(STATUS "[DEFAULTS] Enabling bitcode support by default. ENABLE_BITCODE not provided!")
set(ENABLE_BITCODE TRUE)
elseif(NOT DEFINED ENABLE_BITCODE)
message(STATUS "[DEFAULTS] Disabling bitcode support by default on simulators. ENABLE_BITCODE not provided for override!")
set(ENABLE_BITCODE FALSE)
endif()
set(ENABLE_BITCODE_INT ${ENABLE_BITCODE} CACHE BOOL
"Whether or not to enable bitcode" FORCE)
# Use ARC or not
if(NOT DEFINED ENABLE_ARC)
# Unless specified, enable ARC support by default
set(ENABLE_ARC TRUE)
message(STATUS "[DEFAULTS] Enabling ARC support by default. ENABLE_ARC not provided!")
endif()
set(ENABLE_ARC_INT ${ENABLE_ARC} CACHE BOOL "Whether or not to enable ARC" FORCE)
# Use hidden visibility or not
if(NOT DEFINED ENABLE_VISIBILITY)
# Unless specified, disable symbols visibility by default
set(ENABLE_VISIBILITY FALSE)
message(STATUS "[DEFAULTS] Hiding symbols visibility by default. ENABLE_VISIBILITY not provided!")
endif()
set(ENABLE_VISIBILITY_INT ${ENABLE_VISIBILITY} CACHE BOOL "Whether or not to hide symbols from the dynamic linker (-fvisibility=hidden)" FORCE)
# Set strict compiler checks or not
if(NOT DEFINED ENABLE_STRICT_TRY_COMPILE)
# Unless specified, disable strict try_compile()
set(ENABLE_STRICT_TRY_COMPILE FALSE)
message(STATUS "[DEFAULTS] Using NON-strict compiler checks by default. ENABLE_STRICT_TRY_COMPILE not provided!")
endif()
set(ENABLE_STRICT_TRY_COMPILE_INT ${ENABLE_STRICT_TRY_COMPILE} CACHE BOOL
"Whether or not to use strict compiler checks" FORCE)
# Get the SDK version information.
if(DEFINED SDK_VERSION)
# Environment variables are always preserved.
set(ENV{_SDK_VERSION} "${SDK_VERSION}")
elseif(DEFINED ENV{_SDK_VERSION})
set(SDK_VERSION "$ENV{_SDK_VERSION}")
elseif(NOT DEFINED SDK_VERSION)
execute_process(COMMAND ${XCODEBUILD_EXECUTABLE} -sdk ${CMAKE_OSX_SYSROOT_INT} -version SDKVersion
OUTPUT_VARIABLE SDK_VERSION
ERROR_QUIET
OUTPUT_STRIP_TRAILING_WHITESPACE)
endif()
# Find the Developer root for the specific iOS platform being compiled for
# from CMAKE_OSX_SYSROOT. Should be ../../ from SDK specified in
# CMAKE_OSX_SYSROOT. There does not appear to be a direct way to obtain
# this information from xcrun or xcodebuild.
if (NOT DEFINED CMAKE_DEVELOPER_ROOT AND NOT CMAKE_GENERATOR MATCHES "Xcode")
get_filename_component(PLATFORM_SDK_DIR ${CMAKE_OSX_SYSROOT_INT} PATH)
get_filename_component(CMAKE_DEVELOPER_ROOT ${PLATFORM_SDK_DIR} PATH)
if (NOT EXISTS "${CMAKE_DEVELOPER_ROOT}")
message(FATAL_ERROR "Invalid CMAKE_DEVELOPER_ROOT: ${CMAKE_DEVELOPER_ROOT} does not exist.")
