adjusthslelement.cpp
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/* Webcamoid, webcam capture application.
* Copyright (C) 2022 Gonzalo Exequiel Pedone
*
* Webcamoid is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Webcamoid is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Webcamoid. If not, see <http://www.gnu.org/licenses/>.
*
* Web-Site: http://webcamoid.github.io/
*/
#include <QColor>
#include <QQmlContext>
#include <QVariant>
#include <akfrac.h>
#include <akpacket.h>
#include <akvideocaps.h>
#include <akvideoconverter.h>
#include <akvideopacket.h>
#include "adjusthslelement.h"
class AdjustHSLElementPrivate
{
public:
int m_hue {0};
int m_saturation {0};
int m_luminance {0};
AkVideoConverter m_videoConverter {AkVideoCaps(AkVideoCaps::Format_argbpack, 0, 0, {})};
template<typename T>
inline T mod(T value, T mod)
{
return (value % mod + mod) % mod;
}
};
AdjustHSLElement::AdjustHSLElement(): AkElement()
{
this->d = new AdjustHSLElementPrivate;
}
AdjustHSLElement::~AdjustHSLElement()
{
delete this->d;
}
int AdjustHSLElement::hue() const
{
return this->d->m_hue;
}
int AdjustHSLElement::saturation() const
{
return this->d->m_saturation;
}
int AdjustHSLElement::luminance() const
{
return this->d->m_luminance;
}
QString AdjustHSLElement::controlInterfaceProvide(const QString &controlId) const
{
Q_UNUSED(controlId)
return QString("qrc:/AdjustHSL/share/qml/main.qml");
}
void AdjustHSLElement::controlInterfaceConfigure(QQmlContext *context,
const QString &controlId) const
{
Q_UNUSED(controlId)
context->setContextProperty("AdjustHSL", const_cast<QObject *>(qobject_cast<const QObject *>(this)));
context->setContextProperty("controlId", this->objectName());
}
AkPacket AdjustHSLElement::iVideoStream(const AkVideoPacket &packet)
{
if (this->d->m_hue == 0
&& this->d->m_saturation == 0
&& this->d->m_luminance == 0) {
if (packet)
emit this->oStream(packet);
return packet;
}
this->d->m_videoConverter.begin();
auto src = this->d->m_videoConverter.convert(packet);
this->d->m_videoConverter.end();
if (!src) {
if (packet)
emit this->oStream(packet);
return packet;
}
auto hue = this->d->m_hue;
auto saturation = this->d->m_saturation;
auto luminance = this->d->m_luminance;
AkVideoPacket dst(src.caps());
dst.copyMetadata(src);
for (int y = 0; y < src.caps().height(); ++y) {
auto srcLine = reinterpret_cast<const QRgb *>(src.constLine(0, y));
auto dstLine = reinterpret_cast<QRgb *>(dst.line(0, y));
for (int x = 0; x < src.caps().width(); ++x) {
int h;
int s;
int l;
int a;
QColor(srcLine[x]).getHsl(&h, &s, &l, &a);
int ht = this->d->mod(h + hue, 360);
int st = qBound(0, s + saturation, 255);
int lt = qBound(0, l + luminance, 255);
QColor color;
color.setHsl(ht, st, lt, a);
dstLine[x] = color.rgba();
}
}
if (dst)
emit this->oStream(dst);
return dst;
}
void AdjustHSLElement::setHue(int hue)
{
if (this->d->m_hue == hue)
return;
this->d->m_hue = hue;
emit this->hueChanged(hue);
}
void AdjustHSLElement::setSaturation(int saturation)
{
if (this->d->m_saturation == saturation)
return;
this->d->m_saturation = saturation;
emit this->saturationChanged(saturation);
}
void AdjustHSLElement::setLuminance(int luminance)
{
if (this->d->m_luminance == luminance)
return;
this->d->m_luminance = luminance;
emit this->luminanceChanged(luminance);
}
void AdjustHSLElement::resetHue()
{
this->setHue(0);
}
void AdjustHSLElement::resetSaturation()
{
this->setSaturation(0);
}
void AdjustHSLElement::resetLuminance()
{
this->setLuminance(0);
}
#include "moc_adjusthslelement.cpp"