AudioDeviceOptions.qml
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/* Webcamoid, webcam capture application.
* Copyright (C) 2020 Gonzalo Exequiel Pedone
*
* Webcamoid is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Webcamoid is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Webcamoid. If not, see <http://www.gnu.org/licenses/>.
*
* Web-Site: http://webcamoid.github.io/
*/
import QtQuick
import QtQuick.Controls
import QtQuick.Layouts
import Ak
Dialog {
id: deviceOptions
title: qsTr("Audio Device Options")
standardButtons: Dialog.Ok | Dialog.Cancel | Dialog.Reset
width: AkUnit.create(450 * AkTheme.controlScale, "dp").pixels
height: AkUnit.create(350 * AkTheme.controlScale, "dp").pixels
modal: true
property string device: ""
onVisibleChanged: cbxSampleFormats.forceActiveFocus()
function bound(min, value, max)
{
return Math.max(min, Math.min(value, max))
}
function openOptions(device)
{
deviceOptions.device = device
deviceInfo.text =
"<b>" + audioLayer.description(device) + "</b>"
+ "<br/><i>" + device + "</i>"
var audioCaps = AkAudioCaps.create()
var supportedFormats = audioLayer.supportedFormatsVariant(device)
cbxSampleFormats.model.clear()
for (let i in supportedFormats) {
let format = supportedFormats[i]
let description = audioCaps.sampleFormatToString(format)
cbxSampleFormats.model.append({format: format,
description: description})
}
var supportedChannelLayouts =
audioLayer.supportedChannelLayoutsVariant(device)
cbxChannelLayouts.model.clear()
for (let i in supportedChannelLayouts) {
let layout = supportedChannelLayouts[i]
let description = audioCaps.channelLayoutToString(layout)
cbxChannelLayouts.model.append({layout: layout,
description: description})
}
var supportedSampleRates = audioLayer.supportedSampleRates(device)
cbxSampleRates.model.clear()
for (let i in supportedSampleRates) {
let sampleRate = supportedSampleRates[i]
cbxSampleRates.model.append({sampleRate: sampleRate,
description: sampleRate})
}
let isInputDevice = audioLayer.outputs.indexOf(device) < 0
let caps = isInputDevice?
AkAudioCaps.create(audioLayer.inputDeviceCaps):
AkAudioCaps.create(audioLayer.outputDeviceCaps)
cbxSampleFormats.currentIndex =
bound(0,
supportedFormats.indexOf(caps.format),
cbxSampleFormats.model.count - 1)
cbxChannelLayouts.currentIndex =
bound(0,
supportedChannelLayouts.indexOf(caps.layout),
cbxChannelLayouts.model.count - 1)
cbxSampleRates.currentIndex =
bound(0,
supportedSampleRates.indexOf(caps.rate),
cbxSampleRates.model.count - 1)
sldLatency.value = isInputDevice?
audioLayer.inputLatency:
audioLayer.outputLatency
open()
}
ScrollView {
id: view
anchors.fill: parent
contentHeight: deviceControls.height
clip: true
GridLayout {
id: deviceControls
columns: 3
width: view.width
Label {
id: deviceInfo
elide: Label.ElideRight
Layout.columnSpan: 3
Layout.fillWidth: true
Layout.bottomMargin:
AkUnit.create(16 * AkTheme.controlScale, "dp").pixels
}
Label {
id: txtSampleFormat
/*: An sample represents the strength of the wave at a certain
time.
A sample can be expressed as the number of bits defining it
(more bits better sound), the type of data representing it
(signed integer, unsigned integer, floating point), and the
endianness of the data (big endian, little endian).
The sample format is the representation of that information.
For example, 's16le' means that each sample format is
represented by a 16 bits signed integer arranged as little
endian.
