bson.cc
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//===========================================================================
#include <stdarg.h>
#include <cstdlib>
#include <cstring>
#include <string.h>
#include <stdlib.h>
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wunused-parameter"
#endif
#include <v8.h>
// this and the above block must be around the v8.h header otherwise
// v8 is not happy
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#include <node.h>
#include <node_version.h>
#include <node_buffer.h>
#include <cmath>
#include <iostream>
#include <limits>
#include <vector>
#ifdef __sun
#include <alloca.h>
#endif
#include "bson.h"
using namespace v8;
using namespace node;
//===========================================================================
void DataStream::WriteObjectId(const Handle<Object>& object, const Handle<String>& key)
{
uint16_t buffer[12];
object->Get(key)->ToString()->Write(buffer, 0, 12);
for(uint32_t i = 0; i < 12; ++i)
{
*p++ = (char) buffer[i];
}
}
void ThrowAllocatedStringException(size_t allocationSize, const char* format, ...)
{
va_list args;
va_start(args, format);
char* string = (char*) malloc(allocationSize);
vsprintf(string, format, args);
va_end(args);
throw string;
}
void DataStream::CheckKey(const Local<String>& keyName)
{
size_t keyLength = keyName->Utf8Length();
if(keyLength == 0) return;
char* keyStringBuffer = (char*) alloca(keyLength+1);
keyName->WriteUtf8(keyStringBuffer);
if(keyStringBuffer[0] == '$')
{
ThrowAllocatedStringException(64+keyLength, "key %s must not start with '$'", keyStringBuffer);
}
if(strchr(keyStringBuffer, '.') != NULL)
{
ThrowAllocatedStringException(64+keyLength, "key %s must not contain '.'", keyStringBuffer);
}
}
template<typename T> void BSONSerializer<T>::SerializeDocument(const Handle<Value>& value)
{
void* documentSize = this->BeginWriteSize();
Local<Object> object = bson->GetSerializeObject(value);
// Get the object property names
#if NODE_MAJOR_VERSION == 0 && NODE_MINOR_VERSION < 6
Local<Array> propertyNames = object->GetPropertyNames();
#else
Local<Array> propertyNames = object->GetOwnPropertyNames();
#endif
// Length of the property
int propertyLength = propertyNames->Length();
for(int i = 0; i < propertyLength; ++i)
{
const Local<String>& propertyName = propertyNames->Get(i)->ToString();
if(checkKeys) this->CheckKey(propertyName);
const Local<Value>& propertyValue = object->Get(propertyName);
if(serializeFunctions || !propertyValue->IsFunction())
{
void* typeLocation = this->BeginWriteType();
this->WriteString(propertyName);
SerializeValue(typeLocation, propertyValue);
}
}
this->WriteByte(0);
this->CommitSize(documentSize);
}
template<typename T> void BSONSerializer<T>::SerializeArray(const Handle<Value>& value)
{
void* documentSize = this->BeginWriteSize();
Local<Array> array = Local<Array>::Cast(value->ToObject());
uint32_t arrayLength = array->Length();
for(uint32_t i = 0; i < arrayLength; ++i)
{
void* typeLocation = this->BeginWriteType();
this->WriteUInt32String(i);
SerializeValue(typeLocation, array->Get(i));
}
this->WriteByte(0);
this->CommitSize(documentSize);
}
// This is templated so that we can use this function to both count the number of bytes, and to serialize those bytes.
// The template approach eliminates almost all of the inspection of values unless they're required (eg. string lengths)
// and ensures that there is always consistency between bytes counted and bytes written by design.
