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Authored by
winlin
2014-11-06 13:52:15 +0800
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Commit
22710db9117a0406d7ac9767af6296d7febff975
22710db9
1 parent
f5f8e894
research st: refine sched.
隐藏空白字符变更
内嵌
并排对比
正在显示
1 个修改的文件
包含
511 行增加
和
499 行删除
trunk/research/st/sched.c
trunk/research/st/sched.c
查看文件 @
22710db
...
...
@@ -47,7 +47,6 @@
#include <errno.h>
#include "common.h"
/* Global data */
_st_vp_t
_st_this_vp
;
/* This VP */
_st_thread_t
*
_st_this_thread
;
/* Current thread */
...
...
@@ -56,575 +55,586 @@ int _st_active_count = 0; /* Active thread count */
time_t
_st_curr_time
=
0
;
/* Current time as returned by time(2) */
st_utime_t
_st_last_tset
;
/* Last time it was fetched */
int
st_poll
(
struct
pollfd
*
pds
,
int
npds
,
st_utime_t
timeout
)
{
struct
pollfd
*
pd
;
struct
pollfd
*
epd
=
pds
+
npds
;
_st_pollq_t
pq
;
_st_thread_t
*
me
=
_ST_CURRENT_THREAD
();
int
n
;
if
(
me
->
flags
&
_ST_FL_INTERRUPT
)
{
me
->
flags
&=
~
_ST_FL_INTERRUPT
;
errno
=
EINTR
;
return
-
1
;
}
if
((
*
_st_eventsys
->
pollset_add
)(
pds
,
npds
)
<
0
)
return
-
1
;
pq
.
pds
=
pds
;
pq
.
npds
=
npds
;
pq
.
thread
=
me
;
pq
.
on_ioq
=
1
;
_ST_ADD_IOQ
(
pq
);
if
(
timeout
!=
ST_UTIME_NO_TIMEOUT
)
_ST_ADD_SLEEPQ
(
me
,
timeout
);
me
->
state
=
_ST_ST_IO_WAIT
;
_ST_SWITCH_CONTEXT
(
me
);
n
=
0
;
if
(
pq
.
on_ioq
)
{
/* If we timed out, the pollq might still be on the ioq. Remove it */
_ST_DEL_IOQ
(
pq
);
(
*
_st_eventsys
->
pollset_del
)(
pds
,
npds
);
}
else
{
/* Count the number of ready descriptors */
for
(
pd
=
pds
;
pd
<
epd
;
pd
++
)
{
if
(
pd
->
revents
)
n
++
;
}
}
if
(
me
->
flags
&
_ST_FL_INTERRUPT
)
{
me
->
flags
&=
~
_ST_FL_INTERRUPT
;
errno
=
EINTR
;
return
-
1
;
}
return
n
;
struct
pollfd
*
pd
;
struct
pollfd
*
epd
=
pds
+
npds
;
_st_pollq_t
pq
;
_st_thread_t
*
me
=
_ST_CURRENT_THREAD
();
int
n
;
if
(
me
->
flags
&
_ST_FL_INTERRUPT
)
{
me
->
flags
&=
~
_ST_FL_INTERRUPT
;
errno
=
EINTR
;
return
-
1
;
}
if
((
*
_st_eventsys
->
pollset_add
)(
pds
,
npds
)
<
0
)
{
return
-
1
;
}
pq
.
pds
=
pds
;
pq
.
npds
=
npds
;
pq
.
thread
=
me
;
pq
.
on_ioq
=
1
;
_ST_ADD_IOQ
(
pq
);
if
(
timeout
!=
ST_UTIME_NO_TIMEOUT
)
{
_ST_ADD_SLEEPQ
(
me
,
timeout
);
}
me
->
state
=
_ST_ST_IO_WAIT
;
_ST_SWITCH_CONTEXT
(
me
);
n
=
0
;
if
(
pq
.
on_ioq
)
{
/* If we timed out, the pollq might still be on the ioq. Remove it */
_ST_DEL_IOQ
(
pq
);
(
*
_st_eventsys
->
pollset_del
)(
pds
,
npds
);
}
else
{
/* Count the number of ready descriptors */
for
(
pd
=
pds
;
pd
<
epd
;
pd
++
)
{
if
(
pd
->
revents
)
{
n
++
;
}
}
}
if
(
me
->
flags
&
_ST_FL_INTERRUPT
)
{
me
->
flags
&=
~
_ST_FL_INTERRUPT
;
errno
=
EINTR
;
return
-
1
;
}
return
n
;
}
void
_st_vp_schedule
(
void
)
{
_st_thread_t
*
thread
;
if
(
_ST_RUNQ
.
next
!=
&
_ST_RUNQ
)
{
/* Pull thread off of the run queue */
thread
=
_ST_THREAD_PTR
(
_ST_RUNQ
.
next
);
_ST_DEL_RUNQ
(
thread
);
}
else
{
/* If there are no threads to run, switch to the idle thread */
thread
=
_st_this_vp
.
idle_thread
;
}
ST_ASSERT
(
thread
->
state
==
_ST_ST_RUNNABLE
);
/* Resume the thread */
thread
->
state
=
_ST_ST_RUNNING
;
_ST_RESTORE_CONTEXT
(
thread
);
_st_thread_t
*
thread
;
if
(
_ST_RUNQ
.
