matrixelement.h
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/* Webcamoid, webcam capture application.
* Copyright (C) 2016 Gonzalo Exequiel Pedone
*
* Webcamoid is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Webcamoid is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Webcamoid. If not, see <http://www.gnu.org/licenses/>.
*
* Web-Site: http://webcamoid.github.io/
*/
#ifndef MATRIXELEMENT_H
#define MATRIXELEMENT_H
#include <qrgb.h>
#include <iak/akelement.h>
class MatrixElementPrivate;
class MatrixElement: public AkElement
{
Q_OBJECT
Q_PROPERTY(int nDrops
READ nDrops
WRITE setNDrops
RESET resetNDrops
NOTIFY nDropsChanged)
Q_PROPERTY(QString charTable
READ charTable
WRITE setCharTable
RESET resetCharTable
NOTIFY charTableChanged)
Q_PROPERTY(QFont font
READ font
WRITE setFont
RESET resetFont
NOTIFY fontChanged)
Q_PROPERTY(QString hintingPreference
READ hintingPreference
WRITE setHintingPreference
RESET resetHintingPreference
NOTIFY hintingPreferenceChanged)
Q_PROPERTY(QString styleStrategy
READ styleStrategy
WRITE setStyleStrategy
RESET resetStyleStrategy
NOTIFY styleStrategyChanged)
Q_PROPERTY(QRgb cursorColor
READ cursorColor
WRITE setCursorColor
RESET resetCursorColor
NOTIFY cursorColorChanged)
Q_PROPERTY(QRgb foregroundColor
READ foregroundColor
WRITE setForegroundColor
RESET resetForegroundColor
NOTIFY foregroundColorChanged)
Q_PROPERTY(QRgb backgroundColor
READ backgroundColor
WRITE setBackgroundColor
RESET resetBackgroundColor
NOTIFY backgroundColorChanged)
Q_PROPERTY(int minDropLength
READ minDropLength
WRITE setMinDropLength
RESET resetMinDropLength
NOTIFY minDropLengthChanged)
Q_PROPERTY(int maxDropLength
READ maxDropLength
WRITE setMaxDropLength
RESET resetMaxDropLength
NOTIFY maxDropLengthChanged)
Q_PROPERTY(qreal minSpeed
READ minSpeed
WRITE setMinSpeed
RESET resetMinSpeed
NOTIFY minSpeedChanged)
Q_PROPERTY(qreal maxSpeed
READ maxSpeed
WRITE setMaxSpeed
RESET resetMaxSpeed
NOTIFY maxSpeedChanged)
Q_PROPERTY(bool smooth
READ smooth
WRITE setSmooth
RESET resetSmooth
NOTIFY smoothChanged)
Q_PROPERTY(bool showCursor
READ showCursor
WRITE setShowCursor
RESET resetShowCursor
NOTIFY showCursorChanged)
Q_PROPERTY(bool showRain
READ showRain
WRITE setShowRain
RESET resetShowRain
NOTIFY showRainChanged)
public:
MatrixElement();
~MatrixElement();
Q_INVOKABLE int nDrops() const;
Q_INVOKABLE QString charTable() const;
Q_INVOKABLE QFont font() const;
Q_INVOKABLE QString hintingPreference() const;
Q_INVOKABLE QString styleStrategy() const;
Q_INVOKABLE QRgb cursorColor() const;
Q_INVOKABLE QRgb foregroundColor() const;
Q_INVOKABLE QRgb backgroundColor() const;
Q_INVOKABLE int minDropLength() const;
Q_INVOKABLE int maxDropLength() const;
Q_INVOKABLE qreal minSpeed() const;
Q_INVOKABLE qreal maxSpeed() const;
Q_INVOKABLE bool smooth() const;
Q_INVOKABLE bool showCursor() const;
Q_INVOKABLE bool showRain() const;
private:
MatrixElementPrivate *d;
protected:
QString controlInterfaceProvide(const QString &controlId) const override;
void controlInterfaceConfigure(QQmlContext *context,
const QString &controlId) const override;
AkPacket iVideoStream(const AkVideoPacket &packet) override;
signals:
void nDropsChanged(int nDrops);
void charTableChanged(const QString &charTable);
void fontChanged(const QFont &font);
void hintingPreferenceChanged(const QString &hintingPreference);
void styleStrategyChanged(const QString &styleStrategy);
void cursorColorChanged(QRgb cursorColor);
void foregroundColorChanged(QRgb foregroundColor);
void backgroundColorChanged(QRgb backgroundColor);
void minDropLengthChanged(int minDropLength);
void maxDropLengthChanged(int maxDropLength);
void minSpeedChanged(qreal minSpeed);
void maxSpeedChanged(qreal maxSpeed);
void smoothChanged(bool smooth);
void showCursorChanged(bool showCursor);
void showRainChanged(bool showRain);
public slots:
void setNDrops(int nDrops);
void setCharTable(const QString &charTable);
void setFont(const QFont &font);
void setHintingPreference(const QString &hintingPreference);
void setStyleStrategy(const QString &styleStrategy);
void setCursorColor(QRgb cursorColor);
void setForegroundColor(QRgb foregroundColor);
void setBackgroundColor(QRgb backgroundColor);
void setMinDropLength(int minDropLength);
void setMaxDropLength(int maxDropLength);
void setMinSpeed(qreal minSpeed);
void setMaxSpeed(qreal maxSpeed);
void setSmooth(bool smooth);
void setShowCursor(bool showCursor);
void setShowRain(bool showRain);
void resetNDrops();
void resetCharTable();
void resetFont();
void resetHintingPreference();
void resetStyleStrategy();
void resetCursorColor();
void resetForegroundColor();
void resetBackgroundColor();
void resetMinDropLength();
void resetMaxDropLength();
void resetMinSpeed();
void resetMaxSpeed();
void resetSmooth();
void resetShowCursor();
void resetShowRain();
};
#endif // MATRIXELEMENT_H