endif()
endif()
# Find the C & C++ compilers for the specified SDK.
if(DEFINED CMAKE_C_COMPILER)
# Environment variables are always preserved.
set(ENV{_CMAKE_C_COMPILER} "${CMAKE_C_COMPILER}")
elseif(DEFINED ENV{_CMAKE_C_COMPILER})
set(CMAKE_C_COMPILER "$ENV{_CMAKE_C_COMPILER}")
elseif(NOT DEFINED CMAKE_C_COMPILER)
execute_process(COMMAND xcrun -sdk ${CMAKE_OSX_SYSROOT_INT} -find clang
OUTPUT_VARIABLE CMAKE_C_COMPILER
ERROR_QUIET
OUTPUT_STRIP_TRAILING_WHITESPACE)
endif()
if(DEFINED CMAKE_CXX_COMPILER)
# Environment variables are always preserved.
set(ENV{_CMAKE_CXX_COMPILER} "${CMAKE_CXX_COMPILER}")
elseif(DEFINED ENV{_CMAKE_CXX_COMPILER})
set(CMAKE_CXX_COMPILER "$ENV{_CMAKE_CXX_COMPILER}")
elseif(NOT DEFINED CMAKE_CXX_COMPILER)
execute_process(COMMAND xcrun -sdk ${CMAKE_OSX_SYSROOT_INT} -find clang++
OUTPUT_VARIABLE CMAKE_CXX_COMPILER
ERROR_QUIET
OUTPUT_STRIP_TRAILING_WHITESPACE)
endif()
# Find (Apple's) libtool.
if(DEFINED BUILD_LIBTOOL)
# Environment variables are always preserved.
set(ENV{_BUILD_LIBTOOL} "${BUILD_LIBTOOL}")
elseif(DEFINED ENV{_BUILD_LIBTOOL})
set(BUILD_LIBTOOL "$ENV{_BUILD_LIBTOOL}")
elseif(NOT DEFINED BUILD_LIBTOOL)
execute_process(COMMAND xcrun -sdk ${CMAKE_OSX_SYSROOT_INT} -find libtool
OUTPUT_VARIABLE BUILD_LIBTOOL
ERROR_QUIET
OUTPUT_STRIP_TRAILING_WHITESPACE)
endif()
# Find the toolchain's provided install_name_tool if none is found on the host
if(DEFINED CMAKE_INSTALL_NAME_TOOL)
# Environment variables are always preserved.
set(ENV{_CMAKE_INSTALL_NAME_TOOL} "${CMAKE_INSTALL_NAME_TOOL}")
elseif(DEFINED ENV{_CMAKE_INSTALL_NAME_TOOL})
set(CMAKE_INSTALL_NAME_TOOL "$ENV{_CMAKE_INSTALL_NAME_TOOL}")
elseif(NOT DEFINED CMAKE_INSTALL_NAME_TOOL)
execute_process(COMMAND xcrun -sdk ${CMAKE_OSX_SYSROOT_INT} -find install_name_tool
OUTPUT_VARIABLE CMAKE_INSTALL_NAME_TOOL_INT
ERROR_QUIET
OUTPUT_STRIP_TRAILING_WHITESPACE)
set(CMAKE_INSTALL_NAME_TOOL ${CMAKE_INSTALL_NAME_TOOL_INT} CACHE INTERNAL "")
endif()
# Configure libtool to be used instead of ar + ranlib to build static libraries.
# This is required on Xcode 7+, but should also work on previous versions of
# Xcode.
get_property(languages GLOBAL PROPERTY ENABLED_LANGUAGES)
foreach(lang ${languages})
set(CMAKE_${lang}_CREATE_STATIC_LIBRARY "${BUILD_LIBTOOL} -static -o <TARGET> <LINK_FLAGS> <OBJECTS> " CACHE INTERNAL "")
endforeach()