next
!=
&
_ST_RUNQ
)
{
/* Pull thread off of the run queue */
thread
=
_ST_THREAD_PTR
(
_ST_RUNQ
.
next
);
_ST_DEL_RUNQ
(
thread
);
}
else
{
/* If there are no threads to run, switch to the idle thread */
thread
=
_st_this_vp
.
idle_thread
;
}
ST_ASSERT
(
thread
->
state
==
_ST_ST_RUNNABLE
);
/* Resume the thread */
thread
->
state
=
_ST_ST_RUNNING
;
_ST_RESTORE_CONTEXT
(
thread
);
}
/*
* Initialize this Virtual Processor
*/
int
st_init
(
void
)
{
_st_thread_t
*
thread
;
if
(
_st_active_count
)
{
/* Already initialized */
return
0
;
}
/* We can ignore return value here */
st_set_eventsys
(
ST_EVENTSYS_DEFAULT
);
if
(
_st_io_init
()
<
0
)
return
-
1
;
memset
(
&
_st_this_vp
,
0
,
sizeof
(
_st_vp_t
));
ST_INIT_CLIST
(
&
_ST_RUNQ
);
ST_INIT_CLIST
(
&
_ST_IOQ
);
ST_INIT_CLIST
(
&
_ST_ZOMBIEQ
);
_st_thread_t
*
thread
;
if
(
_st_active_count
)
{
/* Already initialized */
return
0
;
}
/* We can ignore return value here */
st_set_eventsys
(
ST_EVENTSYS_DEFAULT
);
if
(
_st_io_init
()
<
0
)
{
return
-
1
;
}
memset
(
&
_st_this_vp
,
0
,
sizeof
(
_st_vp_t
));
ST_INIT_CLIST
(
&
_ST_RUNQ
);
ST_INIT_CLIST
(
&
_ST_IOQ
);
ST_INIT_CLIST
(
&
_ST_ZOMBIEQ
);
#ifdef DEBUG
ST_INIT_CLIST
(
&
_ST_THREADQ
);
ST_INIT_CLIST
(
&
_ST_THREADQ
);
#endif
if
((
*
_st_eventsys
->
init
)()
<
0
)
return
-
1
;
_st_this_vp
.
pagesize
=
getpagesize
();
_st_this_vp
.
last_clock
=
st_utime
();
/*
* Create idle thread
*/
_st_this_vp
.
idle_thread
=
st_thread_create
(
_st_idle_thread_start
,
NULL
,
0
,
0
);
if
(
!
_st_this_vp
.
idle_thread
)
return
-
1
;
_st_this_vp
.
idle_thread
->
flags
=
_ST_FL_IDLE_THREAD
;
_st_active_count
--
;
_ST_DEL_RUNQ
(
_st_this_vp
.
idle_thread
);
/*
* Initialize primordial thread
*/
thread
=
(
_st_thread_t
*
)
calloc
(
1
,
sizeof
(
_st_thread_t
)
+
(
ST_KEYS_MAX
*
sizeof
(
void
*
)));
if
(
!
thread
)
return
-
1
;
thread
->
private_data
=
(
void
**
)
(
thread
+
1
);
thread
->
state
=
_ST_ST_RUNNING
;
thread
->
flags
=
_ST_FL_PRIMORDIAL
;
_ST_SET_CURRENT_THREAD
(
thread
);
_st_active_count
++
;
if
((
*
_st_eventsys
->
init
)()
<
0
)
{
return
-
1
;
}
_st_this_vp
.
pagesize
=
getpagesize
();
_st_this_vp
.
last_clock
=
st_utime
();
/*
* Create idle thread
*/
_st_this_vp
.
idle_thread
=
st_thread_create
(
_st_idle_thread_start
,
NULL
,
0
,
0
);
if
(
!
_st_this_vp
.
idle_thread
)
{
return
-
1
;
}
_st_this_vp
.
idle_thread
->
flags
=
_ST_FL_IDLE_THREAD
;
_st_active_count
--
;
_ST_DEL_RUNQ
(
_st_this_vp
.
idle_thread
);
/*
* Initialize primordial thread
*/
thread
=
(
_st_thread_t
*
)
calloc
(
1
,
sizeof
(
_st_thread_t
)
+
(
ST_KEYS_MAX
*
sizeof
(
void
*
)));
if
(
!
thread
)
{
return
-
1
;
}
thread
->
private_data
=
(
void
**
)
(
thread
+
1
);
thread
->
state
=
_ST_ST_RUNNING
;
thread
->
flags
=
_ST_FL_PRIMORDIAL
;
_ST_SET_CURRENT_THREAD
(
thread
);
_st_active_count
++
;
#ifdef DEBUG
_ST_ADD_THREADQ
(
thread
);
_ST_ADD_THREADQ
(
thread
);
#endif
return
0
;
return
0
;
}
#ifdef ST_SWITCH_CB
st_switch_cb_t
st_set_switch_in_cb
(
st_switch_cb_t
cb
)
{
st_switch_cb_t
ocb
=
_st_this_vp
.
