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Authored by
winlin
2014-12-10 09:18:49 +0800
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Commit
6bdd0af728e983b8b43ed44b963dac1e4933a1ae
6bdd0af7
1 parent
7150a99f
for bug #251, remove the queue fast cache for it's too complex, use queue fast v…
…ector instead. 2.0.69
显示空白字符变更
内嵌
并排对比
正在显示
4 个修改的文件
包含
1 行增加
和
121 行删除
trunk/src/app/srs_app_source.cpp
trunk/src/app/srs_app_source.hpp
trunk/src/core/srs_core.hpp
trunk/src/core/srs_core_performance.hpp
trunk/src/app/srs_app_source.cpp
查看文件 @
6bdd0af
...
...
@@ -406,23 +406,10 @@ SrsConsumer::SrsConsumer(SrsSource* _source)
mw_duration
=
0
;
mw_waiting
=
false
;
#endif
#ifdef SRS_PERF_QUEUE_FAST_CACHE
mw_cache
=
new
SrsMessageArray
(
SRS_PERF_MW_MSGS
);
mw_count
=
0
;
mw_first_pkt
=
mw_last_pkt
=
0
;
#endif
}
SrsConsumer
::~
SrsConsumer
()
{
#ifdef SRS_PERF_QUEUE_FAST_CACHE
if
(
mw_cache
)
{
mw_cache
->
free
(
mw_count
);
mw_count
=
0
;
}
srs_freep
(
mw_cache
);
#endif
source
->
on_consumer_destroy
(
this
);
srs_freep
(
jitter
);
srs_freep
(
queue
);
...
...
@@ -460,35 +447,9 @@ int SrsConsumer::enqueue(SrsSharedPtrMessage* __msg, bool atc, int tba, int tbv,
}
}
#ifdef SRS_PERF_QUEUE_FAST_CACHE
// use fast cache if available
if
(
mw_count
<
mw_cache
->
max
)
{
// update fast cache timestamps
if
(
mw_count
==
0
)
{
mw_first_pkt
=
msg
->
timestamp
;
}
mw_last_pkt
=
msg
->
timestamp
;
mw_cache
->
msgs
[
mw_count
++
]
=
msg
;
}
else
{
// fast cache is full, use queue.
bool
is_overflow
=
false
;
if
((
ret
=
queue
->
enqueue
(
msg
,
&
is_overflow
))
!=
ERROR_SUCCESS
)
{
return
ret
;
}
// when overflow, clear cache and refresh the fast cache.
if
(
is_overflow
)
{
mw_cache
->
free
(
mw_count
);
if
((
ret
=
dumps_queue_to_fast_cache
())
!=
ERROR_SUCCESS
)
{
return
ret
;
}
}
}
#else
if
((
ret
=
queue
->
enqueue
(
msg
,
NULL
))
!=
ERROR_SUCCESS
)
{
return
ret
;
}
#endif
#ifdef SRS_PERF_QUEUE_COND_WAIT
// fire the mw when msgs is enough.
...
...
@@ -523,30 +484,12 @@ int SrsConsumer::dump_packets(SrsMessageArray* msgs, int& count)
return
ret
;
}
#ifdef SRS_PERF_QUEUE_FAST_CACHE
// only dumps an whole array to msgs.
for
(
int
i
=
0
;
i
<
mw_count
;
i
++
)
{
msgs
->
msgs
[
i
]
=
mw_cache
->
msgs
[
i
];
}
count
=
mw_count
;
// when fast cache is not filled,
// we donot check the queue, direclty zero fast cache.
if
(
mw_count
<
mw_cache
->
max
)
{
mw_count
=
0
;
mw_first_pkt
=
mw_last_pkt
=
0
;
return
ret
;
}
return
dumps_queue_to_fast_cache
();
#else
// pump msgs from queue.
if
((
ret
=
queue
->
dump_packets
(
msgs
->
max
,
msgs
->
msgs
,
count
))
!=
ERROR_SUCCESS
)
{
return
ret
;
}
return
ret
;
#endif
}
#ifdef SRS_PERF_QUEUE_COND_WAIT
...
...
@@ -555,18 +498,6 @@ void SrsConsumer::wait(int nb_msgs, int duration)
mw_min_msgs
=
nb_msgs
;
mw_duration
=
duration
;
#ifdef SRS_PERF_QUEUE_FAST_CACHE
// when fast cache not overflow, always flush.
