binding.cc
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#include <stdlib.h>
#include <string.h>
#include <errno.h>
#include "node.h"
#include "node_buffer.h"
#include "nan.h"
#ifdef _WIN32
#define __alignof__ __alignof
#define snprintf(buf, bufSize, format, arg) _snprintf_s(buf, bufSize, _TRUNCATE, format, arg)
#define strtoll _strtoi64
#define strtoull _strtoui64
#define PRId64 "lld"
#define PRIu64 "llu"
#else
#define __STDC_FORMAT_MACROS
#include <inttypes.h>
#endif
using namespace v8;
using namespace node;
namespace {
// used by the Int64 functions to determine whether to return a Number
// or String based on whether or not a Number will lose precision.
// http://stackoverflow.com/q/307179/376773
#define JS_MAX_INT +9007199254740992LL
#define JS_MIN_INT -9007199254740992LL
// mirrors deps/v8/src/objects.h.
// we could use `node::Buffer::kMaxLength`, but it's not defined on node v0.6.x
static const unsigned int kMaxLength = 0x3fffffff;
// get int64 from a value
inline int64_t GetInt64(Local<Value> value) {
return value->IsNumber() ? Nan::To<int64_t>(value).FromJust() : 0;
}
/*
* Returns the pointer address as a Number of the given Buffer instance.
* It's recommended to use `hexAddress()` in most cases instead of this function.
*
* WARNING: a JavaScript Number cannot precisely store a full 64-bit memory
* address, so there's a possibility of an inaccurate value being returned
* on 64-bit systems.
*
* info[0] - Buffer - the Buffer instance get the memory address of
* info[1] - Number - optional (0) - the offset of the Buffer start at
*/
NAN_METHOD(Address) {
Local<Value> buf = info[0];
if (!Buffer::HasInstance(buf)) {
return Nan::ThrowTypeError("address: Buffer instance expected");
}
int64_t offset = GetInt64(info[1]);
char *ptr = Buffer::Data(buf.As<Object>()) + offset;
uintptr_t intptr = (uintptr_t)ptr;
Local<Number> rtn = Nan::New(static_cast<double>(intptr));
info.GetReturnValue().Set(rtn);
}
/**
* Returns the pointer address as a hexadecimal String. This function
* is safe to use for displaying memory addresses, as compared to the
* `address()` function which could overflow since it returns a Number.
*
* info[0] - Buffer - the Buffer instance get the memory address of
* info[1] - Number - optional (0) - the offset of the Buffer start at
*/
NAN_METHOD(HexAddress) {
Local<Value> buf = info[0];
if (!Buffer::HasInstance(buf)) {
return Nan::ThrowTypeError("hexAddress: Buffer instance expected");
}
int64_t offset = GetInt64(info[1]);
char *ptr = Buffer::Data(buf.As<Object>()) + offset;
char strbuf[30]; /* should be plenty... */
snprintf(strbuf, 30, "%p", ptr);
Local<String> val;
if (strbuf[0] == '0' && strbuf[1] == 'x') {
/* strip the leading "0x" from the address */
val = Nan::New(strbuf + 2).ToLocalChecked();
} else {
val = Nan::New(strbuf).ToLocalChecked();
}
info.GetReturnValue().Set(val);
}
/*
* Returns "true" if the given Buffer points to NULL, "false" otherwise.
*
* info[0] - Buffer - the Buffer instance to check for NULL
* info[1] - Number - optional (0) - the offset of the Buffer start at
*/
NAN_METHOD(IsNull) {
Local<Value> buf = info[0];
if (!Buffer::HasInstance(buf)) {
return Nan::ThrowTypeError("isNull: Buffer instance expected");
}
int64_t offset = GetInt64(info[1]);
char *ptr = Buffer::Data(buf.As<Object>()) + offset;
Local<Value> rtn = Nan::New(ptr == NULL);
info.GetReturnValue().Set(rtn);
}
/**
* Returns the machine endianness as C String; either "BE" or "LE".
