videoframe.h
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/* akvirtualcamera, virtual camera for Mac and Windows.
* Copyright (C) 2020 Gonzalo Exequiel Pedone
*
* akvirtualcamera is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* akvirtualcamera is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with akvirtualcamera. If not, see <http://www.gnu.org/licenses/>.
*
* Web-Site: http://webcamoid.github.io/
*/
#ifndef VIDEOFRAME_H
#define VIDEOFRAME_H
#include <string>
#include <memory>
#include <vector>
#include "videoframetypes.h"
#include "videoformattypes.h"
namespace AkVCam
{
class VideoFramePrivate;
class VideoFormat;
using VideoData = std::vector<uint8_t>;
class VideoFrame
{
public:
VideoFrame();
VideoFrame(const std::string &fileName);
VideoFrame(const VideoFormat &format);
VideoFrame(const VideoFrame &other);
VideoFrame &operator =(const VideoFrame &other);
bool operator ==(const VideoFrame &other) const;
operator bool() const;
~VideoFrame();
bool load(const std::string &fileName);
VideoFormat format() const;
VideoFormat &format();
VideoData data() const;
VideoData &data();
uint8_t *line(size_t plane, size_t y) const;
void clear();
VideoFrame mirror(bool horizontalMirror, bool verticalMirror) const;
VideoFrame scaled(int width,
int height,
Scaling mode=ScalingFast,
AspectRatio aspectRatio=AspectRatioIgnore) const;
VideoFrame scaled(size_t maxArea,
Scaling mode=ScalingFast,
int align=32) const;
VideoFrame swapRgb(bool swap) const;
VideoFrame swapRgb() const;
bool canConvert(FourCC input, FourCC output) const;
VideoFrame convert(FourCC fourcc) const;
VideoFrame adjustHsl(int hue, int saturation, int luminance);
VideoFrame adjustGamma(int gamma);
VideoFrame adjustContrast(int contrast);
VideoFrame toGrayScale();
VideoFrame adjust(int hue,
int saturation,
int luminance,
int gamma,
int contrast,
bool gray);
private:
VideoFramePrivate *d;
};
}
#endif // VIDEOFRAME_H