# CMake 3.14+ support building for iOS, watchOS and tvOS out of the box.
if(MODERN_CMAKE)
if(SDK_NAME MATCHES "iphone")
set(CMAKE_SYSTEM_NAME iOS)
elseif(SDK_NAME MATCHES "macosx")
set(CMAKE_SYSTEM_NAME Darwin)
elseif(SDK_NAME MATCHES "appletv")
set(CMAKE_SYSTEM_NAME tvOS)
elseif(SDK_NAME MATCHES "watch")
set(CMAKE_SYSTEM_NAME watchOS)
endif()
# Provide flags for a combined FAT library build on newer CMake versions
if(PLATFORM_INT MATCHES ".*COMBINED")
set(CMAKE_XCODE_ATTRIBUTE_ONLY_ACTIVE_ARCH "NO")
set(CMAKE_IOS_INSTALL_COMBINED YES)
message(STATUS "Will combine built (static) artifacts into FAT lib...")
endif()
elseif(NOT DEFINED CMAKE_SYSTEM_NAME AND ${CMAKE_VERSION} VERSION_GREATER_EQUAL "3.10")
# Legacy code path prior to CMake 3.14 or fallback if no CMAKE_SYSTEM_NAME specified
set(CMAKE_SYSTEM_NAME iOS)
elseif(NOT DEFINED CMAKE_SYSTEM_NAME)
# Legacy code path prior to CMake 3.14 or fallback if no CMAKE_SYSTEM_NAME specified
set(CMAKE_SYSTEM_NAME Darwin)
endif()
# Standard settings.
set(CMAKE_SYSTEM_VERSION ${SDK_VERSION} CACHE INTERNAL "")
set(UNIX TRUE CACHE BOOL "")
set(APPLE TRUE CACHE BOOL "")
if(PLATFORM STREQUAL "MAC" OR PLATFORM STREQUAL "MAC_ARM64")
set(IOS FALSE CACHE BOOL "")
set(MACOS TRUE CACHE BOOL "")
elseif(PLATFORM STREQUAL "MAC_CATALYST" OR PLATFORM STREQUAL "MAC_CATALYST_ARM64")
set(IOS TRUE CACHE BOOL "")
set(MACOS TRUE CACHE BOOL "")
else()
set(IOS TRUE CACHE BOOL "")
endif()
set(CMAKE_AR ar CACHE FILEPATH "" FORCE)
set(CMAKE_RANLIB ranlib CACHE FILEPATH "" FORCE)
set(CMAKE_STRIP strip CACHE FILEPATH "" FORCE)
# Set the architectures for which to build.
set(CMAKE_OSX_ARCHITECTURES ${ARCHS} CACHE INTERNAL "")
# Change the type of target generated for try_compile() so it'll work when cross-compiling, weak compiler checks
if(NOT ENABLE_STRICT_TRY_COMPILE_INT)
set(CMAKE_TRY_COMPILE_TARGET_TYPE STATIC_LIBRARY)
endif()
# All iOS/Darwin specific settings - some may be redundant.
set(CMAKE_MACOSX_BUNDLE YES)
set(CMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_REQUIRED "NO")
set(CMAKE_SHARED_LIBRARY_PREFIX "lib")
set(CMAKE_SHARED_LIBRARY_SUFFIX ".dylib")
set(CMAKE_SHARED_MODULE_PREFIX "lib")
set(CMAKE_SHARED_MODULE_SUFFIX ".so")
set(CMAKE_C_COMPILER_ABI ELF)
set(CMAKE_CXX_COMPILER_ABI ELF)
set(CMAKE_C_HAS_ISYSROOT 1)
set(CMAKE_CXX_HAS_ISYSROOT 1)
set(CMAKE_MODULE_EXISTS 1)
set(CMAKE_DL_LIBS "")
set(CMAKE_C_OSX_COMPATIBILITY_VERSION_FLAG "-compatibility_version ")
set(CMAKE_C_OSX_CURRENT_VERSION_FLAG "-current_version ")
set(CMAKE_CXX_OSX_COMPATIBILITY_VERSION_FLAG "${CMAKE_C_OSX_COMPATIBILITY_VERSION_FLAG}")
set(CMAKE_CXX_OSX_CURRENT_VERSION_FLAG "${CMAKE_C_OSX_CURRENT_VERSION_FLAG}")
if(ARCHS MATCHES "((^|;|, )(arm64|arm64e|x86_64))+")
set(CMAKE_C_SIZEOF_DATA_PTR 8)
set(CMAKE_CXX_SIZEOF_DATA_PTR 8)
if(ARCHS MATCHES "((^|;|, )(arm64|arm64e))+")
set(CMAKE_SYSTEM_PROCESSOR "aarch64")
else()
set(CMAKE_SYSTEM_PROCESSOR "x86_64")
endif()
else()
set(CMAKE_C_SIZEOF_DATA_PTR 4)
set(CMAKE_CXX_SIZEOF_DATA_PTR 4)
set(CMAKE_SYSTEM_PROCESSOR "arm")
endif()