*/
const char *CheckEndianness() {
int i = 1;
bool is_bigendian = (*(char *)&i) == 0;
if (is_bigendian) {
return "BE";
} else {
return "LE";
}
}
/*
* Converts an arbitrary pointer to a node Buffer with specified length
*/
void wrap_pointer_cb(char *data, void *hint) {
}
inline Local<Value> WrapPointer(char *ptr, size_t length) {
Nan::EscapableHandleScope scope;
if (ptr == NULL) length = 0;
return scope.Escape(Nan::NewBuffer(ptr, length, wrap_pointer_cb, NULL).ToLocalChecked());
}
/*
* Creates the "null_pointer_buffer" Buffer instance that points to NULL.
* It has a length of 0 so that you don't accidentally try to deref the NULL
* pointer in JS-land by doing something like: `ref.NULL[0]`.
*/
inline Local<Value> WrapNullPointer() {
return WrapPointer((char*)NULL, 0);
}
/*
* Retreives a JS Object instance that was previously stored in
* the given Buffer instance at the given offset.
*
* info[0] - Buffer - the "buf" Buffer instance to read from
* info[1] - Number - the offset from the "buf" buffer's address to read from
*/
NAN_METHOD(ReadObject) {
Local<Value> buf = info[0];
if (!Buffer::HasInstance(buf)) {
return Nan::ThrowTypeError("readObject: Buffer instance expected");
}
int64_t offset = GetInt64(info[1]);
char *ptr = Buffer::Data(buf.As<Object>()) + offset;
if (ptr == NULL) {
return Nan::ThrowError("readObject: Cannot read from NULL pointer");
}
Persistent<Object>* prtn = reinterpret_cast<Persistent<Object>*>(ptr);
Local<Value> rtn = Nan::New(*prtn);
info.GetReturnValue().Set(rtn);
}
/*
* Callback function for when the weak persistent object from WriteObject
* gets garbage collected. We just have to dispose of our weak reference now.
*/
void write_object_cb(const Nan::WeakCallbackInfo<void>& data) {
//fprintf(stderr, "write_object_cb\n");
//NanDisposePersistent(data.GetValue());
}
/*
* Writes a Persistent reference to given Object to the given Buffer
* instance and offset.
*
* info[0] - Buffer - the "buf" Buffer instance to write to
* info[1] - Number - the offset from the "buf" buffer's address to write to
* info[2] - Object - the "obj" Object which will have a new Persistent reference
* created for the obj, who'se memory address will be written
* info[3] - Boolean - `false` by default. if `true` is passed in then a
* persistent reference will be written to the Buffer instance.
* A weak reference gets written by default.
*/
NAN_METHOD(WriteObject) {
Local<Value> buf = info[0];
if (!Buffer::HasInstance(buf)) {
return Nan::ThrowTypeError("writeObject: Buffer instance expected");
}
int64_t offset = GetInt64(info[1]);
char *ptr = Buffer::Data(buf.As<Object>()) + offset;
Nan::Persistent<Object>* pptr = reinterpret_cast<Nan::Persistent<Object>*>(ptr);
Local<Object> val = info[2].As<Object>();
bool persistent = info[3]->BooleanValue();
if (persistent) {
(*pptr).Reset(val);
} else {
void *user_data = NULL;
Nan::Persistent<Object> p2(val);
p2.SetWeak(user_data, write_object_cb, Nan::WeakCallbackType::kParameter);
memcpy(pptr, &p2, sizeof(Nan::Persistent<Object>));
}
info.GetReturnValue().SetUndefined();
}
/*
* Reads the memory address of the given "buf" pointer Buffer at the specified
* offset, and returns a new SlowBuffer instance from the memory address stored.