template<typename T> void BSONSerializer<T>::SerializeValue(void* typeLocation, const Handle<Value>& value)
{
if(value->IsNumber())
{
double doubleValue = value->NumberValue();
int intValue = (int) doubleValue;
if(intValue == doubleValue)
{
this->CommitType(typeLocation, BSON_TYPE_INT);
this->WriteInt32(intValue);
}
else
{
this->CommitType(typeLocation, BSON_TYPE_NUMBER);
this->WriteDouble(doubleValue);
}
}
else if(value->IsString())
{
this->CommitType(typeLocation, BSON_TYPE_STRING);
this->WriteLengthPrefixedString(value->ToString());
}
else if(value->IsBoolean())
{
this->CommitType(typeLocation, BSON_TYPE_BOOLEAN);
this->WriteBool(value);
}
else if(value->IsArray())
{
this->CommitType(typeLocation, BSON_TYPE_ARRAY);
SerializeArray(value);
}
else if(value->IsDate())
{
this->CommitType(typeLocation, BSON_TYPE_DATE);
this->WriteInt64(value);
}
else if(value->IsRegExp())
{
this->CommitType(typeLocation, BSON_TYPE_REGEXP);
const Handle<RegExp>& regExp = Handle<RegExp>::Cast(value);
this->WriteString(regExp->GetSource());
int flags = regExp->GetFlags();
if(flags & RegExp::kGlobal) this->WriteByte('s');
if(flags & RegExp::kIgnoreCase) this->WriteByte('i');
if(flags & RegExp::kMultiline) this->WriteByte('m');
this->WriteByte(0);
}
else if(value->IsFunction())
{
this->CommitType(typeLocation, BSON_TYPE_CODE);
this->WriteLengthPrefixedString(value->ToString());
}
else if(value->IsObject())
{
const Local<Object>& object = value->ToObject();
if(object->Has(bson->_bsontypeString))
{
const Local<String>& constructorString = object->GetConstructorName();
if(bson->longString->StrictEquals(constructorString))
{
this->CommitType(typeLocation, BSON_TYPE_LONG);
this->WriteInt32(object, bson->_longLowString);
this->WriteInt32(object, bson->_longHighString);
}
else if(bson->timestampString->StrictEquals(constructorString))
{
this->CommitType(typeLocation, BSON_TYPE_TIMESTAMP);
this->WriteInt32(object, bson->_longLowString);
this->WriteInt32(object, bson->_longHighString);
}
else if(bson->objectIDString->StrictEquals(constructorString))
{
this->CommitType(typeLocation, BSON_TYPE_OID);
this->WriteObjectId(object, bson->_objectIDidString);
}
else if(bson->binaryString->StrictEquals(constructorString))
{
this->CommitType(typeLocation, BSON_TYPE_BINARY);
uint32_t length = object->Get(bson->_binaryPositionString)->Uint32Value();
Local<Object> bufferObj = object->Get(bson->_binaryBufferString)->ToObject();
this->WriteInt32(length);
this->WriteByte(object, bson->_binarySubTypeString); // write subtype
// If type 0x02 write the array length aswell
if(object->Get(bson->_binarySubTypeString)->Int32Value() == 0x02) {
this->WriteInt32(length);
}
// Write the actual data
this->WriteData(Buffer::Data(bufferObj), length);
}
else if(bson->doubleString->StrictEquals(constructorString))
{
this->CommitType(typeLocation, BSON_TYPE_NUMBER);
this->WriteDouble(object, bson->_doubleValueString);
}
else if(bson->symbolString->StrictEquals(constructorString))
{
this->CommitType(typeLocation, BSON_TYPE_SYMBOL);
this->WriteLengthPrefixedString(object->Get(bson->_symbolValueString)->ToString());
}
else if(bson->codeString->StrictEquals(constructorString))
{
const Local<String>& function = object->Get(bson->_codeCodeString)->ToString();
const Local<Object>& scope = object->Get(bson->_codeScopeString)->ToObject();
// For Node < 0.6.X use the GetPropertyNames
#if NODE_MAJOR_VERSION == 0 && NODE_MINOR_VERSION < 6
uint32_t propertyNameLength = scope->GetPropertyNames()->Length();
#else
uint32_t propertyNameLength = scope->GetOwnPropertyNames()->Length();
#endif
if(propertyNameLength > 0)
{
this->CommitType(typeLocation, BSON_TYPE_CODE_W_SCOPE);
void* codeWidthScopeSize = this->BeginWriteSize();
this->WriteLengthPrefixedString(function->ToString());
SerializeDocument(scope);
this->CommitSize(codeWidthScopeSize);
}
else
{
this->CommitType(typeLocation, BSON_TYPE_CODE);
this->WriteLengthPrefixedString(function->ToString());
}
}