switch_in_cb
;
_st_this_vp
.
switch_in_cb
=
cb
;
return
ocb
;
st_switch_cb_t
ocb
=
_st_this_vp
.
switch_in_cb
;
_st_this_vp
.
switch_in_cb
=
cb
;
return
ocb
;
}
st_switch_cb_t
st_set_switch_out_cb
(
st_switch_cb_t
cb
)
{
st_switch_cb_t
ocb
=
_st_this_vp
.
switch_out_cb
;
_st_this_vp
.
switch_out_cb
=
cb
;
return
ocb
;
st_switch_cb_t
ocb
=
_st_this_vp
.
switch_out_cb
;
_st_this_vp
.
switch_out_cb
=
cb
;
return
ocb
;
}
#endif
/*
* Start function for the idle thread
*/
/* ARGSUSED */
void
*
_st_idle_thread_start
(
void
*
arg
)
{
_st_thread_t
*
me
=
_ST_CURRENT_THREAD
();
while
(
_st_active_count
>
0
)
{
/* Idle vp till I/O is ready or the smallest timeout expired */
_ST_VP_IDLE
();
/* Check sleep queue for expired threads */
_st_vp_check_clock
();
me
->
state
=
_ST_ST_RUNNABLE
;
_ST_SWITCH_CONTEXT
(
me
);
}
/* No more threads */
exit
(
0
);
/* NOTREACHED */
return
NULL
;
_st_thread_t
*
me
=
_ST_CURRENT_THREAD
();
while
(
_st_active_count
>
0
)
{
/* Idle vp till I/O is ready or the smallest timeout expired */
_ST_VP_IDLE
();
/* Check sleep queue for expired threads */
_st_vp_check_clock
();
me
->
state
=
_ST_ST_RUNNABLE
;
_ST_SWITCH_CONTEXT
(
me
);
}
/* No more threads */
exit
(
0
);
/* NOTREACHED */
return
NULL
;
}
void
st_thread_exit
(
void
*
retval
)
{
_st_thread_t
*
thread
=
_ST_CURRENT_THREAD
();
thread
->
retval
=
retval
;
_st_thread_cleanup
(
thread
);
_st_active_count
--
;
if
(
thread
->
term
)
{
/* Put thread on the zombie queue */
thread
->
state
=
_ST_ST_ZOMBIE
;
_ST_ADD_ZOMBIEQ
(
thread
);
/* Notify on our termination condition variable */
st_cond_signal
(
thread
->
term
);
/* Switch context and come back later */
_ST_SWITCH_CONTEXT
(
thread
);
/* Continue the cleanup */
st_cond_destroy
(
thread
->
term
);
thread
->
term
=
NULL
;
}
_st_thread_t
*
thread
=
_ST_CURRENT_THREAD
();
thread
->
retval
=
retval
;
_st_thread_cleanup
(
thread
);
_st_active_count
--
;
if
(
thread
->
term
)
{
/* Put thread on the zombie queue */
thread
->
state
=
_ST_ST_ZOMBIE
;
_ST_ADD_ZOMBIEQ
(
thread
);
/* Notify on our termination condition variable */
st_cond_signal
(
thread
->
term
);
/* Switch context and come back later */
_ST_SWITCH_CONTEXT
(
thread
);
/* Continue the cleanup */
st_cond_destroy
(
thread
->
term
);
thread
->
term
=
NULL
;
}
#ifdef DEBUG
_ST_DEL_THREADQ
(
thread
);
_ST_DEL_THREADQ
(
thread
);
#endif
if
(
!
(
thread
->
flags
&
_ST_FL_PRIMORDIAL
))
_st_stack_free
(
thread
->
stack
);
/* Find another thread to run */
_ST_SWITCH_CONTEXT
(
thread
);
/* Not going to land here */
if
(
!
(
thread
->
flags
&
_ST_FL_PRIMORDIAL
))
{
_st_stack_free
(
thread
->
stack
);
}
/* Find another thread to run */
_ST_SWITCH_CONTEXT
(
thread
);
/* Not going to land here */
}
int
st_thread_join
(
_st_thread_t
*
thread
,
void
**
retvalp
)
{
_st_cond_t
*
term
=
thread
->
term
;
/* Can't join a non-joinable thread */
if
(
term
==
NULL
)
{
errno
=
EINVAL
;
return
-
1
;
}
if
(
_ST_CURRENT_THREAD
()
==
thread
)
{
errno
=
EDEADLK
;
return
-
1
;
}
/* Multiple threads can't wait on the same joinable thread */
if
(
term
->
wait_q
.
next
!=
&
term
->
wait_q
)
{
errno
=
EINVAL
;
return
-
1
;
}
while
(
thread
->
state
!=
_ST_ST_ZOMBIE
)
{
if
(
st_cond_timedwait
(
term
,
ST_UTIME_NO_TIMEOUT
)
!=
0
)
return
-
1
;
}
if
(
retvalp
)
*
retvalp
=
thread
->
retval
;
/*
* Remove target thread from the zombie queue and make it runnable.
* When it gets scheduled later, it will do the clean up.