*
* info[0] - Buffer - the "buf" Buffer instance to read from
* info[1] - Number - the offset from the "buf" buffer's address to read from
* info[2] - Number - the length in bytes of the returned SlowBuffer instance
*/
NAN_METHOD(ReadPointer) {
Local<Value> buf = info[0];
if (!Buffer::HasInstance(buf)) {
return Nan::ThrowTypeError("readPointer: Buffer instance expected as first argument");
}
int64_t offset = GetInt64(info[1]);
char *ptr = Buffer::Data(buf.As<Object>()) + offset;
size_t size = info[2]->Uint32Value();
if (ptr == NULL) {
return Nan::ThrowError("readPointer: Cannot read from NULL pointer");
}
char *val = *reinterpret_cast<char **>(ptr);
info.GetReturnValue().Set(WrapPointer(val, size));
}
/*
* Writes the memory address of the "input" buffer (and optional offset) to the
* specified "buf" buffer and offset. Essentially making "buf" hold a reference
* to the "input" Buffer.
*
* info[0] - Buffer - the "buf" Buffer instance to write to
* info[1] - Number - the offset from the "buf" buffer's address to write to
* info[2] - Buffer - the "input" Buffer whose memory address will be written
*/
NAN_METHOD(WritePointer) {
Local<Value> buf = info[0];
Local<Value> input = info[2];
if (!Buffer::HasInstance(buf)) {
return Nan::ThrowTypeError("writePointer: Buffer instance expected as first argument");
}
if (!(input->IsNull() || Buffer::HasInstance(input))) {
return Nan::ThrowTypeError("writePointer: Buffer instance expected as third argument");
}
int64_t offset = GetInt64(info[1]);
char *ptr = Buffer::Data(buf.As<Object>()) + offset;
if (input->IsNull()) {
*reinterpret_cast<char **>(ptr) = NULL;
} else {
char *input_ptr = Buffer::Data(input.As<Object>());
*reinterpret_cast<char **>(ptr) = input_ptr;
}
info.GetReturnValue().SetUndefined();
}
/*
* Reads a machine-endian int64_t from the given Buffer at the given offset.
*
* info[0] - Buffer - the "buf" Buffer instance to read from
* info[1] - Number - the offset from the "buf" buffer's address to read from
*/
NAN_METHOD(ReadInt64) {
Local<Value> buf = info[0];
if (!Buffer::HasInstance(buf)) {
return Nan::ThrowTypeError("readInt64: Buffer instance expected");
}
int64_t offset = GetInt64(info[1]);
char *ptr = Buffer::Data(buf.As<Object>()) + offset;
if (ptr == NULL) {
return Nan::ThrowTypeError("readInt64: Cannot read from NULL pointer");
}
int64_t val = *reinterpret_cast<int64_t *>(ptr);
Local<Value> rtn;
if (val < JS_MIN_INT || val > JS_MAX_INT) {
// return a String
char strbuf[128];
snprintf(strbuf, 128, "%" PRId64, val);
rtn = Nan::New<v8::String>(strbuf).ToLocalChecked();
} else {
// return a Number
rtn = Nan::New<v8::Number>(static_cast<double>(val));
}
info.GetReturnValue().Set(rtn);
}
/*
* Writes the input Number/String int64 value as a machine-endian int64_t to
* the given Buffer at the given offset.