# Note that only Xcode 7+ supports the newer more specific:
# -m${SDK_NAME}-version-min flags, older versions of Xcode use:
# -m(ios/ios-simulator)-version-min instead.
if(${CMAKE_VERSION} VERSION_LESS "3.11")
if(PLATFORM_INT STREQUAL "OS" OR PLATFORM_INT STREQUAL "OS64")
if(XCODE_VERSION_INT VERSION_LESS 7.0)
set(SDK_NAME_VERSION_FLAGS
"-mios-version-min=${DEPLOYMENT_TARGET}")
else()
# Xcode 7.0+ uses flags we can build directly from SDK_NAME.
set(SDK_NAME_VERSION_FLAGS
"-m${SDK_NAME}-version-min=${DEPLOYMENT_TARGET}")
endif()
elseif(PLATFORM_INT STREQUAL "TVOS")
set(SDK_NAME_VERSION_FLAGS
"-mtvos-version-min=${DEPLOYMENT_TARGET}")
elseif(PLATFORM_INT STREQUAL "SIMULATOR_TVOS")
set(SDK_NAME_VERSION_FLAGS
"-mtvos-simulator-version-min=${DEPLOYMENT_TARGET}")
elseif(PLATFORM_INT STREQUAL "WATCHOS")
set(SDK_NAME_VERSION_FLAGS
"-mwatchos-version-min=${DEPLOYMENT_TARGET}")
elseif(PLATFORM_INT STREQUAL "SIMULATOR_WATCHOS")
set(SDK_NAME_VERSION_FLAGS
"-mwatchos-simulator-version-min=${DEPLOYMENT_TARGET}")
elseif(PLATFORM_INT STREQUAL "MAC")
set(SDK_NAME_VERSION_FLAGS
"-mmacosx-version-min=${DEPLOYMENT_TARGET}")
else()