*/
thread
->
state
=
_ST_ST_RUNNABLE
;
_ST_DEL_ZOMBIEQ
(
thread
);
_ST_ADD_RUNQ
(
thread
);
return
0
;
_st_cond_t
*
term
=
thread
->
term
;
/* Can't join a non-joinable thread */
if
(
term
==
NULL
)
{
errno
=
EINVAL
;
return
-
1
;
}
if
(
_ST_CURRENT_THREAD
()
==
thread
)
{
errno
=
EDEADLK
;
return
-
1
;
}
/* Multiple threads can't wait on the same joinable thread */
if
(
term
->
wait_q
.
next
!=
&
term
->
wait_q
)
{
errno
=
EINVAL
;
return
-
1
;
}
while
(
thread
->
state
!=
_ST_ST_ZOMBIE
)
{
if
(
st_cond_timedwait
(
term
,
ST_UTIME_NO_TIMEOUT
)
!=
0
)
{
return
-
1
;
}
}
if
(
retvalp
)
{
*
retvalp
=
thread
->
retval
;
}
/*
* Remove target thread from the zombie queue and make it runnable.
* When it gets scheduled later, it will do the clean up.
*/
thread
->
state
=
_ST_ST_RUNNABLE
;
_ST_DEL_ZOMBIEQ
(
thread
);
_ST_ADD_RUNQ
(
thread
);
return
0
;
}
void
_st_thread_main
(
void
)
{
_st_thread_t
*
thread
=
_ST_CURRENT_THREAD
();
/*
* Cap the stack by zeroing out the saved return address register
* value. This allows some debugging/profiling tools to know when
* to stop unwinding the stack. It's a no-op on most platforms.
*/
MD_CAP_STACK
(
&
thread
);
/* Run thread main */
thread
->
retval
=
(
*
thread
->
start
)(
thread
->
arg
);
/* All done, time to go away */
st_thread_exit
(
thread
->
retval
);
_st_thread_t
*
thread
=
_ST_CURRENT_THREAD
();
/*
* Cap the stack by zeroing out the saved return address register
* value. This allows some debugging/profiling tools to know when
* to stop unwinding the stack. It's a no-op on most platforms.
*/
MD_CAP_STACK
(
&
thread
);
/* Run thread main */
thread
->
retval
=
(
*
thread
->
start
)(
thread
->
arg
);
/* All done, time to go away */
st_thread_exit
(
thread
->
retval
);
}
/*
* Insert "thread" into the timeout heap, in the position
* specified by thread->heap_index. See docs/timeout_heap.txt
* for details about the timeout heap.
*/
static
_st_thread_t
**
heap_insert
(
_st_thread_t
*
thread
)
{
int
target
=
thread
->
heap_index
;
int
s
=
target
;
_st_thread_t
**
p
=
&
_ST_SLEEPQ
;
int
bits
=
0
;
int
bit
;
int
index
=
1
;
while
(
s
)
{
s
>>=
1
;
bits
++
;
}
for
(
bit
=
bits
-
2
;
bit
>=
0
;
bit
--
)
{
if
(
thread
->
due
<
(
*
p
)
->
due
)
{
_st_thread_t
*
t
=
*
p
;
thread
->
left
=
t
->
left
;
thread
->
right
=
t
->
right
;
*
p
=
thread
;
thread
->
heap_index
=
index
;
thread
=
t
;
}
index
<<=
1
;
if
(
target
&
(
1
<<
bit
))
{
p
=
&
((
*
p
)
->
right
);
index
|=
1
;
}
else
{
p
=
&
((
*
p
)
->
left
);
static
_st_thread_t
**
heap_insert
(
_st_thread_t
*
thread
)
{
int
target
=
thread
->
heap_index
;
int
s
=
target
;
_st_thread_t
**
p
=
&
_ST_SLEEPQ
;
int
bits
=
0
;
int
bit
;
int
index
=
1
;
while
(
s
)
{
s
>>=
1
;
bits
++
;
}
}
thread
->
heap_index
=
index
;
*
p
=
thread
;
thread
->
left
=
thread
->
right
=
NULL
;
return
p
;
for
(
bit
=
bits
-
2
;
bit
>=
0
;
bit
--
)
{
if
(
thread
->
due
<
(
*
p
)
->
due
)
{
_st_thread_t
*
t
=
*
p
;
thread
->
left
=
t
->
left
;
thread
->
right
=
t
->
right
;
*
p
=
thread
;
thread
->
heap_index
=
index
;
thread
=
t
;
}
index
<<=
1
;
if
(
target
&
(
1
<<
bit
))
{
p
=
&
((
*
p
)
->
right
);
index
|=
1
;
}
else
{
p
=
&
((
*
p
)
->
left
);
}
}
thread
->
heap_index
=
index
;
*
p
=
thread
;
thread
->
left
=
thread
->
right
=
NULL
;
return
p
;
}
/*
* Delete "thread" from the timeout heap.