else if(bson->dbrefString->StrictEquals(constructorString))
{
this->CommitType(typeLocation, BSON_TYPE_OBJECT);
void* dbRefSize = this->BeginWriteSize();
void* refType = this->BeginWriteType();
this->WriteData("$ref", 5);
SerializeValue(refType, object->Get(bson->_dbRefNamespaceString));
void* idType = this->BeginWriteType();
this->WriteData("$id", 4);
SerializeValue(idType, object->Get(bson->_dbRefOidString));
const Local<Value>& refDbValue = object->Get(bson->_dbRefDbString);
if(!refDbValue->IsUndefined())
{
void* dbType = this->BeginWriteType();
this->WriteData("$db", 4);
SerializeValue(dbType, refDbValue);
}
this->WriteByte(0);
this->CommitSize(dbRefSize);
}
else if(bson->minKeyString->StrictEquals(constructorString))
{
this->CommitType(typeLocation, BSON_TYPE_MIN_KEY);
}
else if(bson->maxKeyString->StrictEquals(constructorString))
{
this->CommitType(typeLocation, BSON_TYPE_MAX_KEY);
}
}
else if(Buffer::HasInstance(value))
{
this->CommitType(typeLocation, BSON_TYPE_BINARY);
#if NODE_MAJOR_VERSION == 0 && NODE_MINOR_VERSION < 3
Buffer *buffer = ObjectWrap::Unwrap<Buffer>(value->ToObject());
uint32_t length = object->length();
#else
uint32_t length = Buffer::Length(value->ToObject());
#endif
this->WriteInt32(length);
this->WriteByte(0);
this->WriteData(Buffer::Data(value->ToObject()), length);
}
else
{
this->CommitType(typeLocation, BSON_TYPE_OBJECT);
SerializeDocument(value);
}
}
else if(value->IsNull() || value->IsUndefined())
{
this->CommitType(typeLocation, BSON_TYPE_NULL);
}
}
// Data points to start of element list, length is length of entire document including '\0' but excluding initial size
BSONDeserializer::BSONDeserializer(BSON* aBson, char* data, size_t length)
: bson(aBson),
pStart(data),
p(data),
pEnd(data + length - 1)
{
if(*pEnd != '\0') ThrowAllocatedStringException(64, "Missing end of document marker '\\0'");
}
BSONDeserializer::BSONDeserializer(BSONDeserializer& parentSerializer, size_t length)
: bson(parentSerializer.bson),
pStart(parentSerializer.p),
p(parentSerializer.p),
pEnd(parentSerializer.p + length - 1)
{
parentSerializer.p += length;
if(pEnd > parentSerializer.pEnd) ThrowAllocatedStringException(64, "Child document exceeds parent's bounds");
if(*pEnd != '\0') ThrowAllocatedStringException(64, "Missing end of document marker '\\0'");
}
Local<String> BSONDeserializer::ReadCString()
{
char* start = p;
while(*p++) { }
return String::New(start, (int32_t) (p-start-1) );
}
int32_t BSONDeserializer::ReadRegexOptions()
{
int32_t options = 0;
for(;;)
{
switch(*p++)
{
case '\0': return options;
case 's': options |= RegExp::kGlobal; break;
case 'i': options |= RegExp::kIgnoreCase; break;
case 'm': options |= RegExp::kMultiline; break;
}
}
}
uint32_t BSONDeserializer::ReadIntegerString()
{
uint32_t value = 0;
while(*p)
{
if(*p < '0' || *p > '9') ThrowAllocatedStringException(64, "Invalid key for array");
value = value * 10 + *p++ - '0';
}
++p;
return value;
}
Local<String> BSONDeserializer::ReadString()
{
uint32_t length = ReadUInt32();
char* start = p;
p += length;
return String::New(start, length-1);
}
Local<String> BSONDeserializer::ReadObjectId()
{
uint16_t objectId[12];
for(size_t i = 0; i < 12; ++i)
{
objectId[i] = *reinterpret_cast<unsigned char*>(p++);
}
return String::New(objectId, 12);
}
Handle<Value> BSONDeserializer::DeserializeDocument()
{
uint32_t length = ReadUInt32();
if(length < 5) ThrowAllocatedStringException(64, "Bad BSON: Document is less than 5 bytes");
BSONDeserializer documentDeserializer(*this, length-4);
return documentDeserializer.DeserializeDocumentInternal();
}
Handle<Value> BSONDeserializer::DeserializeDocumentInternal()
{
Local<Object> returnObject = Object::New();
while(HasMoreData())
{
BsonType type = (BsonType) ReadByte();
const Local<String>& name = ReadCString();
const Handle<Value>& value = DeserializeValue(type);
returnObject->ForceSet(name, value);
}
if(p != pEnd) ThrowAllocatedStringException(64, "Bad BSON Document: Serialize consumed unexpected number of bytes");