# SIMULATOR or SIMULATOR64 both use -mios-simulator-version-min.
set(SDK_NAME_VERSION_FLAGS
"-mios-simulator-version-min=${DEPLOYMENT_TARGET}")
endif()
elseif(NOT PLATFORM_INT STREQUAL "MAC_CATALYST")
# Newer versions of CMake sets the version min flags correctly, skip this for Mac Catalyst targets
set(CMAKE_OSX_DEPLOYMENT_TARGET ${DEPLOYMENT_TARGET})
endif()
if(DEFINED APPLE_TARGET_TRIPLE_INT)
set(APPLE_TARGET_TRIPLE ${APPLE_TARGET_TRIPLE_INT} CACHE INTERNAL "")
endif()
if(PLATFORM_INT STREQUAL "MAC_CATALYST")
set(C_TARGET_FLAGS "-target ${APPLE_TARGET_TRIPLE_INT} -isystem ${CMAKE_OSX_SYSROOT_INT}/System/iOSSupport/usr/include")
endif()
if(ENABLE_BITCODE_INT)
set(BITCODE "-fembed-bitcode")
set(CMAKE_XCODE_ATTRIBUTE_BITCODE_GENERATION_MODE "bitcode")
set(CMAKE_XCODE_ATTRIBUTE_ENABLE_BITCODE "YES")
else()
set(BITCODE "")
set(CMAKE_XCODE_ATTRIBUTE_ENABLE_BITCODE "NO")
endif()
if(ENABLE_ARC_INT)
set(FOBJC_ARC "-fobjc-arc")
set(CMAKE_XCODE_ATTRIBUTE_CLANG_ENABLE_OBJC_ARC "YES")
else()
set(FOBJC_ARC "-fno-objc-arc")
set(CMAKE_XCODE_ATTRIBUTE_CLANG_ENABLE_OBJC_ARC "NO")
endif()
if(NOT ENABLE_VISIBILITY_INT)
foreach(lang ${languages})
set(CMAKE_${lang}_VISIBILITY_PRESET "hidden" CACHE INTERNAL "")
endforeach()
set(CMAKE_XCODE_ATTRIBUTE_GCC_SYMBOLS_PRIVATE_EXTERN "YES")
set(VISIBILITY "-fvisibility=hidden -fvisibility-inlines-hidden")
else()
foreach(lang ${languages})
set(CMAKE_${lang}_VISIBILITY_PRESET "default" CACHE INTERNAL "")
endforeach()
set(CMAKE_XCODE_ATTRIBUTE_GCC_SYMBOLS_PRIVATE_EXTERN "NO")
set(VISIBILITY "-fvisibility=default")
endif()
#Check if Xcode generator is used, since that will handle these flags automagically
if(CMAKE_GENERATOR MATCHES "Xcode")
message(STATUS "Not setting any manual command-line buildflags, since Xcode is selected as generator.")
else()
# Hidden visibility is required for C++ on iOS.
set(CMAKE_C_FLAGS "${C_TARGET_FLAGS} ${SDK_NAME_VERSION_FLAGS} ${BITCODE} -fobjc-abi-version=2 ${FOBJC_ARC} ${CMAKE_C_FLAGS}")
set(CMAKE_CXX_FLAGS "${C_TARGET_FLAGS} ${SDK_NAME_VERSION_FLAGS} ${BITCODE} ${VISIBILITY} -fobjc-abi-version=2 ${FOBJC_ARC} ${CMAKE_CXX_FLAGS}")
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS} -O0 -g ${CMAKE_CXX_FLAGS_DEBUG}")
set(CMAKE_CXX_FLAGS_MINSIZEREL "${CMAKE_CXX_FLAGS} -DNDEBUG -Os -ffast-math ${CMAKE_CXX_FLAGS_MINSIZEREL}")
set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS} -DNDEBUG -O2 -g -ffast-math ${CMAKE_CXX_FLAGS_RELWITHDEBINFO}")
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS} -DNDEBUG -O3 -ffast-math ${CMAKE_CXX_FLAGS_RELEASE}")
set(CMAKE_C_LINK_FLAGS "${C_TARGET_FLAGS} ${SDK_NAME_VERSION_FLAGS} -Wl,-search_paths_first ${CMAKE_C_LINK_FLAGS}")
set(CMAKE_CXX_LINK_FLAGS "${C_TARGET_FLAGS} ${SDK_NAME_VERSION_FLAGS} -Wl,-search_paths_first ${CMAKE_CXX_LINK_FLAGS}")
set(CMAKE_ASM_FLAGS "${CMAKE_C_FLAGS} -x assembler-with-cpp -arch ${CMAKE_OSX_ARCHITECTURES}")
endif()
## Print status messages to inform of the current state
message(STATUS "Configuring ${SDK_NAME} build for platform: ${PLATFORM_INT}, architecture(s): ${ARCHS}")
message(STATUS "Using SDK: ${CMAKE_OSX_SYSROOT_INT}")
message(STATUS "Using C compiler: ${CMAKE_C_COMPILER}")
message(STATUS "Using CXX compiler: ${CMAKE_CXX_COMPILER}")
message(STATUS "Using libtool: ${BUILD_LIBTOOL}")
message(STATUS "Using install name tool: ${CMAKE_INSTALL_NAME_TOOL}")
if(DEFINED APPLE_TARGET_TRIPLE)
message(STATUS "Autoconf target triple: ${APPLE_TARGET_TRIPLE}")
endif()
message(STATUS "Using minimum deployment version: ${DEPLOYMENT_TARGET}"
" (SDK version: ${SDK_VERSION})")
if(MODERN_CMAKE)
message(STATUS "Merging integrated CMake 3.14+ iOS,tvOS,watchOS,macOS toolchain(s) with this toolchain!")