*/
static
void
heap_delete
(
_st_thread_t
*
thread
)
{
_st_thread_t
*
t
,
**
p
;
int
bits
=
0
;
int
s
,
bit
;
/* First find and unlink the last heap element */
p
=
&
_ST_SLEEPQ
;
s
=
_ST_SLEEPQ_SIZE
;
while
(
s
)
{
s
>>=
1
;
bits
++
;
}
for
(
bit
=
bits
-
2
;
bit
>=
0
;
bit
--
)
{
if
(
_ST_SLEEPQ_SIZE
&
(
1
<<
bit
))
{
p
=
&
((
*
p
)
->
right
);
}
else
{
p
=
&
((
*
p
)
->
left
);
static
void
heap_delete
(
_st_thread_t
*
thread
)
{
_st_thread_t
*
t
,
**
p
;
int
bits
=
0
;
int
s
,
bit
;
/* First find and unlink the last heap element */
p
=
&
_ST_SLEEPQ
;
s
=
_ST_SLEEPQ_SIZE
;
while
(
s
)
{
s
>>=
1
;
bits
++
;
}
}
t
=
*
p
;
*
p
=
NULL
;
--
_ST_SLEEPQ_SIZE
;
if
(
t
!=
thread
)
{
/*
* Insert the unlinked last element in place of the element we are deleting
*/
t
->
heap_index
=
thread
->
heap_index
;
p
=
heap_insert
(
t
);
for
(
bit
=
bits
-
2
;
bit
>=
0
;
bit
--
)
{
if
(
_ST_SLEEPQ_SIZE
&
(
1
<<
bit
))
{
p
=
&
((
*
p
)
->
right
);
}
else
{
p
=
&
((
*
p
)
->
left
);
}
}
t
=
*
p
;
t
->
left
=
thread
->
left
;
t
->
right
=
thread
->
right
;
/*
* Reestablish the heap invariant.
*/
for
(;;)
{
_st_thread_t
*
y
;
/* The younger child */
int
index_tmp
;
if
(
t
->
left
==
NULL
)
break
;
else
if
(
t
->
right
==
NULL
)
y
=
t
->
left
;
else
if
(
t
->
left
->
due
<
t
->
right
->
due
)
y
=
t
->
left
;
else
y
=
t
->
right
;
if
(
t
->
due
>
y
->
due
)
{
_st_thread_t
*
tl
=
y
->
left
;
_st_thread_t
*
tr
=
y
->
right
;
*
p
=
y
;
if
(
y
==
t
->
left
)
{
y
->
left
=
t
;
y
->
right
=
t
->
right
;
p
=
&
y
->
left
;
}
else
{
y
->
left
=
t
->
left
;
y
->
right
=
t
;
p
=
&
y
->
right
;
}
t
->
left
=
tl
;
t
->
right
=
tr
;
index_tmp
=
t
->
heap_index
;
t
->
heap_index
=
y
->
heap_index
;
y
->
heap_index
=
index_tmp
;
}
else
{
break
;
}
}
}
thread
->
left
=
thread
->
right
=
NULL
;
*
p
=
NULL
;
--
_ST_SLEEPQ_SIZE
;
if
(
t
!=
thread
)
{
/*
* Insert the unlinked last element in place of the element we are deleting
*/
t
->
heap_index
=
thread
->
heap_index
;
p
=
heap_insert
(
t
);
t
=
*
p
;
t
->
left
=
thread
->
left
;
t
->
right
=
thread
->
right
;
/*
* Reestablish the heap invariant.
*/
for
(;;)
{
_st_thread_t
*
y
;
/* The younger child */
int
index_tmp
;
if
(
t
->
left
==
NULL
)
{
break
;
}
else
if
(
t
->
right
==
NULL
)
{
y
=
t
->
left
;
}
else
if
(
t
->
left
->
due
<
t
->
right
->
due
)
{
y
=
t
->
left
;
}
else
{
y
=
t
->
right
;
}
if
(
t
->
due
>
y
->
due
)
{
_st_thread_t
*
tl
=
y
->
left
;
_st_thread_t
*
tr
=
y
->
right
;
*
p
=
y
;
if
(
y
==
t
->
left
)
{
y
->
left
=
t
;
y
->
right
=
t
->
right
;
p
=
&
y
->
left
;
}
else
{
y
->
left
=
t
->
left
;
y
->
right
=
t
;
p
=
&
y
->
right
;
}
t
->
left
=
tl
;
t
->
right
=
tr
;
index_tmp
=
t
->
heap_index
;
t
->
heap_index
=
y
->
heap_index
;
y
->
heap_index
=
index_tmp
;
}
else
{
break
;
}
}
}
thread
->
left
=
thread
->
right
=
NULL
;
}
void
_st_add_sleep_q
(
_st_thread_t
*
thread
,
st_utime_t
timeout
)
{
thread
->
due
=
_ST_LAST_CLOCK
+
timeout
;
thread
->
flags
|=
_ST_FL_ON_SLEEPQ
;
thread
->
heap_index
=
++
_ST_SLEEPQ_SIZE
;
heap_insert
(
thread
);
thread
->
due
=
_ST_LAST_CLOCK
+
timeout
;
thread
->
flags
|=
_ST_FL_ON_SLEEPQ
;
thread
->
heap_index
=
++
_ST_SLEEPQ_SIZE
;
heap_insert
(
thread
);
}
void
_st_del_sleep_q
(
_st_thread_t
*
thread
)
{
heap_delete
(
thread
);
thread
->
flags
&=
~
_ST_FL_ON_SLEEPQ
;
heap_delete
(
thread
);
thread
->
flags
&=
~
_ST_FL_ON_SLEEPQ
;
}
void
_st_vp_check_clock
(
void
)
{
_st_thread_t
*
thread
;
st_utime_t
elapsed
,
now
;
now
=
st_utime
();
elapsed
=
now
-
_ST_LAST_CLOCK
;
_ST_LAST_CLOCK
=
now
;
if
(
_st_curr_time
&&
now
-
_st_last_tset
>
999000
)
{
_st_curr_time
=
time
(
NULL
);
_st_last_tset
=
now
;
}
while
(
_ST_SLEEPQ
!=
NULL
)
{
thread
=
_ST_SLEEPQ
;
ST_ASSERT
(
thread
->
flags
&
_ST_FL_ON_SLEEPQ
);
if
(
thread
->
due
>
now
)
break
;
_ST_DEL_SLEEPQ
(
thread
);
/* If thread is waiting on condition variable, set the time out flag */
if
(
thread
->
state
==
_ST_ST_COND_WAIT
)
thread
->
flags
|=
_ST_FL_TIMEDOUT
;
/* Make thread runnable */
ST_ASSERT
(
!