*
* info[0] - Buffer - the "buf" Buffer instance to write to
* info[1] - Number - the offset from the "buf" buffer's address to write to
* info[2] - String/Number - the "input" String or Number which will be written
*/
NAN_METHOD(WriteInt64) {
Local<Value> buf = info[0];
if (!Buffer::HasInstance(buf)) {
return Nan::ThrowTypeError("writeInt64: Buffer instance expected");
}
int64_t offset = GetInt64(info[1]);
char *ptr = Buffer::Data(buf.As<Object>()) + offset;
Local<Value> in = info[2];
int64_t val;
if (in->IsNumber()) {
val = GetInt64(in);
} else if (in->IsString()) {
char *endptr, *str;
int base = 0;
String::Utf8Value _str(in);
str = *_str;
errno = 0; /* To distinguish success/failure after call */
val = strtoll(str, &endptr, base);
if (endptr == str) {
return Nan::ThrowTypeError("writeInt64: no digits we found in input String");
} else if (errno == ERANGE && (val == LLONG_MAX || val == LLONG_MIN)) {
return Nan::ThrowTypeError("writeInt64: input String numerical value out of range");
} else if (errno != 0 && val == 0) {
char errmsg[200];
snprintf(errmsg, sizeof(errmsg), "writeInt64: %s", strerror(errno));
return Nan::ThrowTypeError(errmsg);
}
} else {
return Nan::ThrowTypeError("writeInt64: Number/String 64-bit value required");
}
*reinterpret_cast<int64_t *>(ptr) = val;
info.GetReturnValue().SetUndefined();
}
/*
* Reads a machine-endian uint64_t from the given Buffer at the given offset.
*
* info[0] - Buffer - the "buf" Buffer instance to read from
* info[1] - Number - the offset from the "buf" buffer's address to read from
*/
NAN_METHOD(ReadUInt64) {
Local<Value> buf = info[0];
if (!Buffer::HasInstance(buf)) {
return Nan::ThrowTypeError("readUInt64: Buffer instance expected");
}
int64_t offset = GetInt64(info[1]);
char *ptr = Buffer::Data(buf.As<Object>()) + offset;
if (ptr == NULL) {
return Nan::ThrowTypeError("readUInt64: Cannot read from NULL pointer");
}
uint64_t val = *reinterpret_cast<uint64_t *>(ptr);
Local<Value> rtn;
if (val > JS_MAX_INT) {
// return a String
char strbuf[128];
snprintf(strbuf, 128, "%" PRIu64, val);
rtn = Nan::New<v8::String>(strbuf).ToLocalChecked();
} else {
// return a Number
rtn = Nan::New<v8::Number>(static_cast<double>(val));
}
info.GetReturnValue().Set(rtn);
}
/*
* Writes the input Number/String uint64 value as a machine-endian uint64_t to
* the given Buffer at the given offset.
*
* info[0] - Buffer - the "buf" Buffer instance to write to
* info[1] - Number - the offset from the "buf" buffer's address to write to
* info[2] - String/Number - the "input" String or Number which will be written
*/
NAN_METHOD(WriteUInt64) {
Local<Value> buf = info[0];
if (!Buffer::HasInstance(buf)) {
return Nan::ThrowTypeError("writeUInt64: Buffer instance expected");
}
int64_t offset = GetInt64(info[1]);
char *ptr = Buffer::Data(buf.As<Object>()) + offset;
Local<Value> in = info[2];
uint64_t val;
if (in->IsNumber()) {
val = GetInt64(in);
} else if (in->IsString()) {
char *endptr, *str;
int base = 0;
String::Utf8Value _str(in);
str = *_str;
errno = 0; /* To distinguish success/failure after call */
val = strtoull(str, &endptr, base);
if (endptr == str) {
return Nan::ThrowTypeError("writeUInt64: no digits we found in input String");
} else if (errno == ERANGE && val == ULLONG_MAX) {
return Nan::ThrowTypeError("writeUInt64: input String numerical value out of range");
} else if (errno != 0 && val == 0) {
char errmsg[200];
snprintf(errmsg, sizeof(errmsg), "writeUInt64: %s", strerror(errno));
return Nan::ThrowTypeError(errmsg);
}
} else {
return Nan::ThrowTypeError("writeUInt64: Number/String 64-bit value required");
}
*reinterpret_cast<uint64_t *>(ptr) = val;
info.GetReturnValue().SetUndefined();
}
/*
* Reads a Utf8 C String from the given pointer at the given offset (or 0).