// so we donot care about the queue.
bool
fast_cache_overflow
=
mw_count
>=
mw_cache
->
max
;
int
duration_ms
=
(
int
)(
mw_last_pkt
-
mw_first_pkt
);
bool
match_min_msgs
=
mw_count
>
mw_min_msgs
;
// when fast cache overflow, or duration ok, signal to flush.
if
(
fast_cache_overflow
||
(
match_min_msgs
&&
duration_ms
>
mw_duration
))
{
return
;
}
#else
int
duration_ms
=
queue
->
duration
();
bool
match_min_msgs
=
queue
->
size
()
>
mw_min_msgs
;
...
...
@@ -574,7 +505,6 @@ void SrsConsumer::wait(int nb_msgs, int duration)
if
(
match_min_msgs
&&
duration_ms
>
mw_duration
)
{
return
;
}
#endif
// the enqueue will notify this cond.
mw_waiting
=
true
;
...
...
@@ -593,28 +523,6 @@ int SrsConsumer::on_play_client_pause(bool is_pause)
return
ret
;
}
#ifdef SRS_PERF_QUEUE_FAST_CACHE
int
SrsConsumer
::
dumps_queue_to_fast_cache
()
{
int
ret
=
ERROR_SUCCESS
;
// fill fast cache with queue.
if
((
ret
=
queue
->
dump_packets
(
mw_cache
->
max
,
mw_cache
->
msgs
,
mw_count
))
!=
ERROR_SUCCESS
)
{
return
ret
;
}
// set the timestamp when got message.
if
(
mw_count
>
0
)
{
SrsSharedPtrMessage
*
first_msg
=
mw_cache
->
msgs
[
0
];
mw_first_pkt
=
first_msg
->
timestamp
;
SrsSharedPtrMessage
*
last_msg
=
mw_cache
->
msgs
[
mw_count
-
1
];
mw_last_pkt
=
last_msg
->
timestamp
;
}
return
ret
;
}
#endif
SrsGopCache
::
SrsGopCache
()
{
cached_video_count
=
0
;
...
...
trunk/src/app/srs_app_source.hpp
查看文件 @
6bdd0af
...
...
@@ -205,16 +205,6 @@ private:
int
mw_min_msgs
;
int
mw_duration
;
#endif
#ifdef SRS_PERF_QUEUE_FAST_CACHE
// use fast cache for msgs
// @see https://github.com/winlinvip/simple-rtmp-server/issues/251
SrsMessageArray
*
mw_cache
;
// the count of msg in fast cache.
int
mw_count
;
// the packet time in fast cache.
int64_t
mw_first_pkt
;
int64_t
mw_last_pkt
;
#endif
public
:
SrsConsumer
(
SrsSource
*
_source
);
virtual
~
SrsConsumer
();
...
...
@@ -262,14 +252,6 @@ public:
* when client send the pause message.
*/
virtual
int
on_play_client_pause
(
bool
is_pause
);
private
:
#ifdef SRS_PERF_QUEUE_FAST_CACHE
/**
* dumps the queue to fast cache,
* when fast cache is clear or queue is overflow.
*/
virtual
int
dumps_queue_to_fast_cache
();
#endif
};
/**
...
...
trunk/src/core/srs_core.hpp
查看文件 @
6bdd0af
...
...
@@ -31,7 +31,7 @@ CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
// current release version
#define VERSION_MAJOR 2
#define VERSION_MINOR 0
#define VERSION_REVISION 6
8
#define VERSION_REVISION 6
9
// server info.
#define RTMP_SIG_SRS_KEY "SRS"
#define RTMP_SIG_SRS_ROLE "origin/edge server"
...
...
trunk/src/core/srs_core_performance.hpp
查看文件 @
6bdd0af
...
...
@@ -115,20 +115,10 @@ CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#undef SRS_PERF_MW_SO_RCVBUF
/**
* whether enable the fast cache.
* @remark this improve performance for large connectios.
* @remark this also introduce complex, default to disable it.
* @see https://github.com/winlinvip/simple-rtmp-server/issues/251
*/
#undef SRS_PERF_QUEUE_FAST_CACHE
/**
* whether enable the fast vector for qeueue.
* @see https://github.com/winlinvip/simple-rtmp-server/issues/251
*/
#define SRS_PERF_QUEUE_FAST_VECTOR
#if defined(SRS_PERF_QUEUE_FAST_CACHE) && defined(SRS_PERF_QUEUE_FAST_VECTOR)
#error "fast cache conflict with fast vector"
#endif
/**
* whether use cond wait to send messages.
* @remark this improve performance for large connectios.
...
...
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