pushsource.h
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/* akvirtualcamera, virtual camera for Mac and Windows.
* Copyright (C) 2020 Gonzalo Exequiel Pedone
*
* akvirtualcamera is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* akvirtualcamera is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with akvirtualcamera. If not, see <http://www.gnu.org/licenses/>.
*
* Web-Site: http://webcamoid.github.io/
*/
#ifndef PUSHSOURCE_H
#define PUSHSOURCE_H
#include "latency.h"
namespace AkVCam
{
class PushSource:
public IAMPushSource,
public Latency
{
public:
PushSource(IAMStreamConfig *streamConfig);
virtual ~PushSource();
DECLARE_IAMLATENCY(IID_IAMPushSource)
// IAMPushSource
HRESULT WINAPI GetPushSourceFlags(ULONG *pFlags);
HRESULT WINAPI SetPushSourceFlags(ULONG Flags);
HRESULT WINAPI SetStreamOffset(REFERENCE_TIME rtOffset);
HRESULT WINAPI GetStreamOffset(REFERENCE_TIME *prtOffset);
HRESULT WINAPI GetMaxStreamOffset(REFERENCE_TIME *prtMaxOffset);
HRESULT WINAPI SetMaxStreamOffset(REFERENCE_TIME rtMaxOffset);
};
}
#endif // PUSHSOURCE_H