* I didn't want to add this function but it ends up being necessary for reading
* past a 0 or 1 length Buffer's boundary in node-ffi :\
*
* info[0] - Buffer - the "buf" Buffer instance to read from
* info[1] - Number - the offset from the "buf" buffer's address to read from
*/
NAN_METHOD(ReadCString) {
Local<Value> buf = info[0];
if (!Buffer::HasInstance(buf)) {
return Nan::ThrowTypeError("readCString: Buffer instance expected");
}
int64_t offset = GetInt64(info[1]);
char *ptr = Buffer::Data(buf.As<Object>()) + offset;
if (ptr == NULL) {
return Nan::ThrowError("readCString: Cannot read from NULL pointer");
}
Local<Value> rtn = Nan::New<v8::String>(ptr).ToLocalChecked();
info.GetReturnValue().Set(rtn);
}
/*
* Returns a new Buffer instance that has the same memory address
* as the given buffer, but with the specified size.
*
* info[0] - Buffer - the "buf" Buffer instance to read the address from
* info[1] - Number - the size in bytes that the returned Buffer should be
* info[2] - Number - the offset from the "buf" buffer's address to read from
*/
NAN_METHOD(ReinterpretBuffer) {
Local<Value> buf = info[0];
if (!Buffer::HasInstance(buf)) {
return Nan::ThrowTypeError("reinterpret: Buffer instance expected");
}
int64_t offset = GetInt64(info[2]);
char *ptr = Buffer::Data(buf.As<Object>()) + offset;
if (ptr == NULL) {
return Nan::ThrowError("reinterpret: Cannot reinterpret from NULL pointer");
}
size_t size = info[1]->Uint32Value();
info.GetReturnValue().Set(WrapPointer(ptr, size));
}
/*
* Returns a new Buffer instance that has the same memory address
* as the given buffer, but with a length up to the first aligned set of values of
* 0 in a row for the given length.
*
* info[0] - Buffer - the "buf" Buffer instance to read the address from
* info[1] - Number - the number of sequential 0-byte values that need to be read
* info[2] - Number - the offset from the "buf" buffer's address to read from
*/
NAN_METHOD(ReinterpretBufferUntilZeros) {
Local<Value> buf = info[0];
if (!Buffer::HasInstance(buf)) {
return Nan::ThrowTypeError("reinterpretUntilZeros: Buffer instance expected");
}
int64_t offset = GetInt64(info[2]);
char *ptr = Buffer::Data(buf.As<Object>()) + offset;
if (ptr == NULL) {
return Nan::ThrowError("reinterpretUntilZeros: Cannot reinterpret from NULL pointer");
}
uint32_t numZeros = info[1]->Uint32Value();
uint32_t i = 0;
size_t size = 0;
bool end = false;
while (!end && size < kMaxLength) {
end = true;
for (i = 0; i < numZeros; i++) {
if (ptr[size + i] != 0) {
end = false;
break;
}
}
if (!end) {
size += numZeros;
}
}
info.GetReturnValue().Set(WrapPointer(ptr, size));
}
} // anonymous namespace
NAN_MODULE_INIT(init) {
Nan::HandleScope scope;
// "sizeof" map
Local<Object> smap = Nan::New<v8::Object>();
// fixed sizes
#define SET_SIZEOF(name, type) \
smap->Set(Nan::New<v8::String>( #name ).ToLocalChecked(), Nan::New<v8::Uint32>(static_cast<uint32_t>(sizeof(type))));
SET_SIZEOF(int8, int8_t);
SET_SIZEOF(uint8, uint8_t);
SET_SIZEOF(int16, int16_t);