// From JavaScript:
// if(object['$id'] != null) object = new DBRef(object['$ref'], object['$id'], object['$db']);
if(returnObject->Has(bson->_dbRefIdRefString))
{
Local<Value> argv[] = { returnObject->Get(bson->_dbRefRefString), returnObject->Get(bson->_dbRefIdRefString), returnObject->Get(bson->_dbRefDbRefString) };
return bson->dbrefConstructor->NewInstance(3, argv);
}
else
{
return returnObject;
}
}
Handle<Value> BSONDeserializer::DeserializeArray()
{
uint32_t length = ReadUInt32();
if(length < 5) ThrowAllocatedStringException(64, "Bad BSON: Array Document is less than 5 bytes");
BSONDeserializer documentDeserializer(*this, length-4);
return documentDeserializer.DeserializeArrayInternal();
}
Handle<Value> BSONDeserializer::DeserializeArrayInternal()
{
Local<Array> returnArray = Array::New();
while(HasMoreData())
{
BsonType type = (BsonType) ReadByte();
uint32_t index = ReadIntegerString();
const Handle<Value>& value = DeserializeValue(type);
returnArray->Set(index, value);
}
if(p != pEnd) ThrowAllocatedStringException(64, "Bad BSON Array: Serialize consumed unexpected number of bytes");
return returnArray;
}
Handle<Value> BSONDeserializer::DeserializeValue(BsonType type)
{
switch(type)
{
case BSON_TYPE_STRING:
return ReadString();
case BSON_TYPE_INT:
return Integer::New(ReadInt32());
case BSON_TYPE_NUMBER:
return Number::New(ReadDouble());
case BSON_TYPE_NULL:
return Null();
case BSON_TYPE_UNDEFINED:
return Undefined();
case BSON_TYPE_TIMESTAMP:
{
int32_t lowBits = ReadInt32();
int32_t highBits = ReadInt32();
Local<Value> argv[] = { Int32::New(lowBits), Int32::New(highBits) };
return bson->timestampConstructor->NewInstance(2, argv);
}
case BSON_TYPE_BOOLEAN:
return (ReadByte() != 0) ? True() : False();
case BSON_TYPE_REGEXP:
{
const Local<String>& regex = ReadCString();
int32_t options = ReadRegexOptions();
return RegExp::New(regex, (RegExp::Flags) options);
}
case BSON_TYPE_CODE:
{
const Local<Value>& code = ReadString();
const Local<Value>& scope = Object::New();
Local<Value> argv[] = { code, scope };
return bson->codeConstructor->NewInstance(2, argv);
}
case BSON_TYPE_CODE_W_SCOPE:
{
ReadUInt32();
const Local<Value>& code = ReadString();
const Handle<Value>& scope = DeserializeDocument();
Local<Value> argv[] = { code, scope->ToObject() };
return bson->codeConstructor->NewInstance(2, argv);
}
case BSON_TYPE_OID:
{
Local<Value> argv[] = { ReadObjectId() };
return bson->objectIDConstructor->NewInstance(1, argv);
}
case BSON_TYPE_BINARY:
{
uint32_t length = ReadUInt32();
uint32_t subType = ReadByte();
if(subType == 0x02) {
length = ReadInt32();
}
Buffer* buffer = Buffer::New(p, length);
p += length;
Handle<Value> argv[] = { buffer->handle_, Uint32::New(subType) };
return bson->binaryConstructor->NewInstance(2, argv);
}
case BSON_TYPE_LONG:
{
// Read 32 bit integers
int32_t lowBits = (int32_t) ReadInt32();
int32_t highBits = (int32_t) ReadInt32();
// If value is < 2^53 and >-2^53
if((highBits < 0x200000 || (highBits == 0x200000 && lowBits == 0)) && highBits >= -0x200000) {
// Adjust the pointer and read as 64 bit value
p -= 8;
// Read the 64 bit value
int64_t finalValue = (int64_t) ReadInt64();
return Number::New(finalValue);
}
Local<Value> argv[] = { Int32::New(lowBits), Int32::New(highBits) };
return bson->longConstructor->NewInstance(2, argv);
}
case BSON_TYPE_DATE:
return Date::New((double) ReadInt64());
case BSON_TYPE_ARRAY:
return DeserializeArray();
case BSON_TYPE_OBJECT:
return DeserializeDocument();
case BSON_TYPE_SYMBOL:
{
const Local<String>& string = ReadString();
Local<Value> argv[] = { string };
return bson->symbolConstructor->NewInstance(1, argv);
}
case BSON_TYPE_MIN_KEY:
return bson->minKeyConstructor->NewInstance();
case BSON_TYPE_MAX_KEY:
return bson->maxKeyConstructor->NewInstance();
default:
ThrowAllocatedStringException(64, "Unhandled BSON Type: %d", type);
}
return v8::Null();
}
static Handle<Value> VException(const char *msg)
