winlin

refine the hls m3u8 refresh interval.

@@ -3,7 +3,7 @@ @@ -3,7 +3,7 @@
3 ////////////////////////////////////////////////////////////////////////////////// 3 //////////////////////////////////////////////////////////////////////////////////
4 4
5 // to query the swf anti cache. 5 // to query the swf anti cache.
6 -function srs_get_version_code() { return "1.30"; } 6 +function srs_get_version_code() { return "1.31"; }
7 7
8 /** 8 /**
9 * player specified size. 9 * player specified size.
@@ -31,7 +31,7 @@ package @@ -31,7 +31,7 @@ package
31 public class Player 31 public class Player
32 { 32 {
33 // refresh every ts_fragment_seconds*M3u8RefreshRatio 33 // refresh every ts_fragment_seconds*M3u8RefreshRatio
34 - public static var M3u8RefreshRatio:Number = 0.45; 34 + public static var M3u8RefreshRatio:Number = 0.3;
35 35
36 // parse ts every this ms. 36 // parse ts every this ms.
37 public static var TsParseAsyncInterval:Number = 80; 37 public static var TsParseAsyncInterval:Number = 80;