SET_SIZEOF(uint16, uint16_t);
SET_SIZEOF(int32, int32_t);
SET_SIZEOF(uint32, uint32_t);
SET_SIZEOF(int64, int64_t);
SET_SIZEOF(uint64, uint64_t);
SET_SIZEOF(float, float);
SET_SIZEOF(double, double);
// (potentially) variable sizes
SET_SIZEOF(bool, bool);
SET_SIZEOF(byte, unsigned char);
SET_SIZEOF(char, char);
SET_SIZEOF(uchar, unsigned char);
SET_SIZEOF(short, short);
SET_SIZEOF(ushort, unsigned short);
SET_SIZEOF(int, int);
SET_SIZEOF(uint, unsigned int);
SET_SIZEOF(long, long);
SET_SIZEOF(ulong, unsigned long);
SET_SIZEOF(longlong, long long);
SET_SIZEOF(ulonglong, unsigned long long);
SET_SIZEOF(pointer, char *);
SET_SIZEOF(size_t, size_t);
// size of a Persistent handle to a JS object
SET_SIZEOF(Object, Nan::Persistent<Object>);
// "alignof" map
Local<Object> amap = Nan::New<v8::Object>();
#define SET_ALIGNOF(name, type) \
struct s_##name { type a; }; \
amap->Set(Nan::New<v8::String>( #name ).ToLocalChecked(), Nan::New<v8::Uint32>(static_cast<uint32_t>(__alignof__(struct s_##name))));
SET_ALIGNOF(int8, int8_t);
SET_ALIGNOF(uint8, uint8_t);
SET_ALIGNOF(int16, int16_t);
SET_ALIGNOF(uint16, uint16_t);
SET_ALIGNOF(int32, int32_t);
SET_ALIGNOF(uint32, uint32_t);
SET_ALIGNOF(int64, int64_t);
SET_ALIGNOF(uint64, uint64_t);
SET_ALIGNOF(float, float);
SET_ALIGNOF(double, double);
SET_ALIGNOF(bool, bool);
SET_ALIGNOF(char, char);
SET_ALIGNOF(uchar, unsigned char);
SET_ALIGNOF(short, short);
SET_ALIGNOF(ushort, unsigned short);
SET_ALIGNOF(int, int);
SET_ALIGNOF(uint, unsigned int);
SET_ALIGNOF(long, long);
SET_ALIGNOF(ulong, unsigned long);
SET_ALIGNOF(longlong, long long);
SET_ALIGNOF(ulonglong, unsigned long long);
SET_ALIGNOF(pointer, char *);
SET_ALIGNOF(size_t, size_t);
SET_ALIGNOF(Object, Nan::Persistent<Object>);
// exports
target->Set(Nan::New<v8::String>("sizeof").ToLocalChecked(), smap);
target->Set(Nan::New<v8::String>("alignof").ToLocalChecked(), amap);
Nan::ForceSet(target, Nan::New<v8::String>("endianness").ToLocalChecked(), Nan::New<v8::String>(CheckEndianness()).ToLocalChecked(), static_cast<PropertyAttribute>(ReadOnly|DontDelete));
Nan::ForceSet(target, Nan::New<v8::String>("NULL").ToLocalChecked(), WrapNullPointer(), static_cast<PropertyAttribute>(ReadOnly|DontDelete));
Nan::SetMethod(target, "address", Address);
Nan::SetMethod(target, "hexAddress", HexAddress);
Nan::SetMethod(target, "isNull", IsNull);
Nan::SetMethod(target, "readObject", ReadObject);
Nan::SetMethod(target, "writeObject", WriteObject);
Nan::SetMethod(target, "readPointer", ReadPointer);
Nan::SetMethod(target, "writePointer", WritePointer);
Nan::SetMethod(target, "readInt64", ReadInt64);
Nan::SetMethod(target, "writeInt64", WriteInt64);
Nan::SetMethod(target, "readUInt64", ReadUInt64);
Nan::SetMethod(target, "writeUInt64", WriteUInt64);
Nan::SetMethod(target, "readCString", ReadCString);
Nan::SetMethod(target, "reinterpret", ReinterpretBuffer);
Nan::SetMethod(target, "reinterpretUntilZeros", ReinterpretBufferUntilZeros);
}
NODE_MODULE(binding, init);