(
thread
->
flags
&
_ST_FL_IDLE_THREAD
));
thread
->
state
=
_ST_ST_RUNNABLE
;
_ST_ADD_RUNQ
(
thread
);
}
_st_thread_t
*
thread
;
st_utime_t
elapsed
,
now
;
now
=
st_utime
();
elapsed
=
now
-
_ST_LAST_CLOCK
;
_ST_LAST_CLOCK
=
now
;
if
(
_st_curr_time
&&
now
-
_st_last_tset
>
999000
)
{
_st_curr_time
=
time
(
NULL
);
_st_last_tset
=
now
;
}
while
(
_ST_SLEEPQ
!=
NULL
)
{
thread
=
_ST_SLEEPQ
;
ST_ASSERT
(
thread
->
flags
&
_ST_FL_ON_SLEEPQ
);
if
(
thread
->
due
>
now
)
{
break
;
}
_ST_DEL_SLEEPQ
(
thread
);
/* If thread is waiting on condition variable, set the time out flag */
if
(
thread
->
state
==
_ST_ST_COND_WAIT
)
{
thread
->
flags
|=
_ST_FL_TIMEDOUT
;
}
/* Make thread runnable */
ST_ASSERT
(
!
(
thread
->
flags
&
_ST_FL_IDLE_THREAD
));
thread
->
state
=
_ST_ST_RUNNABLE
;
_ST_ADD_RUNQ
(
thread
);
}
}
void
st_thread_interrupt
(
_st_thread_t
*
thread
)
{
/* If thread is already dead */
if
(
thread
->
state
==
_ST_ST_ZOMBIE
)
return
;
thread
->
flags
|=
_ST_FL_INTERRUPT
;
if
(
thread
->
state
==
_ST_ST_RUNNING
||
thread
->
state
==
_ST_ST_RUNNABLE
)
return
;
if
(
thread
->
flags
&
_ST_FL_ON_SLEEPQ
)
_ST_DEL_SLEEPQ
(
thread
);
/* Make thread runnable */
thread
->
state
=
_ST_ST_RUNNABLE
;
_ST_ADD_RUNQ
(
thread
);
/* If thread is already dead */
if
(
thread
->
state
==
_ST_ST_ZOMBIE
)
{
return
;
}
thread
->
flags
|=
_ST_FL_INTERRUPT
;
if
(
thread
->
state
==
_ST_ST_RUNNING
||
thread
->
state
==
_ST_ST_RUNNABLE
)
{
return
;
}
if
(
thread
->
flags
&
_ST_FL_ON_SLEEPQ
)
{
_ST_DEL_SLEEPQ
(
thread
);
}
/* Make thread runnable */
thread
->
state
=
_ST_ST_RUNNABLE
;
_ST_ADD_RUNQ
(
thread
);
}
_st_thread_t
*
st_thread_create
(
void
*
(
*
start
)(
void
*
arg
),
void
*
arg
,
int
joinable
,
int
stk_size
)
_st_thread_t
*
st_thread_create
(
void
*
(
*
start
)(
void
*
arg
),
void
*
arg
,
int
joinable
,
int
stk_size
)
{
_st_thread_t
*
thread
;
_st_stack_t
*
stack
;
void
**
ptds
;
char
*
sp
;
_st_thread_t
*
thread
;
_st_stack_t
*
stack
;
void
**
ptds
;
char
*
sp
;
#ifdef __ia64__
char
*
bsp
;
char
*
bsp
;
#endif
/* Adjust stack size */
if
(
stk_size
==
0
)
stk_size
=
ST_DEFAULT_STACK_SIZE
;
stk_size
=
((
stk_size
+
_ST_PAGE_SIZE
-
1
)
/
_ST_PAGE_SIZE
)
*
_ST_PAGE_SIZE
;
stack
=
_st_stack_new
(
stk_size
);
if
(
!
stack
)
return
NULL
;
/* Allocate thread object and per-thread data off the stack */
/* Adjust stack size */
if
(
stk_size
==
0
)
{
stk_size
=
ST_DEFAULT_STACK_SIZE
;
}
stk_size
=
((
stk_size
+
_ST_PAGE_SIZE
-
1
)
/
_ST_PAGE_SIZE
)
*
_ST_PAGE_SIZE
;
stack
=
_st_stack_new
(
stk_size
);
if
(
!
stack
)
{
return
NULL
;
}
/* Allocate thread object and per-thread data off the stack */
#if defined (MD_STACK_GROWS_DOWN)
sp
=
stack
->
stk_top
;
#ifdef __ia64__
/*
* The stack segment is split in the middle. The upper half is used
* as backing store for the register stack which grows upward.
