nervouselement.h
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/* Webcamoid, webcam capture application.
* Copyright (C) 2016 Gonzalo Exequiel Pedone
*
* Webcamoid is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Webcamoid is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Webcamoid. If not, see <http://www.gnu.org/licenses/>.
*
* Web-Site: http://webcamoid.github.io/
*/
#ifndef NERVOUSELEMENT_H
#define NERVOUSELEMENT_H
#include <iak/akelement.h>
class NervousElementPrivate;
class NervousElement: public AkElement
{
Q_OBJECT
Q_PROPERTY(int nFrames
READ nFrames
WRITE setNFrames
RESET resetNFrames
NOTIFY nFramesChanged)
Q_PROPERTY(bool simple
READ simple
WRITE setSimple
RESET resetSimple
NOTIFY simpleChanged)
public:
NervousElement();
~NervousElement();
Q_INVOKABLE int nFrames() const;
Q_INVOKABLE bool simple() const;
private:
NervousElementPrivate *d;
protected:
QString controlInterfaceProvide(const QString &controlId) const override;
void controlInterfaceConfigure(QQmlContext *context,
const QString &controlId) const override;
AkPacket iVideoStream(const AkVideoPacket &packet) override;
signals:
void nFramesChanged(int nFrames);
void simpleChanged(bool simple);
public slots:
void setNFrames(int nFrames);
void setSimple(bool simple);
void resetNFrames();
void resetSimple();
};
#endif // NERVOUSELEMENT_H