{
HandleScope scope;
return ThrowException(Exception::Error(String::New(msg)));
}
Persistent<FunctionTemplate> BSON::constructor_template;
BSON::BSON() : ObjectWrap()
{
// Setup pre-allocated comparision objects
_bsontypeString = Persistent<String>::New(String::New("_bsontype"));
_longLowString = Persistent<String>::New(String::New("low_"));
_longHighString = Persistent<String>::New(String::New("high_"));
_objectIDidString = Persistent<String>::New(String::New("id"));
_binaryPositionString = Persistent<String>::New(String::New("position"));
_binarySubTypeString = Persistent<String>::New(String::New("sub_type"));
_binaryBufferString = Persistent<String>::New(String::New("buffer"));
_doubleValueString = Persistent<String>::New(String::New("value"));
_symbolValueString = Persistent<String>::New(String::New("value"));
_dbRefRefString = Persistent<String>::New(String::New("$ref"));
_dbRefIdRefString = Persistent<String>::New(String::New("$id"));
_dbRefDbRefString = Persistent<String>::New(String::New("$db"));
_dbRefNamespaceString = Persistent<String>::New(String::New("namespace"));
_dbRefDbString = Persistent<String>::New(String::New("db"));
_dbRefOidString = Persistent<String>::New(String::New("oid"));
_codeCodeString = Persistent<String>::New(String::New("code"));
_codeScopeString = Persistent<String>::New(String::New("scope"));
_toBSONString = Persistent<String>::New(String::New("toBSON"));
longString = Persistent<String>::New(String::New("Long"));
objectIDString = Persistent<String>::New(String::New("ObjectID"));
binaryString = Persistent<String>::New(String::New("Binary"));
codeString = Persistent<String>::New(String::New("Code"));
dbrefString = Persistent<String>::New(String::New("DBRef"));
symbolString = Persistent<String>::New(String::New("Symbol"));
doubleString = Persistent<String>::New(String::New("Double"));
timestampString = Persistent<String>::New(String::New("Timestamp"));
minKeyString = Persistent<String>::New(String::New("MinKey"));
maxKeyString = Persistent<String>::New(String::New("MaxKey"));
}
void BSON::Initialize(v8::Handle<v8::Object> target)
{
// Grab the scope of the call from Node
HandleScope scope;
// Define a new function template
Local<FunctionTemplate> t = FunctionTemplate::New(New);
constructor_template = Persistent<FunctionTemplate>::New(t);
constructor_template->InstanceTemplate()->SetInternalFieldCount(1);
constructor_template->SetClassName(String::NewSymbol("BSON"));
// Instance methods
NODE_SET_PROTOTYPE_METHOD(constructor_template, "calculateObjectSize", CalculateObjectSize);
NODE_SET_PROTOTYPE_METHOD(constructor_template, "serialize", BSONSerialize);
NODE_SET_PROTOTYPE_METHOD(constructor_template, "serializeWithBufferAndIndex", SerializeWithBufferAndIndex);
NODE_SET_PROTOTYPE_METHOD(constructor_template, "deserialize", BSONDeserialize);
NODE_SET_PROTOTYPE_METHOD(constructor_template, "deserializeStream", BSONDeserializeStream);
target->ForceSet(String::NewSymbol("BSON"), constructor_template->GetFunction());
}
// Create a new instance of BSON and passing it the existing context
Handle<Value> BSON::New(const Arguments &args)
{
HandleScope scope;
// Check that we have an array
if(args.Length() == 1 && args[0]->IsArray())
{
// Cast the array to a local reference
Local<Array> array = Local<Array>::Cast(args[0]);
if(array->Length() > 0)
{
// Create a bson object instance and return it
BSON *bson = new BSON();
uint32_t foundClassesMask = 0;
// Iterate over all entries to save the instantiate funtions
for(uint32_t i = 0; i < array->Length(); i++) {
// Let's get a reference to the function
Local<Function> func = Local<Function>::Cast(array->Get(i));
Local<String> functionName = func->GetName()->ToString();
// Save the functions making them persistant handles (they don't get collected)
if(functionName->StrictEquals(bson->longString)) {
bson->longConstructor = Persistent<Function>::New(func);
foundClassesMask |= 1;
} else if(functionName->StrictEquals(bson->objectIDString)) {
