sockets.h
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/* akvirtualcamera, virtual camera for Mac and Windows.
* Copyright (C) 2024 Gonzalo Exequiel Pedone
*
* akvirtualcamera is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* akvirtualcamera is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with akvirtualcamera. If not, see <http://www.gnu.org/licenses/>.
*
* Web-Site: http://webcamoid.github.io/
*/
#ifndef VCAMUTILS_SOCKETS_H
#define VCAMUTILS_SOCKETS_H
#include <vector>
#ifdef _WIN32
#include <winsock2.h>
#include <ws2tcpip.h>
using SocketType = SOCKET;
#else
#include <netinet/in.h>
#include <sys/socket.h>
#include <unistd.h>
using SocketType = int;
#endif
namespace AkVCam
{
namespace Sockets
{
bool init();
void uninit();
bool send(SocketType socket, const void *data, size_t dataSize);
bool send(SocketType socket, const std::vector<char> &data);
template <typename T>
inline bool send(SocketType socket, T value)
{
return Sockets::send(socket, &value, sizeof(T));
}
bool recv(SocketType socket, void *data, size_t dataSize);
bool recv(SocketType socket, std::vector<char> &data);
template <typename T>
inline bool recv(SocketType socket, T &value)
{
return Sockets::recv(socket, &value, sizeof(T));
}
void closeSocket(SocketType socket);
}
}
#endif // MESSAGECLIENT_H