* The lower half is used for the traditional memory stack which
* grows downward. Both stacks start in the middle and grow outward
* from each other.
*/
sp
-=
(
stk_size
>>
1
);
bsp
=
sp
;
/* Make register stack 64-byte aligned */
if
((
unsigned
long
)
bsp
&
0x3f
)
bsp
=
bsp
+
(
0x40
-
((
unsigned
long
)
bsp
&
0x3f
));
stack
->
bsp
=
bsp
+
_ST_STACK_PAD_SIZE
;
#endif
sp
=
sp
-
(
ST_KEYS_MAX
*
sizeof
(
void
*
));
ptds
=
(
void
**
)
sp
;
sp
=
sp
-
sizeof
(
_st_thread_t
);
thread
=
(
_st_thread_t
*
)
sp
;
/* Make stack 64-byte aligned */
if
((
unsigned
long
)
sp
&
0x3f
)
sp
=
sp
-
((
unsigned
long
)
sp
&
0x3f
);
stack
->
sp
=
sp
-
_ST_STACK_PAD_SIZE
;
sp
=
stack
->
stk_top
;
#ifdef __ia64__
/*
* The stack segment is split in the middle. The upper half is used
* as backing store for the register stack which grows upward.
* The lower half is used for the traditional memory stack which
* grows downward. Both stacks start in the middle and grow outward
* from each other.
*/
sp
-=
(
stk_size
>>
1
);
bsp
=
sp
;
/* Make register stack 64-byte aligned */
if
((
unsigned
long
)
bsp
&
0x3f
)
{
bsp
=
bsp
+
(
0x40
-
((
unsigned
long
)
bsp
&
0x3f
));
}
stack
->
bsp
=
bsp
+
_ST_STACK_PAD_SIZE
;
#endif
sp
=
sp
-
(
ST_KEYS_MAX
*
sizeof
(
void
*
));
ptds
=
(
void
**
)
sp
;
sp
=
sp
-
sizeof
(
_st_thread_t
);
thread
=
(
_st_thread_t
*
)
sp
;
/* Make stack 64-byte aligned */
if
((
unsigned
long
)
sp
&
0x3f
)
{
sp
=
sp
-
((
unsigned
long
)
sp
&
0x3f
);
}
stack
->
sp
=
sp
-
_ST_STACK_PAD_SIZE
;
#elif defined (MD_STACK_GROWS_UP)
sp
=
stack
->
stk_bottom
;
thread
=
(
_st_thread_t
*
)
sp
;
sp
=
sp
+
sizeof
(
_st_thread_t
);
ptds
=
(
void
**
)
sp
;
sp
=
sp
+
(
ST_KEYS_MAX
*
sizeof
(
void
*
));
/* Make stack 64-byte aligned */
if
((
unsigned
long
)
sp
&
0x3f
)
sp
=
sp
+
(
0x40
-
((
unsigned
long
)
sp
&
0x3f
));
stack
->
sp
=
sp
+
_ST_STACK_PAD_SIZE
;
sp
=
stack
->
stk_bottom
;
thread
=
(
_st_thread_t
*
)
sp
;
sp
=
sp
+
sizeof
(
_st_thread_t
);
ptds
=
(
void
**
)
sp
;
sp
=
sp
+
(
ST_KEYS_MAX
*
sizeof
(
void
*
));
/* Make stack 64-byte aligned */
if
((
unsigned
long
)
sp
&
0x3f
)
{
sp
=
sp
+
(
0x40
-
((
unsigned
long
)
sp
&
0x3f
));
}
stack
->
sp
=
sp
+
_ST_STACK_PAD_SIZE
;
#else
#error Unknown OS
#error Unknown OS
#endif
memset
(
thread
,
0
,
sizeof
(
_st_thread_t
));
memset
(
ptds
,
0
,
ST_KEYS_MAX
*
sizeof
(
void
*
));
/* Initialize thread */
thread
->
private_data
=
ptds
;
thread
->
stack
=
stack
;
thread
->
start
=
start
;
thread
->
arg
=
arg
;
memset
(
thread
,
0
,
sizeof
(
_st_thread_t
));
memset
(
ptds
,
0
,
ST_KEYS_MAX
*
sizeof
(
void
*
));
/* Initialize thread */
thread
->
private_data
=
ptds
;
thread
->
stack
=
stack
;
thread
->
start
=
start
;
thread
->
arg
=
arg
;
#ifndef __ia64__
_ST_INIT_CONTEXT
(
thread
,
stack
->
sp
,
_st_thread_main
);
_ST_INIT_CONTEXT
(
thread
,
stack
->
sp
,
_st_thread_main
);
#else
_ST_INIT_CONTEXT
(
thread
,
stack
->
sp
,
stack
->
bsp
,
_st_thread_main
);
_ST_INIT_CONTEXT
(
thread
,
stack
->
sp
,
stack
->
bsp
,
_st_thread_main
);