bson->objectIDConstructor = Persistent<Function>::New(func);
foundClassesMask |= 2;
} else if(functionName->StrictEquals(bson->binaryString)) {
bson->binaryConstructor = Persistent<Function>::New(func);
foundClassesMask |= 4;
} else if(functionName->StrictEquals(bson->codeString)) {
bson->codeConstructor = Persistent<Function>::New(func);
foundClassesMask |= 8;
} else if(functionName->StrictEquals(bson->dbrefString)) {
bson->dbrefConstructor = Persistent<Function>::New(func);
foundClassesMask |= 0x10;
} else if(functionName->StrictEquals(bson->symbolString)) {
bson->symbolConstructor = Persistent<Function>::New(func);
foundClassesMask |= 0x20;
} else if(functionName->StrictEquals(bson->doubleString)) {
bson->doubleConstructor = Persistent<Function>::New(func);
foundClassesMask |= 0x40;
} else if(functionName->StrictEquals(bson->timestampString)) {
bson->timestampConstructor = Persistent<Function>::New(func);
foundClassesMask |= 0x80;
} else if(functionName->StrictEquals(bson->minKeyString)) {
bson->minKeyConstructor = Persistent<Function>::New(func);
foundClassesMask |= 0x100;
} else if(functionName->StrictEquals(bson->maxKeyString)) {
bson->maxKeyConstructor = Persistent<Function>::New(func);
foundClassesMask |= 0x200;
}
}
// Check if we have the right number of constructors otherwise throw an error
if(foundClassesMask != 0x3ff) {
delete bson;
return VException("Missing function constructor for either [Long/ObjectID/Binary/Code/DbRef/Symbol/Double/Timestamp/MinKey/MaxKey]");
} else {
bson->Wrap(args.This());
return args.This();
}
}
else
{
return VException("No types passed in");
}
}
else
{
return VException("Argument passed in must be an array of types");
}
}
//------------------------------------------------------------------------------------------------
//------------------------------------------------------------------------------------------------
//------------------------------------------------------------------------------------------------
//------------------------------------------------------------------------------------------------
Handle<Value> BSON::BSONDeserialize(const Arguments &args)
{
HandleScope scope;
// Ensure that we have an parameter
if(Buffer::HasInstance(args[0]) && args.Length() > 1) return VException("One argument required - buffer1.");
if(args[0]->IsString() && args.Length() > 1) return VException("One argument required - string1.");
// Throw an exception if the argument is not of type Buffer
if(!Buffer::HasInstance(args[0]) && !args[0]->IsString()) return VException("Argument must be a Buffer or String.");
// Define pointer to data
Local<Object> obj = args[0]->ToObject();
// Unpack the BSON parser instance
BSON *bson = ObjectWrap::Unwrap<BSON>(args.This());
// If we passed in a buffer, let's unpack it, otherwise let's unpack the string
if(Buffer::HasInstance(obj))
{
#if NODE_MAJOR_VERSION == 0 && NODE_MINOR_VERSION < 3
Buffer *buffer = ObjectWrap::Unwrap<Buffer>(obj);
char* data = buffer->data();
size_t length = buffer->length();
#else
char* data = Buffer::Data(obj);
size_t length = Buffer::Length(obj);
#endif
// Validate that we have at least 5 bytes
if(length < 5) return VException("corrupt bson message < 5 bytes long");
try
{
BSONDeserializer deserializer(bson, data, length);
return deserializer.DeserializeDocument();
}
catch(char* exception)
{
Handle<Value> error = VException(exception);
free(exception);
return error;
}
}
else
{
// The length of the data for this encoding
ssize_t len = DecodeBytes(args[0], BINARY);
// Validate that we have at least 5 bytes
if(len < 5) return VException("corrupt bson message < 5 bytes long");
// Let's define the buffer size
char* data = (char *)malloc(len);
DecodeWrite(data, len, args[0], BINARY);
try
{
BSONDeserializer deserializer(bson, data, len);
Handle<Value> result = deserializer.DeserializeDocument();
free(data);
return result;
}
catch(char* exception)
{
