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  1. 28 Jul, 2025 2 commits
  2. 22 Jul, 2025 1 commit
  3. 11 Jul, 2025 1 commit
  4. 10 Jul, 2025 1 commit
    • Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
      davidliu authored
  5. 08 Jul, 2025 2 commits
  6. 07 Jul, 2025 1 commit
  7. 26 Jun, 2025 3 commits
  8. 23 Jun, 2025 5 commits
  9. 15 Jun, 2025 1 commit
  10. 11 Jun, 2025 1 commit
    • Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
      davidliu authored
  11. 10 Jun, 2025 3 commits
  12. 02 Jun, 2025 2 commits
  13. 01 Jun, 2025 3 commits
  14. 24 May, 2025 1 commit
  15. 20 May, 2025 1 commit
  16. 19 May, 2025 3 commits
    • Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
      davidliu authored
    • * Fix NPE in when streaming text
      
      * spotless and changeset
      davidliu authored
    • * Support selecting physical camera
      
      This commit adds support for selecting a specific physical camera when multiple physical cameras are available under a single logical camera. This is particularly relevant for devices with multi-camera systems.
      
      * Return early
      
      * Fix typo
      
      * Add comment
      
      * Fix comment
      
      * Make function private
      
      * add changeset
      
      ---------
      
      Co-authored-by: davidliu <davidliu@deviange.net>
      Kasem Mohamed authored
  17. 16 May, 2025 1 commit
    • * Update protocol submodule to v1.38.0
      
      * Basic Preconnect audio buffer implementation
      
      * Add Participant.State and related events
      
      * prerecording full implementation
      
      * Fix outgoing byte datastreams incorrectly padding data
      
      * Add pre-connect audio for use with agents
      davidliu authored
  18. 14 May, 2025 1 commit
  19. 13 May, 2025 5 commits
    • davidliu authored
    • Co-authored-by: davidliu <242400+davidliu@users.noreply.github.com>
      davidliu authored
    • davidliu authored
    • Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
      davidliu authored
    • * save
      
      * port js shaders
      
      * save
      
      * fix downsampler
      
      * save - trying to get blur shader workging
      
      * fix wrong height to downsample
      
      * expose specific floats arguments for coordinate matrixes
      
      * constant vertex shader
      
      * properly set sizes for framebuffer to draw into
      
      * working blur shader
      
      * Rename DownSamplerShader to ResamplerShader
      
      * save
      
      * Virtual background and track-processors module
      
      * Delete experimental files
      
      * Clean up example
      
      * Clean up documentation
      
      * Delete unused file
      
      * revert change to module.md
      
      * cleanup documentation
      
      * revert unwanted change
      
      * changeset
      
      * spotless
      
      * spotless
      davidliu authored
  20. 12 May, 2025 1 commit
    • Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
      davidliu authored
  21. 09 May, 2025 1 commit
    • If the track has already been disposed, the associated MediaStreamTrack is also disposed, causing unpublishTrack to throw an IllegalStateException ("MediaStreamTrack has been disposed."). To prevent this issue, dispose of the defaultTracks only after the track has been unpublished.
      Jean Kruger authored