winlin

add rtmp detecter

... ... @@ -33,35 +33,77 @@ int main(int argc, char** argv)
{
srs_rtmp_t rtmp;
// time
int64_t time_startup = srs_get_time_ms();
int64_t time_dns_resolve = 0;
int64_t time_socket_connect = 0;
int64_t time_play_stream = 0;
int64_t time_first_packet = 0;
int64_t time_cleanup = 0;
// delay = actual - expect time when quit.
int delay = 0;
// packet data
int type, size;
u_int32_t timestamp = 0;
char* data;
if (argc <= 1) {
// user options
const char* rtmp_url = NULL;
int duration = 0;
int timeout = 0;
if (argc <= 3) {
printf("detect stream on RTMP server\n"
"Usage: %s <rtmp_url>\n"
"Usage: %s <rtmp_url> <duration> <timeout>\n"
" rtmp_url RTMP stream url to play\n"
" duration how long to play, in seconds, stream time.\n"
" timeout how long to timeout, in seconds, system time.\n"
"For example:\n"
" %s rtmp://127.0.0.1:1935/live/livestream\n",
" %s rtmp://127.0.0.1:1935/live/livestream 3 10\n",
argv[0]);
int ret = 1;
exit(ret);
return ret;
}
rtmp = srs_rtmp_create(argv[1]);
rtmp_url = argv[1];
duration = atoi(argv[2]);
timeout = atoi(argv[3]);
printf("detect rtmp stream\n");
printf("srs(simple-rtmp-server) client librtmp library.\n");
printf("version: %d.%d.%d\n", srs_version_major(), srs_version_minor(), srs_version_revision());
printf("rtmp url: %s\n", rtmp);
printf("rtmp url: %s\n", rtmp_url);
printf("duration: %ds, timeout:%ds\n", duration, timeout);
if (duration <= 0 || timeout <= 0) {
printf("duration and timeout must be positive.\n");
exit(1);
return 1;
}
rtmp = srs_rtmp_create(rtmp_url);
if (__srs_dns_resolve(rtmp) != 0) {
printf("dns resolve failed.\n");
goto rtmp_destroy;
}
printf("dns resolve success\n");
time_dns_resolve = srs_get_time_ms();
if (__srs_connect_server(rtmp) != 0) {
printf("socket connect failed.\n");
goto rtmp_destroy;
}
printf("socket connect success\n");
time_socket_connect = srs_get_time_ms();
if (srs_simple_handshake(rtmp) != 0) {
printf("simple handshake failed.\n");
if (__srs_do_simple_handshake(rtmp) != 0) {
printf("do simple handshake failed.\n");
goto rtmp_destroy;
}
printf("simple handshake success\n");
printf("do simple handshake success\n");
if (srs_connect_app(rtmp) != 0) {
printf("connect vhost/app failed.\n");
... ... @@ -74,6 +116,7 @@ int main(int argc, char** argv)
goto rtmp_destroy;
}
printf("play stream success\n");
time_play_stream = srs_get_time_ms();
for (;;) {
if (srs_read_packet(rtmp, &type, &timestamp, &data, &size) != 0) {
... ... @@ -81,11 +124,52 @@ int main(int argc, char** argv)
}
printf("got packet: type=%s, time=%d, size=%d\n", srs_type2string(type), timestamp, size);
if (time_first_packet <= 0) {
time_first_packet = srs_get_time_ms();
}
free(data);
if (srs_get_time_ms() - time_startup > timeout * 1000) {
printf("timeout, terminate.\n");
goto rtmp_destroy;
}
if (timestamp > duration * 1000) {
printf("duration exceed, terminate.\n");
goto rtmp_destroy;
}
}
rtmp_destroy:
srs_rtmp_destroy(rtmp);
time_cleanup = srs_get_time_ms();
// print result to stderr.
fprintf(stderr, "{"
"\"%s\":%d, " //#1
"\"%s\":%d, " // #2
"\"%s\":%d, " // #3
"\"%s\":%d, " // #4
"\"%s\":%d, " // #5
"\"%s\":%d, " // #6
"\"%s\":%d, " // #7
"%s}",
// total = dns + tcp_connect + start_play + first_packet + last_packet
"total", (int)(time_cleanup - time_startup), //#1
"dns", (int)(time_dns_resolve - time_startup), //#2
"tcp_connect", (int)(time_socket_connect - time_dns_resolve), //#3
"start_play", (int)(time_play_stream - time_socket_connect), //#4
"first_packet", (int)(time_first_packet - time_play_stream), //#5
"last_packet", (int)(time_cleanup - time_first_packet), //#6
// expect = time_cleanup - time_first_packet
// actual = timestamp
// delay = actual - expect
"delay", (int)(timestamp - (time_cleanup - time_first_packet)), //#7
// unit in ms.
"\"unit\": \"ms\""
);
printf("\n");
return 0;
}
... ...