endif()
if(CMAKE_GENERATOR MATCHES "Xcode")
message(STATUS "Using Xcode version: ${XCODE_VERSION_INT}")
endif()
message(STATUS "CMake version: ${CMAKE_VERSION}")
if(DEFINED SDK_NAME_VERSION_FLAGS)
message(STATUS "Using version flags: ${SDK_NAME_VERSION_FLAGS}")
endif()
message(STATUS "Using a data_ptr size of: ${CMAKE_CXX_SIZEOF_DATA_PTR}")
if(ENABLE_BITCODE_INT)
message(STATUS "Bitcode: Enabled")
else()
message(STATUS "Bitcode: Disabled")
endif()
if(ENABLE_ARC_INT)
message(STATUS "ARC: Enabled")
else()
message(STATUS "ARC: Disabled")
endif()
if(ENABLE_VISIBILITY_INT)
message(STATUS "Hiding symbols: Disabled")
else()
message(STATUS "Hiding symbols: Enabled")
endif()
# Set global properties
set_property(GLOBAL PROPERTY PLATFORM "${PLATFORM}")
set_property(GLOBAL PROPERTY APPLE_TARGET_TRIPLE "${APPLE_TARGET_TRIPLE_INT}")
set_property(GLOBAL PROPERTY SDK_VERSION "${SDK_VERSION}")
set_property(GLOBAL PROPERTY XCODE_VERSION "${XCODE_VERSION_INT}")
set_property(GLOBAL PROPERTY OSX_ARCHITECTURES "${CMAKE_OSX_ARCHITECTURES}")
# Export configurable variables for the try_compile() command.
set(CMAKE_TRY_COMPILE_PLATFORM_VARIABLES
PLATFORM
XCODE_VERSION_INT
SDK_VERSION
DEPLOYMENT_TARGET
CMAKE_DEVELOPER_ROOT
CMAKE_OSX_SYSROOT_INT
ENABLE_BITCODE
ENABLE_ARC
CMAKE_C_COMPILER
CMAKE_CXX_COMPILER
BUILD_LIBTOOL
CMAKE_INSTALL_NAME_TOOL
CMAKE_C_FLAGS
CMAKE_CXX_FLAGS
CMAKE_CXX_FLAGS_DEBUG
CMAKE_CXX_FLAGS_MINSIZEREL
CMAKE_CXX_FLAGS_RELWITHDEBINFO
CMAKE_CXX_FLAGS_RELEASE
CMAKE_C_LINK_FLAGS
CMAKE_CXX_LINK_FLAGS
CMAKE_ASM_FLAGS
)
set(CMAKE_PLATFORM_HAS_INSTALLNAME 1)
set(CMAKE_SHARED_LINKER_FLAGS "-rpath @executable_path/Frameworks -rpath @loader_path/Frameworks")
set(CMAKE_SHARED_LIBRARY_CREATE_C_FLAGS "-dynamiclib -Wl,-headerpad_max_install_names")
set(CMAKE_SHARED_MODULE_CREATE_C_FLAGS "-bundle -Wl,-headerpad_max_install_names")
set(CMAKE_SHARED_MODULE_LOADER_C_FLAG "-Wl,-bundle_loader,")
set(CMAKE_SHARED_MODULE_LOADER_CXX_FLAG "-Wl,-bundle_loader,")
set(CMAKE_FIND_LIBRARY_SUFFIXES ".tbd" ".dylib" ".so" ".a")
set(CMAKE_SHARED_LIBRARY_SONAME_C_FLAG "-install_name")