Handle<Value> error = VException(exception);
free(exception);
free(data);
return error;
}
}
}
Local<Object> BSON::GetSerializeObject(const Handle<Value>& argValue)
{
Local<Object> object = argValue->ToObject();
if(object->Has(_toBSONString))
{
const Local<Value>& toBSON = object->Get(_toBSONString);
if(!toBSON->IsFunction()) ThrowAllocatedStringException(64, "toBSON is not a function");
Local<Value> result = Local<Function>::Cast(toBSON)->Call(object, 0, NULL);
if(!result->IsObject()) ThrowAllocatedStringException(64, "toBSON function did not return an object");
return result->ToObject();
}
else
{
return object;
}
}
Handle<Value> BSON::BSONSerialize(const Arguments &args)
{
HandleScope scope;
if(args.Length() == 1 && !args[0]->IsObject()) return VException("One, two or tree arguments required - [object] or [object, boolean] or [object, boolean, boolean]");
if(args.Length() == 2 && !args[0]->IsObject() && !args[1]->IsBoolean()) return VException("One, two or tree arguments required - [object] or [object, boolean] or [object, boolean, boolean]");
if(args.Length() == 3 && !args[0]->IsObject() && !args[1]->IsBoolean() && !args[2]->IsBoolean()) return VException("One, two or tree arguments required - [object] or [object, boolean] or [object, boolean, boolean]");
if(args.Length() == 4 && !args[0]->IsObject() && !args[1]->IsBoolean() && !args[2]->IsBoolean() && !args[3]->IsBoolean()) return VException("One, two or tree arguments required - [object] or [object, boolean] or [object, boolean, boolean] or [object, boolean, boolean, boolean]");
if(args.Length() > 4) return VException("One, two, tree or four arguments required - [object] or [object, boolean] or [object, boolean, boolean] or [object, boolean, boolean, boolean]");
// Unpack the BSON parser instance
BSON *bson = ObjectWrap::Unwrap<BSON>(args.This());
// Calculate the total size of the document in binary form to ensure we only allocate memory once
// With serialize function
bool serializeFunctions = (args.Length() >= 4) && args[3]->BooleanValue();
char *serialized_object = NULL;
size_t object_size;
try
{
Local<Object> object = bson->GetSerializeObject(args[0]);
BSONSerializer<CountStream> counter(bson, false, serializeFunctions);
counter.SerializeDocument(object);
object_size = counter.GetSerializeSize();
// Allocate the memory needed for the serialization
serialized_object = (char *)malloc(object_size);
// Check if we have a boolean value
bool checkKeys = args.Length() >= 3 && args[1]->IsBoolean() && args[1]->BooleanValue();
BSONSerializer<DataStream> data(bson, checkKeys, serializeFunctions, serialized_object);
data.SerializeDocument(object);
}
catch(char *err_msg)
{
free(serialized_object);
Handle<Value> error = VException(err_msg);
free(err_msg);
return error;
}
// If we have 3 arguments
if(args.Length() == 3 || args.Length() == 4)
{
Buffer *buffer = Buffer::New(serialized_object, object_size);
free(serialized_object);
return scope.Close(buffer->handle_);
}
else
{
Local<Value> bin_value = Encode(serialized_object, object_size, BINARY)->ToString();
free(serialized_object);
return bin_value;
}
}
Handle<Value> BSON::CalculateObjectSize(const Arguments &args)
{
HandleScope scope;
// Ensure we have a valid object
if(args.Length() == 1 && !args[0]->IsObject()) return VException("One argument required - [object]");
if(args.Length() == 2 && !args[0]->IsObject() && !args[1]->IsBoolean()) return VException("Two arguments required - [object, boolean]");
if(args.Length() > 3) return VException("One or two arguments required - [object] or [object, boolean]");
// Unpack the BSON parser instance
BSON *bson = ObjectWrap::Unwrap<BSON>(args.This());
bool serializeFunctions = (args.Length() >= 2) && args[1]->BooleanValue();
BSONSerializer<CountStream> countSerializer(bson, false, serializeFunctions);
countSerializer.SerializeDocument(args[0]);
// Return the object size
return scope.Close(Uint32::New((uint32_t) countSerializer.GetSerializeSize()));
}