... ... @@ -55,7 +55,7 @@ int main(int argc, char** argv)
printf("suck rtmp stream like rtmpdump\n");
printf("srs(simple-rtmp-server) client librtmp library.\n");
printf("version: %d.%d.%d\n", srs_version_major(), srs_version_minor(), srs_version_revision());
printf("rtmp url: %s\n", rtmp);
printf("rtmp url: %s\n", argv[1]);
if (srs_simple_handshake(rtmp) != 0) {
printf("simple handshake failed.\n");
... ...
... ... @@ -57,6 +57,7 @@ struct Context
std::string url;
std::string tcUrl;
std::string host;
std::string ip;
std::string port;
std::string vhost;
std::string app;
... ... @@ -77,7 +78,7 @@ struct Context
}
};
int srs_librtmp_context_connect(Context* context)
int srs_librtmp_context_parse_uri(Context* context)
{
int ret = ERROR_SUCCESS;
... ... @@ -123,6 +124,13 @@ int srs_librtmp_context_connect(Context* context)
}
}
return ret;
}
int srs_librtmp_context_resolve_host(Context* context)
{
int ret = ERROR_SUCCESS;
// create socket
srs_freep(context->skt);
context->skt = new SimpleSocketStream();
... ... @@ -132,11 +140,24 @@ int srs_librtmp_context_connect(Context* context)
}
// connect to server:port
string server = srs_dns_resolve(context->host);
if (server.empty()) {
context->ip = srs_dns_resolve(context->host);
if (context->ip.empty()) {
return -1;
}
if ((ret = context->skt->connect(server.c_str(), ::atoi(context->port.c_str()))) != ERROR_SUCCESS) {
return ret;
}
int srs_librtmp_context_connect(Context* context)
{
int ret = ERROR_SUCCESS;
srs_assert(context->skt);
std::string ip = context->ip;
int port = ::atoi(context->port.c_str());
if ((ret = context->skt->connect(ip.c_str(), port)) != ERROR_SUCCESS) {
return ret;
}
... ... @@ -166,14 +187,63 @@ int srs_simple_handshake(srs_rtmp_t rtmp)
{
int ret = ERROR_SUCCESS;
if ((ret = __srs_dns_resolve(rtmp)) != ERROR_SUCCESS) {
return ret;
}
if ((ret = __srs_connect_server(rtmp)) != ERROR_SUCCESS) {
return ret;
}
if ((ret = __srs_do_simple_handshake(rtmp)) != ERROR_SUCCESS) {
return ret;
}
return ret;
}
int __srs_dns_resolve(srs_rtmp_t rtmp)
{
int ret = ERROR_SUCCESS;
srs_assert(rtmp != NULL);
Context* context = (Context*)rtmp;
// parse uri
if ((ret = srs_librtmp_context_parse_uri(context)) != ERROR_SUCCESS) {
return ret;
}
// resolve host
if ((ret = srs_librtmp_context_resolve_host(context)) != ERROR_SUCCESS) {
return ret;
}
return ret;
}
int __srs_connect_server(srs_rtmp_t rtmp)
{
int ret = ERROR_SUCCESS;
srs_assert(rtmp != NULL);
Context* context = (Context*)rtmp;
// parse uri, resolve host, connect to server:port
if ((ret = srs_librtmp_context_connect(context)) != ERROR_SUCCESS) {
return ret;
}
return ret;
}
int __srs_do_simple_handshake(srs_rtmp_t rtmp)
{
int ret = ERROR_SUCCESS;
srs_assert(rtmp != NULL);
Context* context = (Context*)rtmp;
srs_assert(context->skt != NULL);
// simple handshake
srs_freep(context->rtmp);
context->rtmp = new SrsRtmpClient(context->skt);
... ...
... ... @@ -55,7 +55,7 @@ srs_rtmp_t srs_rtmp_create(const char* url);
void srs_rtmp_destroy(srs_rtmp_t rtmp);
/**
* handshake with server
* connect and handshake with server
* category: publish/play
* previous: rtmp-create
* next: connect-app
... ... @@ -65,7 +65,20 @@ void srs_rtmp_destroy(srs_rtmp_t rtmp);
* simple handshake specifies in rtmp 1.0,
* not depends on ssl.
*/
/**
* srs_simple_handshake equals to invoke:
* __srs_dns_resolve()
* __srs_connect_server()
* __srs_do_simple_handshake()
* user can use these functions if needed.
*/
int srs_simple_handshake(srs_rtmp_t rtmp);
// parse uri, create socket, resolve host
int __srs_dns_resolve(srs_rtmp_t rtmp);
// connect socket to server
int __srs_connect_server(srs_rtmp_t rtmp);
// do simple handshake over socket.
int __srs_do_simple_handshake(srs_rtmp_t rtmp);
/**
* connect to rtmp vhost/app
... ...