bitstream.js
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/**
* @fileoverview bit 単位での書き込み実装.
*/
goog.provide('Zlib.BitStream');
goog.require('USE_TYPEDARRAY');
goog.scope(function() {
/**
* ビットストリーム
* @constructor
* @param {!(Array|Uint8Array)=} buffer output buffer.
* @param {number=} bufferPosition start buffer pointer.
*/
Zlib.BitStream = function(buffer, bufferPosition) {
/** @type {number} buffer index. */
this.index = typeof bufferPosition === 'number' ? bufferPosition : 0;
/** @type {number} bit index. */
this.bitindex = 0;
/** @type {!(Array|Uint8Array)} bit-stream output buffer. */
this.buffer = buffer instanceof (USE_TYPEDARRAY ? Uint8Array : Array) ?
buffer :
new (USE_TYPEDARRAY ? Uint8Array : Array)(Zlib.BitStream.DefaultBlockSize);
// 入力された index が足りなかったら拡張するが、倍にしてもダメなら不正とする
if (this.buffer.length * 2 <= this.index) {
throw new Error("invalid index");
} else if (this.buffer.length <= this.index) {
this.expandBuffer();
}
};
/**
* デフォルトブロックサイズ.
* @const
* @type {number}
*/
Zlib.BitStream.DefaultBlockSize = 0x8000;
/**
* expand buffer.
* @return {!(Array|Uint8Array)} new buffer.
*/
Zlib.BitStream.prototype.expandBuffer = function() {
/** @type {!(Array|Uint8Array)} old buffer. */
var oldbuf = this.buffer;
/** @type {number} loop counter. */
var i;
/** @type {number} loop limiter. */
var il = oldbuf.length;
/** @type {!(Array|Uint8Array)} new buffer. */
var buffer =
new (USE_TYPEDARRAY ? Uint8Array : Array)(il << 1);
// copy buffer
if (USE_TYPEDARRAY) {
buffer.set(oldbuf);
} else {
// XXX: loop unrolling
for (i = 0; i < il; ++i) {
buffer[i] = oldbuf[i];
}
}
return (this.buffer = buffer);
};
/**
* 数値をビットで指定した数だけ書き込む.
* @param {number} number 書き込む数値.
* @param {number} n 書き込むビット数.
* @param {boolean=} reverse 逆順に書き込むならば true.
*/
Zlib.BitStream.prototype.writeBits = function(number, n, reverse) {
var buffer = this.buffer;
var index = this.index;
var bitindex = this.bitindex;
/** @type {number} current octet. */
var current = buffer[index];
/** @type {number} loop counter. */
var i;
/**
* 32-bit 整数のビット順を逆にする
* @param {number} n 32-bit integer.
* @return {number} reversed 32-bit integer.
* @private
*/
function rev32_(n) {
return (Zlib.BitStream.ReverseTable[n & 0xFF] << 24) |
(Zlib.BitStream.ReverseTable[n >>> 8 & 0xFF] << 16) |
(Zlib.BitStream.ReverseTable[n >>> 16 & 0xFF] << 8) |
Zlib.BitStream.ReverseTable[n >>> 24 & 0xFF];
}
if (reverse && n > 1) {
number = n > 8 ?
rev32_(number) >> (32 - n) :
Zlib.BitStream.ReverseTable[number] >> (8 - n);
}
// Byte 境界を超えないとき
if (n + bitindex < 8) {
current = (current << n) | number;
bitindex += n;
// Byte 境界を超えるとき
} else {
for (i = 0; i < n; ++i) {
current = (current << 1) | ((number >> n - i - 1) & 1);
// next byte
if (++bitindex === 8) {
bitindex = 0;
buffer[index++] = Zlib.BitStream.ReverseTable[current];
current = 0;
// expand
if (index === buffer.length) {
buffer = this.expandBuffer();
}
}
}
}
buffer[index] = current;
this.buffer = buffer;
this.bitindex = bitindex;
this.index = index;
};
/**
* ストリームの終端処理を行う
* @return {!(Array|Uint8Array)} 終端処理後のバッファを byte array で返す.
*/
Zlib.BitStream.prototype.finish = function() {
var buffer = this.buffer;
var index = this.index;
/** @type {!(Array|Uint8Array)} output buffer. */
var output;
// bitindex が 0 の時は余分に index が進んでいる状態
if (this.bitindex > 0) {
buffer[index] <<= 8 - this.bitindex;
buffer[index] = Zlib.BitStream.ReverseTable[buffer[index]];
index++;
}
// array truncation
if (USE_TYPEDARRAY) {
output = buffer.subarray(0, index);
} else {
buffer.length = index;
output = buffer;
}
return output;
};
/**
* 0-255 のビット順を反転したテーブル
* @const
* @type {!(Uint8Array|Array.<number>)}
*/
Zlib.BitStream.ReverseTable = (function(table) {
return table;
})((function() {
/** @type {!(Array|Uint8Array)} reverse table. */
var table = new (USE_TYPEDARRAY ? Uint8Array : Array)(256);
/** @type {number} loop counter. */
var i;
// generate
for (i = 0; i < 256; ++i) {
table[i] = (function(n) {
var r = n;
var s = 7;
for (n >>>= 1; n; n >>>= 1) {
r <<= 1;
r |= n & 1;
--s;
}
return (r << s & 0xff) >>> 0;
})(i);
}
return table;
})());
// end of scope
});
/* vim:set expandtab ts=2 sw=2 tw=80: */