Handle<Value> BSON::SerializeWithBufferAndIndex(const Arguments &args)
{
HandleScope scope;
//BSON.serializeWithBufferAndIndex = function serializeWithBufferAndIndex(object, ->, buffer, index) {
// Ensure we have the correct values
if(args.Length() > 5) return VException("Four or five parameters required [object, boolean, Buffer, int] or [object, boolean, Buffer, int, boolean]");
if(args.Length() == 4 && !args[0]->IsObject() && !args[1]->IsBoolean() && !Buffer::HasInstance(args[2]) && !args[3]->IsUint32()) return VException("Four parameters required [object, boolean, Buffer, int]");
if(args.Length() == 5 && !args[0]->IsObject() && !args[1]->IsBoolean() && !Buffer::HasInstance(args[2]) && !args[3]->IsUint32() && !args[4]->IsBoolean()) return VException("Four parameters required [object, boolean, Buffer, int, boolean]");
uint32_t index;
size_t object_size;
try
{
BSON *bson = ObjectWrap::Unwrap<BSON>(args.This());
Local<Object> obj = args[2]->ToObject();
char* data = Buffer::Data(obj);
size_t length = Buffer::Length(obj);
index = args[3]->Uint32Value();
bool checkKeys = args.Length() >= 4 && args[1]->IsBoolean() && args[1]->BooleanValue();
bool serializeFunctions = (args.Length() == 5) && args[4]->BooleanValue();
BSONSerializer<DataStream> dataSerializer(bson, checkKeys, serializeFunctions, data+index);
dataSerializer.SerializeDocument(bson->GetSerializeObject(args[0]));
object_size = dataSerializer.GetSerializeSize();
if(object_size + index > length) return VException("Serious error - overflowed buffer!!");
}
catch(char *exception)
{
Handle<Value> error = VException(exception);
free(exception);
return error;
}
return scope.Close(Uint32::New((uint32_t) (index + object_size - 1)));
}
Handle<Value> BSON::BSONDeserializeStream(const Arguments &args)
{
HandleScope scope;
// At least 3 arguments required
if(args.Length() < 5) return VException("Arguments required (Buffer(data), Number(index in data), Number(number of documents to deserialize), Array(results), Number(index in the array), Object(optional))");
// If the number of argumets equals 3
if(args.Length() >= 5)
{
if(!Buffer::HasInstance(args[0])) return VException("First argument must be Buffer instance");
if(!args[1]->IsUint32()) return VException("Second argument must be a positive index number");
if(!args[2]->IsUint32()) return VException("Third argument must be a positive number of documents to deserialize");
if(!args[3]->IsArray()) return VException("Fourth argument must be an array the size of documents to deserialize");
if(!args[4]->IsUint32()) return VException("Sixth argument must be a positive index number");
}
// If we have 4 arguments
if(args.Length() == 6 && !args[5]->IsObject()) return VException("Fifth argument must be an object with options");
// Define pointer to data
Local<Object> obj = args[0]->ToObject();
uint32_t numberOfDocuments = args[2]->Uint32Value();
uint32_t index = args[1]->Uint32Value();
uint32_t resultIndex = args[4]->Uint32Value();
// Unpack the BSON parser instance
BSON *bson = ObjectWrap::Unwrap<BSON>(args.This());
// Unpack the buffer variable
#if NODE_MAJOR_VERSION == 0 && NODE_MINOR_VERSION < 3
Buffer *buffer = ObjectWrap::Unwrap<Buffer>(obj);
char* data = buffer->data();
size_t length = buffer->length();
#else
char* data = Buffer::Data(obj);
size_t length = Buffer::Length(obj);
#endif
// Fetch the documents
Local<Object> documents = args[3]->ToObject();
BSONDeserializer deserializer(bson, data+index, length-index);
for(uint32_t i = 0; i < numberOfDocuments; i++)
{
try
{
documents->Set(i + resultIndex, deserializer.DeserializeDocument());
}
catch (char* exception)
{
Handle<Value> error = VException(exception);
free(exception);
return error;
}
}
// Return new index of parsing
return scope.Close(Uint32::New((uint32_t) (index + deserializer.GetSerializeSize())));
}
// Exporting function
extern "C" void init(Handle<Object> target)
{
HandleScope scope;
BSON::Initialize(target);
}
NODE_MODULE(bson, BSON::Initialize);