# Set the find root to the SDK developer roots.
# Note: CMAKE_FIND_ROOT_PATH is only useful when cross-compiling. Thus, do not set on macOS builds.
if(NOT PLATFORM_INT STREQUAL "MAC" AND NOT PLATFORM_INT STREQUAL "MAC_ARM64")
list(APPEND CMAKE_FIND_ROOT_PATH "${CMAKE_OSX_SYSROOT_INT}" CACHE INTERNAL "")
set(CMAKE_IGNORE_PATH "/System/Library/Frameworks;/usr/local/lib" CACHE INTERNAL "")
endif()
# Default to searching for frameworks first.
set(CMAKE_FIND_FRAMEWORK FIRST)
# Set up the default search directories for frameworks.
if(PLATFORM_INT MATCHES "MAC_CATALYST.*")
set(CMAKE_FRAMEWORK_PATH
${CMAKE_DEVELOPER_ROOT}/Library/PrivateFrameworks
${CMAKE_OSX_SYSROOT_INT}/System/Library/Frameworks
${CMAKE_OSX_SYSROOT_INT}/System/iOSSupport/System/Library/Frameworks
${CMAKE_FRAMEWORK_PATH} CACHE INTERNAL "")
else()
set(CMAKE_FRAMEWORK_PATH
${CMAKE_DEVELOPER_ROOT}/Library/PrivateFrameworks
${CMAKE_OSX_SYSROOT_INT}/System/Library/Frameworks
${CMAKE_FRAMEWORK_PATH} CACHE INTERNAL "")
endif()
# By default, search both the specified iOS SDK and the remainder of the host filesystem.
if(NOT CMAKE_FIND_ROOT_PATH_MODE_PROGRAM)
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM BOTH CACHE INTERNAL "")
endif()
if(NOT CMAKE_FIND_ROOT_PATH_MODE_LIBRARY)
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY BOTH CACHE INTERNAL "")
endif()
if(NOT CMAKE_FIND_ROOT_PATH_MODE_INCLUDE)
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE BOTH CACHE INTERNAL "")
endif()
if(NOT CMAKE_FIND_ROOT_PATH_MODE_PACKAGE)
set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE BOTH CACHE INTERNAL "")
endif()
#
# Some helper-macros below to simplify and beautify the CMakeFile
#
# This little macro lets you set any Xcode specific property.
macro(set_xcode_property TARGET XCODE_PROPERTY XCODE_VALUE XCODE_RELVERSION)
set(XCODE_RELVERSION_I "${XCODE_RELVERSION}")
if(XCODE_RELVERSION_I STREQUAL "All")
set_property(TARGET ${TARGET} PROPERTY XCODE_ATTRIBUTE_${XCODE_PROPERTY} "${XCODE_VALUE}")
else()
set_property(TARGET ${TARGET} PROPERTY XCODE_ATTRIBUTE_${XCODE_PROPERTY}[variant=${XCODE_RELVERSION_I}] "${XCODE_VALUE}")
endif()
endmacro(set_xcode_property)
# This macro lets you find executable programs on the host system.
macro(find_host_package)
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY NEVER)
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE NEVER)
set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE NEVER)
set(_TOOLCHAIN_IOS ${IOS})
set(IOS FALSE)
find_package(${ARGN})
set(IOS ${_TOOLCHAIN_IOS})
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM BOTH)
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY BOTH)
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE BOTH)
set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE BOTH)
endmacro(find_host_package)
... ...