*/
text: qsTr("Sample Format")
}
ComboBox {
id: cbxSampleFormats
Accessible.description: txtSampleFormat.text
model: ListModel { }
textRole: "description"
Layout.columnSpan: 2
Layout.fillWidth: true
function reset()
{
var supportedFormats =
audioLayer.supportedFormatsVariant(deviceOptions.device)
let caps =
AkAudioCaps.create(audioLayer.preferredFormat(deviceOptions.device))
currentIndex =
bound(0,
supportedFormats.indexOf(caps.format),
model.count - 1)
}
}
Label {
id: txtChannelLayouts
text: qsTr("Channels")
}
ComboBox {
id: cbxChannelLayouts
Accessible.description: txtChannelLayouts.text
model: ListModel { }
textRole: "description"
Layout.columnSpan: 2
Layout.fillWidth: true
function reset()
{
var supportedChannelLayouts =
audioLayer.supportedChannelLayoutsVariant(deviceOptions.device)
let caps =
AkAudioCaps.create(audioLayer.preferredFormat(deviceOptions.device))
currentIndex =
bound(0,
supportedChannelLayouts.indexOf(caps.layout),
model.count - 1)
}
}
Label {
id: txtSampleRate
//: Number of audio samples per channel to be played per second.
text: qsTr("Sample Rate")
}
ComboBox {
id: cbxSampleRates
Accessible.description: txtSampleRate.text
model: ListModel { }
textRole: "description"
Layout.columnSpan: 2
Layout.fillWidth: true
function reset()
{
var supportedSampleRates =
audioLayer.supportedSampleRates(deviceOptions.device)
let caps =
AkAudioCaps.create(audioLayer.preferredFormat(deviceOptions.device))
currentIndex =
bound(0,
supportedSampleRates.indexOf(caps.rate),
model.count - 1)
}
}
Label {
id: txtLatency
/*: The latency is the amount of accumulated audio ready to
play, measured in time.
Higher latency == smoother audio playback, but more
desynchronization with the video.
Lowerer latency == audio synchronization near to the video,
but glitchy audio playback.
https://en.wikipedia.org/wiki/Latency_(audio)
*/
text: qsTr("Latency (ms)")
}
Slider {
id: sldLatency
stepSize: 1
from: 1
to: 2048
Layout.fillWidth: true
visible: true
Accessible.name: txtLatency.text
function reset()
{
value = 25
}
onValueChanged: spbLatency.value = value
}
SpinBox {
id: spbLatency
value: sldLatency.value
from: sldLatency.from
to: sldLatency.to
stepSize: sldLatency.stepSize
visible: true
editable: true
Accessible.name: txtLatency.text
onValueModified: sldLatency.value = value
}
}
}
onAccepted: {
let audioCaps = AkAudioCaps.create()
if (cbxSampleFormats.model.count > 0
&& cbxChannelLayouts.model.count > 0
&& cbxSampleRates.model.count > 0) {
let sampleFormatsCI =
bound(0,
cbxSampleFormats.currentIndex,
cbxSampleFormats.model.count - 1)
let channelLayoutsCI =
bound(0,
cbxChannelLayouts.currentIndex,
cbxChannelLayouts.model.count - 1)
let sampleRatesCI =
bound(0,
cbxSampleRates.currentIndex,
cbxSampleRates.model.count - 1)
audioCaps =
AkAudioCaps.create(cbxSampleFormats.model.get(sampleFormatsCI).format,
cbxChannelLayouts.model.get(channelLayoutsCI).layout,
false,
cbxSampleRates.model.get(sampleRatesCI).sampleRate)
}
if (audioLayer.outputs.indexOf(deviceOptions.device) < 0) {
let state = audioLayer.inputState
audioLayer.inputState = AkElement.ElementStateNull
audioLayer.inputDeviceCaps = audioCaps.toVariant()
audioLayer.inputLatency = sldLatency.value
audioLayer.inputState = state
} else {
let state = audioLayer.outputState
audioLayer.outputState = AkElement.ElementStateNull
audioLayer.outputDeviceCaps = audioCaps.toVariant()
audioLayer.outputLatency = sldLatency.value
audioLayer.outputState = state
}
}
onReset: {
cbxSampleFormats.reset()
cbxChannelLayouts.reset()
cbxSampleRates.reset()
sldLatency.reset()
}
}