#endif
/* If thread is joinable, allocate a termination condition variable */
if
(
joinable
)
{
thread
->
term
=
st_cond_new
();
if
(
thread
->
term
==
NULL
)
{
_st_stack_free
(
thread
->
stack
);
return
NULL
;
}
}
/* Make thread runnable */
thread
->
state
=
_ST_ST_RUNNABLE
;
_st_active_count
++
;
_ST_ADD_RUNQ
(
thread
);
/* If thread is joinable, allocate a termination condition variable */
if
(
joinable
)
{
thread
->
term
=
st_cond_new
();
if
(
thread
->
term
==
NULL
)
{
_st_stack_free
(
thread
->
stack
);
return
NULL
;
}
}
/* Make thread runnable */
thread
->
state
=
_ST_ST_RUNNABLE
;
_st_active_count
++
;
_ST_ADD_RUNQ
(
thread
);
#ifdef DEBUG
_ST_ADD_THREADQ
(
thread
);
_ST_ADD_THREADQ
(
thread
);
#endif
return
thread
;
return
thread
;
}
_st_thread_t
*
st_thread_self
(
void
)
{
return
_ST_CURRENT_THREAD
();
return
_ST_CURRENT_THREAD
();
}
#ifdef DEBUG
/* ARGSUSED */
void
_st_show_thread_stack
(
_st_thread_t
*
thread
,
const
char
*
messg
)
{
}
/* To be set from debugger */
...
...
@@ -632,41 +642,43 @@ int _st_iterate_threads_flag = 0;
void
_st_iterate_threads
(
void
)
{
static
_st_thread_t
*
thread
=
NULL
;
static
jmp_buf
orig_jb
,
save_jb
;
_st_clist_t
*
q
;
if
(
!
_st_iterate_threads_flag
)
{
static
_st_thread_t
*
thread
=
NULL
;
static
jmp_buf
orig_jb
,
save_jb
;
_st_clist_t
*
q
;
if
(
!
_st_iterate_threads_flag
)
{
if
(
thread
)
{
memcpy
(
thread
->
context
,
save_jb
,
sizeof
(
jmp_buf
));
MD_LONGJMP
(
orig_jb
,
1
);
}
return
;
}
if
(
thread
)
{
memcpy
(
thread
->
context
,
save_jb
,
sizeof
(
jmp_buf
));
MD_LONGJMP
(
orig_jb
,
1
);
memcpy
(
thread
->
context
,
save_jb
,
sizeof
(
jmp_buf
));
_st_show_thread_stack
(
thread
,
NULL
);
}
else
{
if
(
MD_SETJMP
(
orig_jb
))
{
_st_iterate_threads_flag
=
0
;
thread
=
NULL
;
_st_show_thread_stack
(
thread
,
"Iteration completed"
);
return
;
}
thread
=
_ST_CURRENT_THREAD
();
_st_show_thread_stack
(
thread
,
"Iteration started"
);
}
return
;
}
if
(
thread
)
{
memcpy
(
thread
->
context
,
save_jb
,
sizeof
(
jmp_buf
));
_st_show_thread_stack
(
thread
,
NULL
);
}
else
{
if
(
MD_SETJMP
(
orig_jb
))
{
_st_iterate_threads_flag
=
0
;
thread
=
NULL
;
_st_show_thread_stack
(
thread
,
"Iteration completed"
);
return
;
}
thread
=
_ST_CURRENT_THREAD
();
_st_show_thread_stack
(
thread
,
"Iteration started"
);
}
q
=
thread
->
tlink
.
next
;
if
(
q
==
&
_ST_THREADQ
)
q
=
q
->
next
;
ST_ASSERT
(
q
!=
&
_ST_THREADQ
);
thread
=
_ST_THREAD_THREADQ_PTR
(
q
);
if
(
thread
==
_ST_CURRENT_THREAD
())
MD_LONGJMP
(
orig_jb
,
1
);
memcpy
(
save_jb
,
thread
->
context
,
sizeof
(
jmp_buf
));
MD_LONGJMP
(
thread
->
context
,
1
);
q
=
thread
->
tlink
.
next
;
if
(
q
==
&
_ST_THREADQ
)
{
q
=
q
->
next
;
}
ST_ASSERT
(
q
!=
&
_ST_THREADQ
);
thread
=
_ST_THREAD_THREADQ_PTR
(
q
);
if
(
thread
==
_ST_CURRENT_THREAD
())
{
MD_LONGJMP
(
orig_jb
,
1
);
}
memcpy
(
save_jb
,
thread
->
context
,
sizeof
(
jmp_buf
));
MD_LONGJMP
(
thread
->
context
,
1
);
}
#endif
/* DEBUG */
...
...
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